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-   -   [Wii] Super Smash Bros. Brawl (http://www.gamingforce.org/forums/showthread.php?t=21496)

Zeta26 Dec 26, 2007 01:51 AM

Well, as with most of you guys. I'm hoping for a new character update. IMO either FE's Boyd or Capcom's Mega Man (preferably X), instead of MM's normal body armor. But, I bet we'll probably receive another menu, stage or item update ^^;.

Or perhaps G.S' Isaac or F-ZERO's Capt. Falcon.

Update: December 26th
- Trophy Stands

Among the many trophies are some representing the enemies that appear in The Subspace Emissary.

http://www.smashbros.com/en_us/gamem...11_071226a.jpg

Like this.

But they cannot be gotten easily.

You must turn the enemies directly into trophies to get them! The item that is needed to do this is a trophy stand.

http://www.smashbros.com/en_us/gamem...11_071226b.jpg

Basically, it’s the stand the trophy rests on.

When an enemy appears, you need to significantly weaken it.

http://www.smashbros.com/en_us/gamem...11_071226c.jpg

Pay attention to the damage meter at the top-left corner
of the screen.

If you’re lucky enough to have a trophy stand, throw it at your enemy after you’ve weakened it!

http://www.smashbros.com/en_us/gamem...11_071226d.jpg

If it goes well...

http://www.smashbros.com/en_us/gamem...11_071226e.jpg

It will hit with a thud!

http://www.smashbros.com/en_us/gamem...11_071226f.jpg

And it becomes a trophy!

Now you get the trophy. Whoa! What’s happened?! You could say this is only possible because of the setting of the Smash world.

http://www.smashbros.com/en_us/gamem...11_071226g.jpg

You can then view that trophy in your trophy gallery!

Perhaps the trophy descriptions will give you some insight into the backstory of The Subspace Emissary...

Of course, you can also do this to get boss trophies.

http://www.smashbros.com/en_us/gamem...11_071226h.jpg

Yes! I’m definitely gonna get you today!

Since you can’t get these trophies if you don’t have a trophy stand, pure skill is not enough—it requires a little luck, too.

I’ll make it so you’ll somehow be allowed to fight the bosses even after you’ve already cleared the game, so it’s OK if you don’t hunt all these trophies down in the first battle.

Chaotic Dec 26, 2007 02:04 AM

Nope. Just another stupid Trophy update.

Basically, there's an item available called the Trophy Stand. After weakening the enemy for sometime, you can chuck the stand at the enemy to make him a trophy.

Think Pokemon in Pokeball.

Chaotic Dec 26, 2007 02:21 AM

Quote:

Originally Posted by trackjacket (Post 557215)
I'd say just about equal to the odds we'll be seeing something new. :P

It'll be interesting to see how long/if Sakurai continues doing updates past the Japanese release (will he continue until the European one? Doubt it, heh). In any case, after the Japanese release, updates will be fairly frivolous.

I have doubts that they'd continue.

Once the Japanese release hits, there's probably going to be some freaks whoring out the game giving us the full character roster, therefore rendering new character updates after the release the kinda useless.

::sigh::

SuperSonic Dec 26, 2007 02:46 AM

Quote:

Originally Posted by Chaotic (Post 557308)
I have doubts that they'd continue.

Once the Japanese release hits, there's probably going to be some freaks whoring out the game giving us the full character roster, therefore rendering new character updates after the release the kinda useless.

::sigh::

Also at that point, maybe we could mark that kind of information in spoiler tags? I'd like to keep visiting this thread after the Japanese release, but I don't want to be spoiled. :P

By the way, I went back to listen to the Angel Island Music again and I noticed something that Sakurai said:

Quote:

And the person who created that song, Jun Senoue, has arranged a song for this game!

It is "Angel Island Zone." It is a song from "Sonic The Hedgehog 3," in which Knuckles first appeared.
Either he's giving us a little background history or he's teasing us just like when he made mention of Ness when Lucas was introduced. I just couldn't ignore that.

trackjacket Dec 26, 2007 04:39 AM

Well, one of the stickers looks very similar to Silver the hedgehog -- or, whatever the hell it is -- in a screenshot that was posted on the Dojo website (bottom right)

http://xs322.xs.to/xs322/07523/wi-fi02_071116c-l.jpg

(This update: Smash Bros. DOJO!!)

So, I wouldn't be surprised if Knuckles makes an appearance in some fashion.

Also, did anyone notice this? The Musicians list updated with Jun Senoue being added after yesterday's Angel Island Zone arrangement.

wvlfpvp Dec 26, 2007 11:41 AM

OK, since the image apparently didn't work after like, 5 minutes, I said that we need MIGHTY BOMB JACK.



Or Michael Jackson.




MICHAEL FOREVER

Nall Dec 26, 2007 07:45 PM

Quote:

MICHAEL FOREVER
Moonwalker Michael would be broken; I can see it right now. Sparkly kicks, hat throws, and the ever-dreaded Sync-dance Final Smash, all with "ow!"'s and "oh!"'s thrown in on every attack. His stage theme would be a MIDI-fied Smooth Criminal with Bubbles as an assist trophy.

Quote:

Also, did anyone notice this? The Musicians list updated with Jun Senoue being added after yesterday's Angel Island Zone arrangement.
Ah, so we *don't* have all the musician info right off. They might have a few more musicians hiding away somewhere to avoid spoiling more characters.

Zeta26 Dec 26, 2007 07:53 PM

For Jackson, I doubt that will happen anytime soon. Actually, it will never. Considering the fact that Melee never had Jackson or any other celebrity star for that matter. So don't expect Brawl to have it either. Just only characters pertaining to Nintendo or the 3rd party developers (Capcom, Konami, etc...).

SuperSonic Dec 26, 2007 10:21 PM

I don't think wvlf was being serious. Otherwise we would be seeing Mike Tyson in there with Little Mac.

Dark Nation Dec 26, 2007 10:29 PM

Quote:

Originally Posted by Nall (Post 557636)
Moonwalker Michael would be broken; I can see it right now. Sparkly kicks, hat throws, and the ever-dreaded Sync-dance Final Smash, all with "ow!"'s and "oh!"'s thrown in on every attack. His stage theme would be a MIDI-fied Smooth Criminal with Bubbles as an assist trophy.

Since I've done this before. My take on how Jackson might be introduced to Smash (Not very likely, but hey, one can imagine):

"[image]
Eh? Michael J-J-Jackson!?

Yes the famous 'King of Pop' has graciously decided to arrive for the Brawl!

Mr. Jackson was once was in a videogame called "Moonwalker", which was based on a very long music-video he produced,
so there will be some moments from the video seen in his Smash Debut!

[image]
Here, Michael uses his powerful "Moon-Walker" attack to hop back to the ledge. Hope he slides fast enough!

[image]
Uh-oh! here comes trouble! Michael looks flushed.

[image]
Mr. Jackson's Final Smash will really surprise you! It'll be a thrill... Oh I might have given it away!"



Oh and if he was put into the game, I imagine the tiny icon next to him would either be a Glove, or a Fedora Hat :p

As far as the last Update goes, I think its a bit... unnecessary? I mean he could have easily just said "There will be a chance for the Trophy of the enemy to drop, but it will only appear in certain times" or something like that. Just seems like its an unneeded extra step.

28Link Dec 27, 2007 01:39 AM

Quote:

Originally Posted by Dark Nation (Post 557689)
As far as the last Update goes, I think its a bit... unnecessary? I mean he could have easily just said "There will be a chance for the Trophy of the enemy to drop, but it will only appear in certain times" or something like that. Just seems like its an unneeded extra step.


Well, I guess it's a new "element" to the game, and maybe he thought that was enough to warrant an update. Also, I think Chaotic is right when he said that it's kinda like catching Pokemon, so the trophies won't just drop randomly after you defeat an enemy, but the trophy stand itself will randomly appear, so you can use it to catch the enemies.

Zeta26 Dec 27, 2007 01:59 AM

And we got another interesting, yet lame update.

Update - December 27
Coin Launcher

In the last game, you plopped the coins you collected into a prize-dispensing machine for a chance to get trophies. That was fine and all, but I got to thinking that there really wasn’t any strategy involved.

So this time, I dropped it. Instead, you’ll be getting your trophies in THIS kind of game!

http://www.smashbros.com/de/gamemode...20_071227a.jpg

I dub this the Coin Launcher!

I’m gonna have you play every inch of this game!

http://www.smashbros.com/de/gamemode...20_071227b.jpg

That option on the right is the entrance to the Coin Launcher.

http://www.smashbros.com/de/gamemode...20_071227c.jpg

That thing down below is the launcher.

Tilt left and right to change the angle of the launcher and press the button to roll coins out. Basically, the coins themselves are your bullets.

http://www.smashbros.com/de/gamemode...20_071227d.jpg

Firefirefirefire. FIRE!

http://www.smashbros.com/de/gamemode...20_071227e.jpg

And you got it!

The trophies move, so shoot, shoot, shoot them before they get away. If you hit a trophy with a few shots, it will be yours.

http://www.smashbros.com/de/gamemode...20_071227f.jpg

An enemy formation has appeared!

When you defeat formations of smaller enemies, you earn stickers and bonuses. When your green gauge fills up, it becomes possible to shoot coins rapid-fire for a short time.

http://www.smashbros.com/de/gamemode...20_071227g.jpg

A missile appeared!

Hit the missiles to shoot them down. If a missile strikes, your coin count will decrease!

http://www.smashbros.com/de/gamemode...20_071227h.jpg

Whaaaaaaa!

Press the Cancel Button to quit. Then the results of your trophy and sticker shooting will appear.

http://www.smashbros.com/de/gamemode...20_071227i.jpg

The green ones are trophies. The red ones are stickers.

The more you play the other modes, the more coins you’ll earn for the Coin Launcher. You can even earn them in Spectator mode.

When you want even more coins, inviting friends over is your best option. The more people you play with, the more coins you’ll earn.

Chaotic Dec 27, 2007 02:11 AM

Oh no... I mention using that lottery thing to get trophies easily and then he throws this at us...

:tpg: - Noooooooooooooooooooooooooooooooooooooooooooo~!!

Zeta26 Dec 27, 2007 02:13 AM

Talk about bad luck on the updates eh?

trackjacket Dec 27, 2007 02:43 AM

I like this update. :D

How will Nintendo ever top Super Smash Bros. Brawl? This is one of the most ambitious titles they've ever done -- on par with, if not surpassing, Twilight Princess.

Zeta26 Dec 27, 2007 02:55 AM

Well, when I look back at it. It does give gamers a more easier break. As compared to when trying to achieve trophies in Melee. Which were mostly time based.

@trackjacket: Well, like with Halo 3. This game will probably no doubt be hard to find during the inaugural launch day to the first week of the game's release. Because like T.P, this' also on the top of gamers list in 2008. Galaxy was fun, but this and Radiant Dawn just blows other "wannabe" fighting games like these out of the water.

Monkey King Dec 27, 2007 09:57 AM

Quote:

Originally Posted by trackjacket (Post 557897)
I like this update. :D

How will Nintendo ever top Super Smash Bros. Brawl? This is one of the most ambitious titles they've ever done -- on par with, if not surpassing, Twilight Princess.

Twilight Princess was ultimately disappointing, so don't be talking like that.

Still, I get the impression that a large portion of the development team is sitting around with nothing to do while the rest fix up whatever needed a couple extra months of attention, so they're just throwing in anything and everything to keep busy.

Krelian Dec 27, 2007 10:45 AM

Oh hay Zoda and Death Anchor.

This seems far, far more fun than the lottery.

Zeta26 Dec 27, 2007 02:55 PM

Quote:

Originally Posted by Monkey King (Post 558060)
Twilight Princess was ultimately disappointing, so don't be talking like that.

It's called; "a matter of opinion". Don't be attacking another person's opinion. If they liked T.P, then so be it.

FatsDomino Dec 27, 2007 03:35 PM

No, Twilight Princess was good but considering it was just improved Ocarina of Time and being heralded as being the next leap in Zelda it didn't deliver nearly enough. In that respect it was pretty disappointing. That's why we don't want Brawl being compared to it.

trackjacket Dec 27, 2007 03:56 PM

My comparison wasn't about the quality of the title, guess I should've said that, though. I was just talking about the amount of content in the game, lengthy development time, and the size of the team working on it (Twilight Princess was Nintendo's largest undertaking). Although, that last part won't be revealed until the game's actually released.

FatsDomino Dec 27, 2007 05:50 PM

Basically if you're going to please Zelda fans it'll have to be as awesome as the first time you played through Link to the Past and Ocarina of Time and 3 times as long as them combined with all kinds of awesome new shit that doesn't feel rehashed or gimmicky. But enough about Zelda. This week as been rather slow, ya think something nice will be shown tomorrow?

Traumatized Rat Dec 27, 2007 06:38 PM

Quote:

Originally Posted by Monkey King (Post 558060)
Twilight Princess was ultimately disappointing, so don't be talking like that.

Still, I get the impression that a large portion of the development team is sitting around with nothing to do while the rest fix up whatever needed a couple extra months of attention, so they're just throwing in anything and everything to keep busy.

In my own experience, the biggest problem with Twilight Princess was the sheer amount of expectation harboured by fanboys and the general internet population. Honestly, I get the impression that people wanted the game to give them meaning in life, make them popular with girls, and fellate them while playing.

It seems odd to me that people were annoyed with a Bigger, Badder, Ocarina of Time, especially after the sheer epic amount of bitching that resulted from Wind Waker, a game that was quite a departure from OOT in a number of ways. (I've also heard enough whining about the stylus controls in Phantom Hourglass) Largely, people want their first gaming experiences recreated and it takes far more to impress someone the second time around. It is like a bunch of crack heads complaining that no matter what drugs they take, they can't recreate that first high. The quality of the pharmaceuticals has really nothing to do with the the reaction of the druggies.

I personally never really got 'into' Ocarina of time. I'm not saying I didn't like it, but I was underwhelmed by that game for much the same reason people were underwhelmed by TP. The hype. Nintendo talked about amazing graphics, a massive overworld, innovative play control, epic battles on horseback. Basically, for me, TP was the game that OOT promised to be. I really enjoyed the entire thing. I actually spent about 3 months, savoring the experience because I know good games don't come around very often.

I guess I'll have to try OOT again, once Skills gives me back my Master Quest disc.


For Brawl, I'm purposefully not having any expectations for the game because I want to be able to play it from as neutral a position as possible. I feel at least this way, I'll truly know if it is good or not.

Dalkaen Dec 27, 2007 06:49 PM

I'm personally not a Zelda fan at all, but I thought Twilight Princess was definitely a well-made game.

And you probably have a good point... I'm going into Brawl with extraordinarily high expectations. I hope I'm not setting myself up for disappointment.

Kimchi Dec 27, 2007 07:05 PM

Quote:

Originally Posted by Dalkaen (Post 558353)
I'm going into Brawl with extraordinarily high expectations. I hope I'm not setting myself up for disappointment.

Ditto ... I am guessing WiFi will suck ass while everyone is getting laggy connections.


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