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-   -   [360] Ace Combat 6 (More homosexual than Top Gun) (Fuck you, high-low fives are awesome) (http://www.gamingforce.org/forums/showthread.php?t=20177)

Megalith Jul 20, 2007 09:48 PM

I'll fly my X-02 right into that hangar and kill myself if they allow you to customize your plane with user graphics and text. You'll see the most awful shit imaginable, like Tupac on F-14s and Harry Potter on Rafales. Of course, everybody will complain to ACES Team when they find out that they can't customize their ADFX-01 Morgan with bronze rims.

Course I would just slap the Mobius Squadron logo on my X-02.

::all tangos in my vicinity simultaneously explode as I fly by::

ctu Jul 21, 2007 12:50 AM

Quote:

Originally Posted by Megalith Prime (Post 475753)
I'll fly my X-02 right into that hangar and kill myself if they allow you to customize your plane with user graphics and text. You'll see the most awful shit imaginable, like Tupac on F-14s and Harry Potter on Rafales. Of course, everybody will complain to ACES Team when they find out that they can't customize their ADFX-01 Morgan with bronze rims.

Course I would just slap the Mobius Squadron logo on my X-02.

::all tangos in my vicinity simultaneously explode as I fly by::

I would like to see a few options for paint jobs and way to put your own logo for your plane tho I don't think I use Mobius Squadron logo, but that would be a sweet thing to have

Karasu Jul 22, 2007 04:28 PM

I think when it comes to customizing a plane, I would keep it real. You know, giving it authentic camoflague or grey scale paint job. I wouldn't wanna make it crazy like "DURR GUNN HAV DA RAINBOW PLANEEE!!". I'd love to bring some of the paint jobs from the old games into this one, like the Grabacr colors, Razgriz camo [F-14D, Su-37/35 from AC5]. Stuff like that.


And now with this 'Rumor' going around about the 360 getting a price drop...man, I can't believe it. It's just unfortunate though that Ace Combat 6 isn't going to be simultaneously released on the ps3. On one hand I really want the ps3 for the backwards stuff and PSP connectivity, but at the same time the 360 is also looking better and better each month, and it's game choices are pretty good too. It's hard :tpg:

Megalith Jul 22, 2007 04:38 PM

The game will look worse on PS3. Believe it.

Although it'd be interesting to see what the team could have done with PS3 hardware from the ground up.

Ramenbetsu Aug 30, 2007 10:35 PM

Ace Combat 6 Achievements Yo. Slight mission spoilers (Destroy ___ or Make sure ___ lands type stuff).

Infernal Monkey Aug 31, 2007 05:20 AM

http://ec1.images-amazon.com/images/...hL._SS500_.jpg

Holy shit, Namco's not screwing with the PAL version by cutting off the number and giving it some stupid new subtitle like they have been doing since AC04. =o

Rock Aug 31, 2007 07:03 AM

So the achievements list is indicating that the game has only 11 missions?

Jurassic Park Chocolate Raptor Aug 31, 2007 11:02 AM

The last secret ones could be unrevealed missions to prevent spoilers, or something.

Metal Sphere Aug 31, 2007 11:27 AM

Let's hope so, since #11's doesn't really sound like a final mission name like we've seen for the other games. Though, now that I take into account your control over air and ground forces, an invasion in the last mission is definitely possible.

OmagnusPrime Aug 31, 2007 03:28 PM

Quote:

Originally Posted by Rock (Post 497524)
So the achievements list is indicating that the game has only 11 missions?

11 overall missions, that doesn't suggest what comprises a mission though. Plus as Skills says, there could be more in the secret achievements.

ctu Aug 31, 2007 03:47 PM

Quote:

Originally Posted by 2401 Penitent Tangent (Post 497569)
The last secret ones could be unrevealed missions to prevent spoilers, or something.

I sure hope so 11 missions is not big enough

Skwerl Sep 1, 2007 01:20 AM

in the latest preview from Leipzig, its been said there are 15 missions. Beside, why isnt there any achievement for retaking Gracemaria or downing Strigon team? hmm? hmm?

Tails Sep 1, 2007 01:21 AM

Quote:

Originally Posted by INDIGO-3 (Post 497833)
in the latest preview from Leipzig, its been said there are 15 missions. Beside, why isnt there any achievement for retaking Gracemaria or downing Strigon team? hmm? hmm?


That would be what the four secret achievements are for.

Infernal Monkey Sep 16, 2007 03:14 AM

PAL box art changed.

http://tothegame.com/res/game/6514/boxshot_uk_large.jpg

It's now the same as the Japanese box, but they've removed all the cloud related homosexuality.

http://image1.play-asia.com/640/5u/pa.105197.1.jpg

Phew, that was a close one. Hey yeah, I bump threads just for box art. I'm cool. :cmb:

Skwerl Sep 19, 2007 11:48 PM

GameSpot Video: Ace Combat 6: Fires of Liberation Official Trailer 2
new trailer

Karasu Sep 20, 2007 01:20 AM

Why I havent bought a 360 and played the demo yet is beyond me...

What am I waiting for XD

Megalith Sep 20, 2007 05:59 PM

http://tothegame.com/res/game/6514/boxshot_uk_large.jpg

LoL.

Uhhh, is this supposed to be New York.

::ejects from X-02, parachutes into Chinatown::

:: orders bowl of noodles::

Elixir Sep 20, 2007 06:31 PM

I quite like the European box art myself. The American one doesn't look right. The planes might be taking off at that angle, but I doubt they would be in that position with other enemy ships so close.

Oh well, no big deal.

Jurassic Park Chocolate Raptor Sep 20, 2007 07:23 PM

Actually, having vertical advantage is a huge bonus, so that climb could be to establish that, or it could be part of one of plenty of maneuvers, like an eventual stall turn of some kind, for example. To assume the only way they've ever be at that angle would be during a full-burn take off is silly.

Hantei Sep 20, 2007 10:52 PM

Quote:

Originally Posted by INDIGO-3 (Post 505761)

Loving the new choral piece! Man, looks like I might have to import the game's soundtrack. Can't wait play it either, just one more month.

Megalith Sep 20, 2007 11:24 PM

‚»‚Ì‘¼ -- ƒgƒŒ[ƒ‰[ƒ€[ƒr[

Oh god, the final orchestral version of the AC6 theme.

Kobayashi is unstoppable.

Dark Nation Sep 20, 2007 11:32 PM

Well, if I get a 360 this Holiday season, I know one title I'm going
to pick up. This game looks great. :3

OmagnusPrime Sep 21, 2007 07:38 AM

Quote:

Originally Posted by Dark Nation (Post 506168)
Well, when I get a 360 this Holiday season

Corrected that statement for you there DN. Really though, with the games coming out in the next few months there's little excuse for not getting a 360. In fact there's a whole lot of reason to get one, Ace Combat 6 being just one of them.

I wasn't planning to get the flight stick version, but I've just had a look today, wondering what price it might be over here in the UK and it seems we don't get that option. O_O

Duminas Sep 25, 2007 09:20 PM

Not to sound like a complete idiot, but this being the first Ace Combat game I've ever played (or flight sim at all, for that matter) I'm a bit confused on the mechanics. I've been playing the demo, but never figured out how to make missiles actually hit reliably. Occasionally I see a "Shoot" prompt come up, and when that happens, they almost always connect (and kill), but getting that seems to be a complete crapshoot. Is there some vital mechanic I'm missing here beyond just getting the target square in the middle of my screen and pressing B?

I also occasionally see a small circle pop up on the HUD and (seemingly) move about at total random. What's that about?

Amazing graphics, though--just the reason I got a 360 last week for. Just need an HD TV set now. ;_;

Firefly Sep 25, 2007 10:25 PM

Quote:

Originally Posted by Duminas (Post 508084)
Not to sound like a complete idiot, but this being the first Ace Combat game I've ever played (or flight sim at all, for that matter) I'm a bit confused on the mechanics. I've been playing the demo, but never figured out how to make missiles actually hit reliably. Occasionally I see a "Shoot" prompt come up, and when that happens, they almost always connect (and kill), but getting that seems to be a complete crapshoot. Is there some vital mechanic I'm missing here beyond just getting the target square in the middle of my screen and pressing B?

Intercept geometry is a major issue here. Ideally, fire from behind your target while it is proceeding in roughly the same direction you are; conversely, firing on one crossing your view is least likely to yield results.

Quote:

I also occasionally see a small circle pop up on the HUD and (seemingly) move about at total random. What's that about?
That's your gunsight; when using cannons to engage a target, aim for that, not the actual plane. If you do get the demo, be sure to play through the tutorials; those should clarify things.


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