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I don't really have a plan in place for a TPK considering I just dropped a full batallion of bitey-style corpses on them and haven't even seen as much as a KO. Probably the new party would just continue from the same level, since there's only so much I can do to make "yes, goblins again" seem interesting.
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So, I heard dwarves are awful and also smelly.
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Yes. Especially smelly. But especially awful.
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I by no means said I wanted it to happen. If I wanted that I would have let the zombies bite Ewan and he would be knocking a few of your teeth out as opposed to the bad guys'. I was coming from the perspective of if Pang gets a little overzealous in trying to kill someone off and makes a battle a little too hard...
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Then we tie up Bob and leave her as a distraction while we flee.
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Zombie Ewan gets cut down in one turn. Calling it right now.
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It's so true it hurts...:(
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Is that a dozen or so zombies by Bob's reckoning or are there actually 12 more zombies coming?
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And are these those infectious zombies we just got through killing or are they schmoe zombies like those drowned guys?
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Learning process ahoy~ |
Eight preemptively killed? What kind of weak-ass zombie rotters are you rolling up? :(
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Too soon? |
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STOP LIVIN' IN THE PAST, DR. HISTORIAN |
I thought that's how you select monsters, by rolling some dice and doing some math.
You know, just like the way you do everything else in this game... :3: |
I do have an action point right? I hope so, it makes for a better entry *sniggers*.
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dice test, dice test, dicey dicey dice test
fuck, I missed elven accuracy? damn it! and an array of d20s just to check the odds |
All right! First to try out the "dice"! Editing my post with attack rolls.
edit: Apparently I got a little overexcited... seeing as I don't know the stats of the bad guys...:( |
Hey, a new GFF toy!
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Well, again, since Brady is obviously reading the MM at the game table I'll let the rest of you know what you're swinging at from now on.
Zombie Captain: AC 20; Fortitude 17, Reflex 16, Will 17 Gravehound: AC 14; Fortitude 14, Reflex 12, Will 11 Zombie Rotter (Level 5): AC 15; Fortitude 15, Reflex 11, Will 12 So you roll 1d20 in the dice widget, then add 6 (your attack bonus with the knife, with +1 from Bless). If the total is 14 or greater, then you hit the Gravehound and you can then roll for damage; in this case you'd roll 1d4 and then add 3 to the result. |
alright. I figured everything out, just didn't know what I was going up against so I couldn't know whether or not I hit the guy without assuming some random AC, preferably about 5.
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New toy. Must play.
Dangit, that female elf's assured of survival :( |
ROLL TO SEE IF I'M GETTING DRUNK
damn Irish blood |
Do I need to visit the potty?~
Additional Spam: OHGODOHGODIDOIDOIDOBRBHOLYSHITLETSGO |
am i hot or not.
commense the sexytimes. |
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