![]() |
Two acres of land sounds nice. It could be our first base of operations.
|
Sounds like a fair plan to me.
http://sunsite.nus.sg/GameBytes/issu...ews/horde1.gif We are the Horde after all and I believe the game was made by a company called Toys for Bob, it's pretty much fate. |
What is that, Geneforge?
|
Quote:
|
Excellent the vague memories that were flooding into my brain of Kirk Cameron dressed as a fucking peasant weren't signs of a brain tumor.
|
Pang, what time is it when we arrive at the village and what are the rules regarding the setting of booby traps and training of feeble villagers into a servicable fighting force?
http://burrowowl.net/shimmie/get.php...20chainsaw.jpg |
Get some web hosting nub
|
It's a lack of being bothered to load filezilla more than a lack of hosting options.
|
Around noon, I suppose. As far as a "serviceable fighting force" there's just the one guy there, but I suppose you might conceivably convince him into risking his neck if you outfit him with some gear.
|
So if the town's deserted, we can pick a house to use as a defensible position then?
I think we should pick a sturdy looking place with a minimum of ground floor windows, barricade up the door, gather up a load of loose masonery for those of you without ranged weapons to use and just camp out upstairs until the undead turn up. Then we kill them from upstairs while Arg and Gabe guard the door. Once they're dead, we ransack the village for loot then head to the cemetry to find out who or what's in charge of the zombies in the morning, kill the shit out them, loot their body, indulge in a casual bit of grave robbery while the priest and the templar aren't looking and be back in Freeport in time for Friday night karaoke at the Griffon's Head. |
We might as well make our way to the cemetery now to assess the situation. See what's out and about or what have you.
|
Can do, yeah. Could we not send someone off to do a bit of recon while the rest of us start building barricades?
I mean, I am assuming there'll be literally a town full of zombies to kill and I reckon it's better to approach that on our terms rather than just trying to wade through them all in what's likely to narrow confines in a crypt. It's possible that we could just punch through everything in their at once but after nearly getting murdered by an ogre and a magic dwarf last time out, I don't think an air of caution is unfounded. |
Just a thought: if closing the door at night was all it took to deal with these things, they probably wouldn't have had to evacuate the entire town.
|
Locking doors keeps zombies from entering the house because they'll shamble around on the street looking for signs of human life. Without any sign of life they just keep shuffling around.
Also, if we drew all of them into one building we'd probably break a lot of stuff and ruin some townie's day. They might try and weasel out of their payment, which is why we should recon in force. :rock: |
Brady wants to hit things. Let him hit things.
|
Quote:
|
Quote:
We can charge blindly into the cemetary and fight overwhelming numbers of zombies in their own turf if you really want but I suspect that will just mean five more zombies for the next group of adventurers to fight. Even if you just want to fight them out in the open in the town, you'll forgive Bob if he looks for an elevated position they can't reach I'm sure. Or we could always just try to sneak into the graveyard without any of them noticing and try to kill who or whatever's raising them and cut off the problem at source but we ain't exactly the stealthiest group ever are we? Also, does anyone have anything that'll cure zombie bites? |
Quote:
Additional Spam: Quote:
Anyway I agree with Shin. Pang caught wise to our favored method of attack, so we might as well try some strategy this time. And hell, if it don't work, we'll fall back to the tried-and-true "beat everything as they come at you" method. |
You know it's day out, right? We could go to the cemetery and not have to deal with anything terrible.
|
But didn't Pang say that they still shuffled around during the day? Plus there's BEASTES UNKNOWEN hiding in that sematary.
|
Zombies aren't a big deal, it's the stuff we'd have to face in the mausoleum that's the problem. We could just let the zombies come to us and thin them out if everybody wants to do that, though. (Pang's already rendered the Inn I'd hate for that to go to waste now :( )
|
That sounds like the best plan to me really. You're right, we should be able to kill 20 or so zombies without breaking a sweat but killing that many and some wights and ghosts and a vampire or whatever might be pushing our luck a bit.
And anyway, making silly booby traps appeals to Bob's inner child. |
Has anyone thought that we're going to be murdering townspeople, whom are the zombies, whereas if we murder the big bad, maybe they'll be cured?
Just sayin. Anyway, I'd rather take the mausoleum, since at night the vampire mean things can just venture out with the zombies anyway. And killing vamps is easy easier in the daylight. |
Uh, considering their flesh is falling off their bones, I don't think they're coming back.
|
What if it's an amazing illusion~
|
| All times are GMT -5. The time now is 07:56 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.