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-   -   [PS3] PlayStation 3 Discussion Thread (http://www.gamingforce.org/forums/showthread.php?t=121)

Metal Sphere Oct 18, 2006 06:13 PM

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Originally Posted by Qwarky
I really don't know what exactly it uses. I can't imagine Sony would be stupid enough to start blowing money on something like heat sensing sensors, but they both felt part of the surface, not clickable buttons. We're still debating whether the power buttons does the reset/power off thing the same way as the PS2, or whether it differentiates between a quick tap and a proper press down.

Hmm, so you guys are currently torn between what seems like either a shallow button or a pressure sensor. I can see why you'd need to fiddle with it a little more to figure out which side it falls on. Keep us posted.

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Oh and pressing eject while the tray is empty makes the PS3 beep like it's very crossed at you.
If it isn't too much to ask, could you record the PS3's beep?

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I've no official name for it, no. I just use "PS" button for it myself. I'm not entirely sure when the red light activates. It seems to go red when you charge the controller, and when you connect to the console (that is, press the PS button to get a connection to the console).
So the PS button lights up when it's charging and when you're syncing with the console. Speaking of sync, do you have to do that every time the console starts up?

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I'm not sure what your idea of too light is, but it did seem uncomfortably light to me. I figured it's due to the wireless, since I'm so used to cables weighing controllers down. The new L2 and R2 buttons felt very flimsy to me and I kept wishing they and the analogue sticks were stiffer.
Yeah, this seems to be the consensus. That the triggers feel kind of loose and the sticks don't have enough resistance built in.

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It's very much like on the PSP. You can go back and forth and sometimes very randomly it might hold for a very small pause. It doesn't lag quite as much as on the PSP, but it was there (though rare and short).
Oh, good to hear. Were there any parts of the XMB that you had trouble with? Or maybe some areas that you could see problems arising (for example, audio files?)

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Oh and the controller has ridiculously long signal reach. We must have had like 15 meters between us and the console, besides a good three or four walls (from a different hallway) and a game stand and it still worked.
Good Lord, that's huge. This thing must be chewing through that battery to produce a signal that strong. Any battery life tests yet?

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I vaguely remember seeing a custom option in the Settings resolution. The pic in the blog entry was from the game resolution and that only listed that. It's possible that the custom option appears for games in a later firmware.
Ah, so there's 2 resolution settings you can change? 1 for the Dashboard and the other for the games themselves? Can you take a picture of the dashboard resolution settings menu (as well as the custom setting)?

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I said this in my (journal) entry, but we didn't get to try much because the firmware in the PS3 didn't really have anything. We got the PS3 online, but that was absolutely no use at all since there was no browser :tpg:
Heh, hopefully that changes soon. Maybe Sony will put something up online for PS3s after the event tommorow? Have you seen the photos of the Japanese PS3s and their XMB? They say it's the final version to go into the PS3 and was wondering if you've heard anything about the firmware upgrade.

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We put in a Memory stick pro duo and though the console seemed to recognize it (a light next to the reader came on), there was no browser so we couldn't check content.
Browser? You need the browser to view memory card images?

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We're upgrading the firmware soon and playable code arrives on Monday I think so I'm definitely going to do another entry and more shots.
We'll definitely be looking forward to those, especially given what looks to be a dramatic difference between the build you've shown us and the small shots of the final version from Japan.

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That was me fooling around. If you hold the PS button for like five seconds, that screen pops up asking if you want to shut down the controller (I guess it disconnects (powers off) and thus charges faster) or shut down the console. After you shut the console down and press the PS button, the PS3 powers back up. I'm told the 360 has the same feature.

What's odd is that there is no properties screen for the controller. On the PSP you can check battery charge status and it'll show you the charge level in percentages, but this screen only shows whether the controller is like completely empty or half empty. Maybe there'll be a separate screen for each bluetooth device connected, who knows.
Ah, thanks for the confirmation about the button's function. Would including the charge percentage help or is it fine as is?


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I can try taking a pic of the big fan which you can see through the slightly see-through bottom. The cooling system works like on a laptop, in that it activates every now and then and even then it's really quiet. Well no, that's wrong. It does pump out (very) hot air continuously, but you hear a slightly louder (still quiet) whir every once in a while for a short while.
Wait... WHAT?! The fan turns off and on every so often and isn't on constantly? Wow, this definitely sounds like the PS3 has some kind of liquid cooling inside if the fan is being throttled by the console. May I ask your opinion on this: Do you think the low noise output is due to this or what's rumored to be noise dampening material inside the machine?

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EDIT:
I wanted to steal that TV so fucking bad, I swear. It's the most gorgeous thing I've seen in ages, especially when we switched to 1080i. And usually I hate how TVs like this look.
Amen, brother. I was at DigitalLife and just watching those sets play Resistance and BR movies at 1080p was enough to get my mind thinking of ways to snag one. Thanks for answering my questions!

TheXeno Oct 18, 2006 07:52 PM

Where should I start?

The whole linux deal sounds pretty cool, I wonder if that will be the main way to get homebrew stuff working on the ps3. I wonder how Sony will regulate this stuff, they will proably definitely want a say in what gos on in there consle. This theory just comes from Sonys previous actions.

The only thing i'm worried about is the controller.


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I'm not sure what your idea of too light is, but it did seem uncomfortably light to me. I figured it's due to the wireless, since I'm so used to cables weighing controllers down. The new L2 and R2 buttons felt very flimsy to me and I kept wishing they and the analogue sticks were stiffer.
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Yeah, thisbuilt seems to be the consensus. That the triggers feel kind of loose and the sticks don't have enough resistance
Hopefully these issues will be ironed out by launch... if Sony even sees them as problems.

Metal Sphere Oct 18, 2006 07:57 PM

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Originally Posted by TheXeno
Where should I start?

The whole linux deal sounds pretty cool, I wonder if that will be the main way to get homebrew stuff working on the ps3. I wonder how Sony will regulate this stuff, they will proably definitely want a say in what gos on in there consle. This theory just comes from Sonys previous actions.

It's been covered before, but Linux is getting installed on a completely different part of the console and being kept seperate from the PS3's OS by several software features as well as security features designed right into the architecture itself. If there are going to be any hackers, they're going to have to make mod chips as well as hack the console itself to get the two together.

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The only thing i'm worried about is the controller.

Hopefully these issues will be ironed out by launch... if Sony even sees them as problems.
Unfortunately, that's probably the least likely of things that could change from here to launch.

JazzFlight Oct 18, 2006 08:10 PM

Other bad thing about the controllers: No user-replacable battery.

It's a permanent recharable battery. When the controller can't keep the charge as well anymore, you'll have to buy a new one. Apparently.

Metal Sphere Oct 18, 2006 08:26 PM

Quote:

Originally Posted by JazzFlight
Other bad thing about the controllers: No user-replacable battery.

It's a permanent recharable battery. When the controller can't keep the charge as well anymore, you'll have to buy a new one. Apparently.

That they have to fucking fix tommorow at their event. There's literally no reason why the battery can't be user replaceable except to wring more money out of people with eventual replacement controller sales.

Here's the Yellow Dog FAQ:

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Will YDL run on all Sony PS3 models?

Yes.


Will YDL come pre-installed on PS3s at retail stores?

No. As an end-user of the PS3 you will install YDL on your PS3. This is a relatively simple, painless procedure.


Is PS3 support for Linux improved over that of the PS2?

Definately. Sony has designed the PS3 to run Linux. Your experience as an end-user will be optimal.


Where do I purchase YDL for the PS3?

Terra Soft's On-Line Store or via a YDL.net Enhanced account.


Can I download YDL for the PS3 for free?

As all versions of Yellow Dog Linux are distributed under the GPL, yes, once made available to the public mirrors.


Is source code included with YDL for the PS3?

Yes, on the second DVD, or from YDL.net accounts, and from the public mirrors.


Can I develop games for the PS3 GameOS from YDL?

No.


Will YDL support the Japanese version of the PS3?
Yes.


Does YDL support the Japanese language?

As with the previous 2 versions of Yellow Dog Linux, Terra Soft's Japanese partner Amulet will create a special version of YDL which defaults to the Japanese language. Furthermore, Amulet works to optimize this Japanese language selection beyond that of the standard Fedora Core defaults, optimizing the experience of Japanese speaking persons.

quazi Oct 18, 2006 08:56 PM

It's likely that replacing the battery would probably be more expensive than buying a new controller anyway. The question lies whether it would be cheaper than buying double A's, but I suspect that it is. I honestly don't see what the problem is here.

eprox1 Oct 18, 2006 09:02 PM

Quote:

Originally Posted by Qwarky
Oh and the controller has ridiculously long signal reach. We must have had like 15 meters between us and the console, besides a good three or four walls (from a different hallway) and a game stand and it still worked.

Quick question about something I remember hearing a long ass time ago - do the controllers utilize Bluetooth? Or do they use some other kind of signal as a medium? I remember hearing something about this like literally over a year ago. Is this possibly one of the reasons why Bluetooth devices are compatible with the PS3?

Inhert Oct 18, 2006 09:20 PM

I'm pretty sure it's bluetooth, because the ps3 support up to 7 bluetooth accessories, so yes up to 7 wireless controller or 1 controller and 6 other things etc...

Metal Sphere Oct 18, 2006 09:59 PM

Yup, the PS3 and its controllers use Bluetooth Spec 2.0 ED or whatever it's called. Reduced battery consumption is one of the features of this version, among other things.

map car man words telling me to do things Oct 19, 2006 10:18 AM

Well, seems as though they updated the firmware while I wasn't there, and this newer one (still oldish) doesn't have separate resolutions for game and dashboard.

I did get to play the TGS code of Motorstorm and Genji 2 though, so I was quite pleased. The fan at the bottom is difficult to get a shot of cause the surface is so shiny. There's not a dark enough surface here to reflect from it to get a good enough shot.

I'll update what I have when I get home from work, though. People can say what they say about giant enemy crabs, but Genji 2 was so lovely ._.

Also, it seems as though my pictures have caused some stir on the internet =/ An english language blog called hinjang used a few of them wholesale (of course, linking to my blog first), much to my surprise. Are blog photos of the PS3 usually so crap? =/

Metal Sphere Oct 19, 2006 10:24 AM

Quote:

Originally Posted by Qwarky
Well, seems as though they updated the firmware while I wasn't there, and this newer one (still oldish) doesn't have separate resolutions for game and dashboard.

Can you take some shots of the updated XMB when you get back? And answer a few of the questions in the post I left up at the top of the page? Strange that now there's only 1 resolution setting menu, does it still have custom?

Quote:

I did get to play the TGS code of Motorstorm and Genji 2 though, so I was quite pleased. The fan at the bottom is difficult to get a shot of cause the surface is so shiny. There's not a dark enough surface here to reflect from it to get a good enough shot.
Well, keep at it. I'm sure you'll get a good shot of it. I've heard the machine is hard to take good pictures of due to how shiny the console is.

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I'll update what I have when I get home from work, though. People can say what they say about giant enemy crabs, but Genji 2 was so lovely ._.
I was just watching PSM's Podcast video and it looked pretty good. Definitely a step up from what it once was, just like Motorstorm. Any impressions you have of the games, let us know, alright?

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Also, it seems as though my pictures have caused some stir on the internet =/ An english language blog called hinjang used a few of them wholesale (of course, linking to my blog first), much to my surprise. Are blog photos of the PS3 usually so crap? =/
You have no idea. Apparently the photos caused chaos over on GAF and that likely led to a ton of people putting them up in various forums on the internet.

And yes, usually photos of the PS3 are terrible quality, just look back a few pages in the thread.

Edit: Aww, looks like since the vast majority of gamers don't have HDTVs, the PS3 only comes with composite cables. If you have PS2 component cables, they're still compatible with the PS3, but this isn't welcome news to many:

http://xs308.xs.to/xs308/06424/ps3liefer.jpg

map car man words telling me to do things Oct 19, 2006 10:41 AM

Quote:

Originally Posted by Metal Sphere
Can you take some shots of the updated XMB when you get back? And answer a few of the questions in the post I left up at the top of the page? Strange that now there's only 1 resolution setting menu, does it still have custom?

Yeah, I also took a shot of the custom screen, not that it was that informative.

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I was just watching PSM's Podcast video and it looked pretty good. Definitely a step up from what it once was, just like Motorstorm. Any impressions you have of the games, let us know, alright?
Well, the TGS code of motorstorm really does have slowdown when there's a lot of cars on screen at once, but it didn't stop it from being a lot of fun. I absolutely love that the AI drivers crash and bump each other as much as you do, there's constantly vehicles flying off cliffs or burning in the way.

As for Genji, the demo was so short, but being a fan of the original, it was bliss. The counter attack timings work outside Kamui, just the way I like it, but I couldn't for the life of me get Benkei to do his regular three-strike combos. Shizuka moves wonderfully, though her weapons take getting used to.

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You have no idea. Apparently the photos caused chaos over on GAF and that likely led to a ton of people putting them up in various forums on the internet.
Wait, my photos? Can you give a few links, cause I'd love to see where I get mentioned.

Metal Sphere Oct 19, 2006 11:18 AM

Quote:

Originally Posted by Qwarky
Yeah, I also took a shot of the custom screen, not that it was that informative.

Not much in there? Did it have strange resolutions, or what? For example, a lot of LCD HDTVs have a native resolution of 1368 x 768 or something odd like that.

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Well, the TGS code of motorstorm really does have slowdown when there's a lot of cars on screen at once, but it didn't stop it from being a lot of fun. I absolutely love that the AI drivers crash and bump each other as much as you do, there's constantly vehicles flying off cliffs or burning in the way.
Yeah, I've heard. Apparently there was 1 build for the first day and then they brought in one that fixed the problem (DCharlie and Wollan from GAF attended the show at different times and reported wildly different accounts of the slowdown). Looks like you got the first one, but I'm glad to hear it's fun.

What vehicles did you try? I want to know, since they mentioned each type has their own "heft" to them, something you can feel while controlling them. Did you purposefully cause any crashes?

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As for Genji, the demo was so short, but being a fan of the original, it was bliss. The counter attack timings work outside Kamui, just the way I like it, but I couldn't for the life of me get Benkei to do his regular three-strike combos. Shizuka moves wonderfully, though her weapons take getting used to.
If PSM is correct and what I saw in the podcast was the TGS demo, doesn't it pop up How-to menus with little pictures telling you how to pull off a move?


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Wait, my photos? Can you give a few links, cause I'd love to see where I get mentioned.
Sure thing!

Link 1

Link 2

For two places where I've seen your pics.

map car man words telling me to do things Oct 19, 2006 01:04 PM

Well damn. They could have linked to the god damn blog for source. I could use the hits.

Rock Oct 19, 2006 01:06 PM

Qwarky, your photos have also been featured on gamefront.de, Germany's top source for videogame news. They also link to your blog.

You are now officially an internet celebrity. ;-)

map car man words telling me to do things Oct 19, 2006 01:14 PM

Hilarious. That one tiny photo is not mine though =/

http://www.gfdata.de/archiv10-2006-g...ps3-hard02.jpg

And I hope they're not saying ps3blogi.fi is a part of Sony CEE there at the bottom, because it's not. I wish I was officially condoned.

Rock Oct 19, 2006 01:31 PM

Maybe Sony CEE was credited for that one tiny photo.

I'm sure you've stated it already, but where and how did you get the chance to take those pictures again?

Metal Sphere Oct 19, 2006 01:39 PM

Quote:

Originally Posted by Qwarky
Well damn. They could have linked to the god damn blog for source. I could use the hits.

That's the problem. They keep crediting that one guy Sephiroth VII (see the GAF link) when he looks to have copied it off the thread from TXB.

BTW, a little OT, but here's some random shots of the XBR2, the TV that keeps showing up alongside the PS3 (same one that was present at DigitalLife, along with various size SXRDs):

This thing does an amazing job with SD, a rarity among HDTVs.

http://i111.photobucket.com/albums/n...brav-fsa-1.jpg

http://i111.photobucket.com/albums/n...brav-fsa-2.jpg

http://i111.photobucket.com/albums/n.../Bravia004.jpg

http://i111.photobucket.com/albums/n.../brav-ed-1.jpg

http://i111.photobucket.com/albums/n.../brav-ed-2.jpg

http://i111.photobucket.com/albums/n.../Bravia003.jpg

http://i111.photobucket.com/albums/n.../Bravia002.jpg

http://i28.photobucket.com/albums/c2...2/IMGP0135.jpg

http://i28.photobucket.com/albums/c2...2/IMGP0139.jpg

http://i28.photobucket.com/albums/c2...2/IMGP0136.jpg

http://i28.photobucket.com/albums/c2...2/IMGP0138.jpg

Soldier Oct 19, 2006 02:34 PM

MOMO... :(

Damn, I sped out of work as fast as I could, only to learn that the show starts at 5pm est, not 2pm. That's another hour and a half.

New Resistence impressions in IGN.

http://ps3.ign.com/articles/740/740239p1.html

Good News: Enemies now react to whatever part of their body you shoot (go for the hoses!)

Bad News: Max resolution is now 720p. Now this won't be the prettiest launch game (resolution-wise). :(

Metal Sphere Oct 19, 2006 02:38 PM

Quote:

Originally Posted by SOLDIER
MOMO... :(

Does it look good?

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Damn, I sped out of work as fast as I could, only to learn that the show starts at 5pm est, not 2pm. That's another hour and a half.
Whoa, you must've confused the 2pm PST/ 5pm EST times.

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New Resistence impressions in IGN.

http://ps3.ign.com/articles/740/740239p1.html
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Good News: Enemies now react to whatever part of their body you shoot (go for the hoses!)
Excellent, now we don't have to deal with shooting the equivalent of unresponsive moving walls.

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Bad News: Max resolution is now 720p. Now this won't be the prettiest launch game (resolution-wise). :(
It was 720p at DigitalLife too, running upscaled on a 1080p set. It looked fantastic at something other than its native resolution, so I can imagine what it'll look like on a native 720p set.

map car man words telling me to do things Oct 19, 2006 03:10 PM

Quote:

Originally Posted by Metal Sphere
That's the problem. They keep crediting that one guy Sephiroth VII (see the GAF link) when he looks to have copied it off the thread from TXB.

Yeah and I see you whining for him to give you credit for the photos even though they're mine.

Kindly get him to fix a few complete lies in the first post.

1) The photos I took are not of the final XMB (nor are they courtesy of you). Like I said, they are from a very early firmware which lacked almost everything.

2) I am not a fucking "PS3 dev", I don't care if he misunderstood you or not, but I am not a fucking official source and you better make sure he understands that and fixes it right away. That's spreading misinformation, and to call crap like that a Q&A session is fucking ridiculous.

Metal Sphere Oct 19, 2006 03:17 PM

Kindly get him to fix a few complete lies in the first post.[/quote]

Check the TXB link, it's obvious you're mentioned there. He simply took the liberty of ignoring that, just like he didn't even post where he got the pics from.

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1) The photos I took are not of the final XMB (nor are they courtesy of you). Like I said, they are from a very early firmware which lacked almost everything.

2) I am not a fucking "PS3 dev", I don't care if he misunderstood you or not, but I am not a fucking official source and you better make sure he understands that and fixes it right away. That's spreading misinformation, and to call crap like that a Q&A session is fucking ridiculous.
Oh shit, I'll simply drop this in the thread for him to see.

Soldier Oct 19, 2006 04:09 PM

Quote:

Does it look good?
Sure, but I wanted to see how my HDTV measured up, so I took shots of similar scenes. Now, I'm still tinkering with my digital camera, so I don't know what combination works best (indoors? flash on/off? shutter speed priority?). The end result doesn't deliver the best quality I was hoping, but I think you can judge from these shots that the visual quality is about the same.



Playing PS3 games in 1080p is going to be the ultimate test for my set. I really hope it justifies the money I spent last year, as it was almost soley purchased for this very reason.

Live Blog at 1up.com, though it lacks auto-refresh. Also, the blogger has a bit of an anti-sony bug crawling in his skin, but whatever.

http://www.1up.com/do/my1Up?publicUserId=5519593

Metal Sphere Oct 19, 2006 05:21 PM

Looks good, but are the tint/hue settings correct, SOLDIER? Just mentioned it because they look like they're pink or something. Other than that, nice.

And you're right, what's up with him? Luckily, you provided a much better alternative.

TheXeno Oct 19, 2006 05:33 PM

I"m sorry to hear about the photo mishap Qwarky, you might want to start tagging your images?

I just read the 1up blog and it has some interesting stuff I recomend it.

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3:06 p.m. Their downloadable games, according to Harrison, will be $14.99 or less. Harrison also pointed out that this demonstration is not a canned demonstration, this is actual game purchasing and purchasing of items from the store and it's absolutely Live.
I don't know if i'm willing to pay 15 bucks for a game. Maby if it is interesting like Defcon (it is based off War Games). I bought a ps2 at the US launch but I think i'll wait out the ps3 one. Hopefully I can save dome dough by doing this.


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