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Hmmm... speaking of flying around the overworld, what if Link could find some phoenix bird to fly around on, flaming wings and shit included, to fight this huge final boss by swooping in and slashing like crazy? Just a thought. :biggrin: |
The Legend of New Wii Info: HD Vs. Blu-Ray THREAD!!!
Ditto what everyone has suggested. Ocarina songs or whatever will probably take the chore of 45 minute travelling away. Three different Nintendo events planned for the three major territories: 14th Sept in Japan and America. then 15th of Sept in Europe. Will this finally be the day where a Revolution starts THAT IS WII? Release dates? Prices? Anymore secrets? Online plans? GAME FOOOTAGES LIKE WHHHUT! Hype it up hype it up. |
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- Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap Seriously. Playing and completing Ocarina of Time should be a prerequisite to these forums. |
Others would argue Link to the Past or any number of games. What the fuck is your point?
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Heh, like a fucking avalanche. N64 emulation's pretty good these days, no?
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Gleeock. GLEEOCK. GLEEOCK |
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Although Link to the Past was awesome, and I should really finish it ;__;... |
You're all either lying or deluded: obviously the best Zelda game was Link's Awakening. =D
Anyway, I didn't see this posted up yet so I might as well mention it, since it's well worth seeing: IGN did a very extensive hands-on of the Wii in their IGN Weekly thing, from the German Games Convention in Leipzig. It features long gameplay footage of Battalion Wars 2, that Mario footie game, and a bunch of others (but none of the flagship titles, for some reason). Link'd. I really dislike Battalion Wars 2 using the Wii controller as a mouse cursor thing. It's just so uninspired. |
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The Wiimote will inevitably come to match many mouse-like features from PC games. Uninspired or not, it may get me to give BW2 a go, since the idea of controlling a RTS with a gamepad scared me the hella away from BT1, though it looks so damn sweet. Starcraft 64 scarred me for life :( Minish cap is the best Zelda ever FULL STOP |
Vaati spit hot FIYAH, but the game was too short. It was fun while it lasted.
I thought Fran had quite a bit of trouble with Battalion Wars, or at least it looked that way. He was struggling to get the troops moving while moving his commander. The worst one was definitely the helicopter, but I'm sure there's going to be time to tweak all this. Strikers was solid, though not much seems to have changed from the Gamecube version. Red Steel was very "meh" with the slow turns and environmental quality (textures mostly ranging from spectacular to lame). |
Fran looked like he just sucks at Batallion Wars.
WHO THE FUCK TAKES A HELICOPTER AGAINST SOMETHING CLEARLY LABELED "ANTI-AIR." |
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Wii sports just looks fun, can't wait. |
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Maybe they didn't lock the camera to the gun because they felt that with an exaggerated motion it may disorient the player?
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Yeah, if you look at the bat or golfclub from Wiisports, it's kinda shaky (I reckon these track the wiimote directly?), and the pointer in BW2 and Mario Galaxy is generally quite shaky too, as it must be impossible to hold it prefectly still.
I guess playing Red Steel with a locked camera mode would give anyone a seizure... Unless they could incorporate some kind of smoothing/backlash, which would be my favored option if possible. |
Well, the way I see it, if there's (potentially) someone behind you with a shotgun trying to shoot your brains out, how fast would you turn around? That's how fast I would like my game character to turn around too. He's not a tank.
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Nintendo Australia / EB strike back with an even crappier looking promo poster!
http://img505.imageshack.us/img505/6946/dsc00054ut7.jpg It's like Mario's about to shove it up his arse or something. |
Playing = believing :tpg:
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They need that pointer to reach some point near the edge to begin turning. I too think it's too slow like it is. I would like to see some kind acceleration instead - pointing halfway to the edge makes you start turning, and then faster towards the edge. Maybe so fast, pointing over the edge, that just by giving it a nudge you will be able to turn all the way around. Oh I do hope they take these kind of things into consideration =/ |
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The Wii mote doesn't map movements 1:1, so you wouldn't have to point it backwards to turn all the way around. If you've ever played a traditional FPS, it takes very little in terms of moving the mouse (on normal sensitivity) to turn around. Surely the Wii mote is far more sensitive, so it'd take even less of a movement for a quick 180. btw, tanks don't do 180s all that fast |
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Another thing is that the game will lose some of it's "coolness" - the feeling of you actually pointing directly at the point you intend to shoot at, giving the wiimote the impression of you holding a real gun, rather than just a maneuvering device. It's like this it's working now, is it not? |
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The next big step for NOAus is to grab some advertising space. I'm getting sick of these X360 promotion shit for Nutri-Grain or whatever. Oh, it's a week now before Sept 14th: Wii finally draws back the curtain. |
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