Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [360] Official XBLA thread. Complain about the new price points but buy the garbage anyway! (http://www.gamingforce.org/forums/showthread.php?t=21359)

Fluffykitten McGrundlepuss Sep 2, 2008 05:48 PM

No, Kaos have dedicated servers. It's that and only allowing you to talk to four people at once that lets you have 25 a side with very little lag. You can host your own games but the lag is crippling. I assumed most games worked like that.

Jurassic Park Chocolate Raptor Sep 2, 2008 07:00 PM

Refund requests must be up, or something. I got given the run around last Friday when I called about a refund for the points for Castle Crashers.

They dodged the question, said they'd phone me back, and what not. I didn't trust that, but lo an behold, they actually did today. Gave me a code for a prepaid 1250 point card.

I recommend anyone else who bought this pile of shit to attempt the same. There's no point in everyone suffering because Behemoth is incompetant. Only harm done in the end this way will be the fact that Behemoth will still see +1 sales and continue to think that being full of shit is an a-ok business practice. At least you can avoid them in the future.

I'll be saving this for either Vigilante 8 or Mega Man 9. That honestly covers the interesting looking arcade titles for some time now, too.

The Plane Is A Tiger Sep 2, 2008 08:08 PM

Wait, they gave you 1250? If that turns out to be the official response then I may have to call for a refund. I've got 750 points right now, and it's really irritating to know that I'll have to pay full price for some points the next time I buy a game just because I'm lacking 50 points. I'd just re-buy Castle Crashers with the 1200 since I'm still enjoying it quite a bit.

Jurassic Park Chocolate Raptor Sep 2, 2008 09:47 PM

I still have access to Castle Crashers (and Mr. Driller, subsequently). It's not like they took away my rights to play the damn thing. Omagnus also still has the permission set to play as well. They just refunded the points, since, y'know, the product is busted ass.

Final Fantasy Phoneteen Sep 2, 2008 10:44 PM

Yeah, I love the game when it's local play with some friends, but online is a joke. I've only made it to an actual stage once, and that crashed as soon as the three of us encountered enemies (we lost player 4 during the character select).

In my quest for a refund, I've begun to understand why Microsoft's legendary customer service inspires so much rage in people.

The first guy I talked to hung up on me almost as soon as I told him the last four digits of the credit card I used to buy the game, which would scare the shit out of me if I thought he could do anything with it.

EDIT: Finally got an online match to work. I was level 1 with another guy while the other two were level 19. Of course, the other level 1 guy lost his connection before we started, so I was severely underleveled. Still, it was a blast and it gave me a good chance to try out the Periwinkle Knight.

Guru Sep 2, 2008 11:34 PM

I really am disappointed that CC is broken. Luckily, I was really busy the week that it came out and I didn't buy it...and I still haven't. I was looking forward to it quite a bit, but I'm going to hold out until it's actually finished.

Now I need a new sig =/

Jurassic Park Chocolate Raptor Sep 3, 2008 12:11 AM

Eh', the only thing I can suggest is stick with it, Generic. If they start giving you shit, I dunno what to suggest. Stupid Indian call center is stuuuuuuupid. It didn't take too much effort on the part of either myself or Omagnus to get ours, though, so hopefully it'll go ok for you from here on out.

Chaotic Sep 3, 2008 12:18 AM

Quote:

Originally Posted by Pew pew pew (Post 643075)
Stupid Indian call center is stuuuuuuupid

This is why I'm scared for my 360 getting the RROD. :gonk:

Hopefully this multiplayer problem could be dealt with soon. I really wanna try this game. :(

value tart Sep 4, 2008 07:19 AM

Actually, the best part about RROD is that you go to service.xbox.com now. No Indian call center required!

In fact, if you use the call center like I did not knowing about that site, they tell you to go there instead.

surasshu Sep 4, 2008 07:59 AM

Quote:

Originally Posted by Guru (Post 643072)
Now I need a new sig =/

It's still a cool lookin' sig, at least.

I was able to avoid buying the game in the first place, but local multiplayer seems to work, so I am still a little tempted. I don't have a Gold account anyway so I wouldn't be playing it online, I kinda just don't want to buy a broken game out of principle.

Meanwhile, anyone here tried out Shred Nebula? I recommend it (if you like Asteroids anyway).

EDIT: Just read about the save issues with Castle Crashers. No thanks!

Chaotic Sep 4, 2008 11:47 AM

Quote:

Originally Posted by Mo0 (Post 643373)
Actually, the best part about RROD is that you go to service.xbox.com now. No Indian call center required!

In fact, if you use the call center like I did not knowing about that site, they tell you to go there instead.

Hot damn, thanks. :3:

Fuck the Indian call centers. They're useless.

Final Fantasy Phoneteen Sep 4, 2008 07:51 PM

Okay, so basically, because the Behemoth announced today that they're trying to make a patch to resolve the game's issues, Microsoft's customer service is refusing to escalate my case and reimburse my MS points. They told me to wait for a patch.

So they're forcing me to pay in advance for a game's full features. Thanks much, Microsoft.

Jurassic Park Chocolate Raptor Sep 4, 2008 08:10 PM

Oh what the FUCK? I dunno what to even say to that. But I'd throw a veritable shitfit over the phone. I'd tell them that ther'es no point in me waiting six months since no one will be playing the game anymore, and that I'd refuse to leave them alone until they simply handled my refund request properly.

You know who you should ask for complaining tips? Omagnus. I listened in on him phoning EA today over Merc's broken regionlocking bullshit, and he's damn good at it.

Final Fantasy Phoneteen Sep 4, 2008 09:01 PM

I told them that you had gotten reimbursed (after they tried to tell me they don't do refunds on anything but movies), but he was saying that if a problem has been acknowledged and is believed to be correctable, they won't do reimbursements.

Oddly, he told me to call back in week if the problem persists, as if he was indicating that the patch would be out then. So, I'm going to wait until the middle of next week to see what happens-- if the Behemoth busts out a miracle and releases a patch by then, fine, I'll just chock this up as bad experience and won't pursue the issue further. But if it's not up, I'm going to be seeking those Omagnus tips on making the customer service team squeal.

OmagnusPrime Sep 5, 2008 01:11 AM

Yeah, what Skills said. Until there is a patch, it's just an empty promise. Even if they release a patch tomorrow there's no guarantee it will fix the problem (after all you've already assumed they wouldn't release a broken game in the first place).

You bought the game on the understanding that you'd be able to play the online right then and there, and as such are entitled to a refund because you paid for something that doesn't exist. If the person you're talking to refuses to budge you suggest to them that they put a supervisor on, or someone with some actual authority.

Miles Sep 7, 2008 11:04 PM

I managed to finish the game without encountering any saving bugs. I played online on xbl and encountered no disconnections, lag issues, or saving issues after playing for 2 and a half hours with 2 different friends.

I don't get how the game is broken. Either they patched all these problems you guys spoke of or you guys are over exaggerating this as a serious issue when it really isn't.

Zakiller2000 Sep 8, 2008 12:00 AM

Haven't gone online with Castle Crashers yet. Been playing offline multiplayer with friends/family and so far, it's been a frigging blast. I've beaten the game, and I'm trying to get all the weapons and animal orbs currently. I'll try the online, and if it doesn't work, hopefully it'll be fixed soon enough.

And for anyone wondering about Vigilante 8 Arcade: The first submission into Microsoft had a few issues apparently. They've been fixed, and hopefully it's released early October. Wishful thinking though. The Xbox Live Vision Camera is supported for V8: Arcade. Nice feature I guess, but I don't have one and I probably won't be getting one any time soon.

Oh, and we weren't the only ones surprised when Slick Clyde wasn't in the main game or first DLC pack. Wouldn't mind getting Slick Clyde and Casino in a second DLC pack, but again, wishful thinking.

OmagnusPrime Sep 8, 2008 01:38 AM

Quote:

Originally Posted by Miles (Post 644250)
I managed to finish the game without encountering any saving bugs. I played online on xbl and encountered no disconnections, lag issues, or saving issues after playing for 2 and a half hours with 2 different friends.

I don't get how the game is broken. Either they patched all these problems you guys spoke of or you guys are over exaggerating this as a serious issue when it really isn't.

No one said anything about lag. The issue is entirely to do with disconnections from online games. If you managed it OK then you are lucky. My experience, and that of the majority of people here I've spoken to, is that more often than not online games will either fail to get going in the first place, or will die after an amount of time.

It would seem you've been lucky enough in that the person, or people, you've played with have not fallen into whatever random condition causes the problem. For others, like Skills, the hit/miss ratio has been heavily weighted in the other direction.

EDIT: Just seen this poll mentioned somewhere. If you ignore the idiot vote category, it's fairly clear that the majority of people have encountered issues.

Tails Sep 8, 2008 04:17 AM

Quote:

Originally Posted by Miles (Post 644250)
I managed to finish the game without encountering any saving bugs. I played online on xbl and encountered no disconnections, lag issues, or saving issues after playing for 2 and a half hours with 2 different friends.

I don't get how the game is broken. Either they patched all these problems you guys spoke of or you guys are over exaggerating this as a serious issue when it really isn't.

Mirroring what OP said. We managed to get a game between him and myself fine, but when we added in Skills it booted him four or five times before we got an actual game going, and then it dropped him after a few levels.

Same with another two friends of mine. We got dropped the first time we tried, then the second we were all able to play. It's buggy as fuck, etc.

Doesn't mean it doesn't work, it just doesn't work all the time like it should and getting it to do so is a pain.

Bigblah Sep 8, 2008 01:57 PM

Uhhhhh I don't see what Microsoft and defective hardware have to do with 3rd party publishers and broken software.


Quote:

Originally Posted by Miles (Post 644250)
Either they patched all these problems you guys spoke of or you guys are over exaggerating this as a serious issue when it really isn't.

http://en.wikipedia.org/wiki/False_dilemma

Zakiller2000 Sep 24, 2008 04:16 AM

Alright, Duke Nukem 3D was released on XBLA today. It's a good port, but that's about it to be honest. There's no split-screen for either Dukematch or Co-op, which is something I was expecting, and unless I change my mind and buy more points, I won't be paying 10$ to see if online play is any good. Sorry Duke, it's a pass.

Misogynyst Gynecologist Sep 24, 2008 08:06 AM

Quote:

Originally Posted by Zakiller2000 (Post 647419)
There's no split-screen for either Dukematch or Co-op, which is something I was expecting, and unless I change my mind and buy more points, I won't be paying 10$ to see if online play is any good. Sorry Duke, it's a pass.

Why... would you expect a port of a PC game to have... splitscreen, something thats a relic of the 16 and 32 bit era? Do you think you're downloading Goldeneye? Yeesh.

Downloaded Duke3D. I had a little skepticism - this is probably my all-time favorite PC game and I have many, many fond memories playing it on Co-Op. Doubly so for several mods like The Shining. So theres a level of notalgia involved in this for me...

The forced "mouse look" is a little weird after having played this game since the day it hit shelves. However, props to the people who ported it for adding the video clip material, as well as the checkpoint ability. The game is harder, it may be because I'm getting use to the new controls but it seems the enemies are firing off rounds at a much quicker pace.

Still, this is a great port of a fantastic game and you have to like a game that has an achievement for handing dollars to strippers.

Zakiller2000 Sep 24, 2008 04:11 PM

Quote:

Why... would you expect a port of a PC game to have... splitscreen, something thats a relic of the 16 and 32 bit era? Do you think you're downloading Goldeneye? Yeesh.
I figured that since Doom and Marathon: Durandal had split-screen, this would too. My mistake.

Quote:

Still, this is a great port of a fantastic game and you have to like a game that has an achievement for handing dollars to strippers.
The above is true.

Apparently V8: Arcade passed the XBLA testing, so here's hoping it's released soon.

Kilroy Sep 25, 2008 01:29 AM

I like Nukem. It's fun and all. I had just forgot how retarded Duke sounds. Yes, his lines are pretty damn cool, but delivered by a dude who's half asleep.
/In before flaming and "ALWAYS BET ON DUKE"...

Grundlefield Earth Sep 25, 2008 03:01 PM

Rare's acclaimed N64 platformer heads to Microsoft's online storefront in time for Thanksgiving (Nov 26th) for $15; Banjo-Tooie due in early 2009.

Microsoft confirmed the $39.99 price point for the new game (NUTS AND BOLTS- Nov 11th). On top of that, customers who preorder the game will receive a download code for a free copy of the original Banjo-Kazooie on Xbox Live Arcade two weeks before its official launch. So around end of oct, 1st of Nov, if you preorder nuts and bolts! The XBLA game will factor into Rare's latest Xbox 360 exclusive, giving gamers the ability to unlock additional content in Nuts & Bolts when it rides into retail. Banjo-Kazooie also features a graphical update, as well as achievement points.

Both 64 games. Arcade greatness just went up by a billion.

ACHIEVEMENTS
Get Jiggy- Collect 2 Jiggies 10
Mumbo Jumbo- Transformed by Mumbo for the first time. 10
Knock out Nipper- Come out on top in a dust-up with Nipper the crab. Watch out, he's called Nipper for a reason. 15
Free Clanker- Liberate Clanker, Gruntilda's rusty and recalcitrant garbage grinder. 15
Chomp Chomp!- They're red and no less than 30 of them need chomping. Nuff said. 15
Move Master- Discover and master all Banjo's moves… and Kazooie's… but nobody else's. Unless you insist. 15
Show me the honey!- Collect all 24 of the extra honeycomb pieces. Yes! Every single one! It's character-building. 15
The Quiz Master- Complete Grunty's Furnace Fun quiz show and win the Star Prize. Been paying attention? 20
Jinjonatored- Fear the Jinjonator. If you're a witch, that is. The Jinjonator lays the smack down on witches. 20
Jigsaw maker- Bet you thought jigsaws were boring! Bottles disagrees, and has seven of them to be solved. 20
Cheating Cheato- Bump into Grunty's disowned spellbook three times as it hops around the place dishing out cheats. 20
Music Maestro- There are 900 musical notes out there in the world of Banjo-Kazooie. Real gamers collect them all… 25

http://i34.tinypic.com/2eajyaa.jpg
http://i37.tinypic.com/2u586k4.jpg


http://www.youtube.com/watch?v=Ya0zEr3atQ0 - video

Apparently Crazy Mouse is coming soon too. http://previews.teamxbox.com/xbox-36...razy-Mouse/p1/


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