Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [PS3] PlayStation 3 Discussion Thread (http://www.gamingforce.org/forums/showthread.php?t=121)

Slayer X Oct 12, 2006 01:08 PM

No prob man, it's bound to happen. Especially since Sony hasn't really confirmed a launch title list yet so speculation always comes in to place where there's a lack of facts (not that it was your speculation, but your source's).

Finally Sony has screwed up every launch to date. So technically for Sony this is probably going to be their best launch yet. Usually system launches don't mean a whole lot other then getting the word out that the product is now out on market. It's the games and sales that follow over the next five years that decide essentuall "wins". But really as long as you have a or many systems & games and are having fun we're all winners.

Spatula Oct 12, 2006 01:09 PM

Oh man this is great, $200 CANADIAN DEPOSIT REQUIRED! :tpg:

Preorders for the PS3 begin Monday October 16th.

US for the Wii, just for the heck of it, even though Nintendo land is not here.

http://i100.photobucket.com/albums/m...intscreen2.jpg

http://i100.photobucket.com/albums/m...ntscreen1a.jpg

I got this message in the mail through the EB email updates.

:tpg:

Jurassic Park Chocolate Raptor Oct 12, 2006 01:27 PM

Oh, that's HARSH. I'll have to ask Sherry about that when I go in today. Campers be damned.

I wonder how the EBs will handle this at launch day. For the 360's launch, the EB I go to now had set up 10 minute appointments for all the people who preordered. You'd go in and get your unit and then leave. One person in the store at a time. Prevented a lot of shit from happening, that's for sure.

Double Post:
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and all of which are superior to any 360 game to date.
I love fanboy statements like this. Unless you've had hands on time with all those games on your list and EVERY 360 game, you're speaking out your fucking ass.

Slayer X Oct 12, 2006 01:57 PM

I was talking about the use of next-gen hardware at that point of time. You can't just pick a sentence and totally take it out of context. I never said that the games on the PS3 were better as a game, obviously that would be impossible for me to say. I was talking about graphics and technology behind the games and how the 360 was barely better then the curent gen from THAT standpoint.

Jurassic Park Chocolate Raptor Oct 12, 2006 02:15 PM

It's still a baseless argument, since many of the 360 games we're playing now, are things we're actually PLAYING. You go back and look at the trailers for things like Full Auto and many other 360 titles, you'll see that they don't look ANYTHING like they are made out to be. I'm willing to bet good money that many titles on your list there aren't going to be as visually mindblowing as you're making them out to be.

Things like Full Auto 2, for example. The screens look like a slightly spiffed up version of the first game. But the first game looked NOTHING like the preliminary screens we got for it. It didn't play like we were all going to assume it did either. I'm willing to bet the same situation is going to happen for most of the early PS3 games.

RABicle Oct 12, 2006 02:21 PM

I DUNNO SKILLS HAVE YOU SEEN THE POWER OF CELL?
http://members.westnet.com.au/rbelford/gurnal/gthd.jpg

Jurassic Park Chocolate Raptor Oct 12, 2006 02:24 PM

You could have just posted this to get the same idea across:

http://img153.imageshack.us/img153/8563/mediamq3.jpg

RABicle Oct 12, 2006 02:25 PM

Yeah but that doesn't include the HD present that really sets GTHD apart from regular old GT. Only PS3 and Blu Ray can provide this.

galen Oct 12, 2006 02:33 PM

Lol, Oblivion. Will the Cell processor help with the excruciating boredom?

Iwata Oct 12, 2006 02:50 PM

ack. the PS3 oblivion look far worse then the 360 one.

TonyDaTigger Oct 12, 2006 04:13 PM

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Yeah, you're right, Dead Rising was pretty good. Gears of War, Mass Effect and BioShock are the only other ones coming out that could be called next-gen on the 360 too. Which is pretty sad, a next-gen system should have next-gen games, not this half assed porting junk.
Could you *TRY* harder to be a more biased Sony fanboy? You tell me how many good games are for a console at launch or even up to a year? Super Mario 1 looked like shit compared to Super Mario 3. Surely the NES was better than Colecovision.. You tell ME what PS2 game looks almost as good as...

-Call of Duty 2
-Oblivion
-Dead Rising
-Ninety-Nine Nights
-Fight Night Round 3

There's more titles you see but why'd I choose this in particular? THEY ARE IN YOUR PLAYED LIST.

Have you ever layed down a line of code in your life? How much do you think developers got a XB360 Dev kit versus how much time they have to produce a game, test a game, certify a game, and ship it?

If you were making a PS2/Xbox game it and it took you 1/5th the time to bring it to the XB360, would you do it? More importantly, what choice do you have?

Also, so because of NBA2K5, the Xbox360 is not a next-gen system based on your criteria? Somehow the hardware magicically changes itself in November to adapt to Gears of War?

It's ALL software utilization, the limit is yet to be reached for the 360. Until someone is actually PLAYING something from the PS3, it's all theory from Sony's camp.

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The 360 hasn't really even had a next gen game yet. DOA4, Saint's Row... what bullshit. The things barely look better then current gen and the stupid white brick can still barely handle them.
Refer to previous paragraph. Owned.

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No... Sony hasn't lost it. And if you break it down, yes you are paying more for a PS3, but believe me. When you look at what you pay to what you get between the three systems, you get more with Sony, so it's not like you're not getting what you're paying for.
I get Sony's Blue-Ray player and... ?

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Also further on the 360 front, after spring '07 you're not going to be seeing much for the 360 other then maybe Halo 3 in November... at best. I'm afraid that Microsoft has put all their eggs in one basket.
So you have any facts to back this up or talking out of your ass some more? I wish I was privy to stuff in development in '08.. considering that November is practically the end of '07.

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Man, learn how to read before you go bashing something that you either don't understand or can't comprehend.
[No comment]

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I was talking about graphics and technology behind the games and how the 360 was barely better then the curent gen from THAT standpoint.
Refer to speaking out your ass, and you got some seriousness amnesia problems at the same time. Put in fucking Fight Night Round 3 and tell me how barely better it is than Fight Night on the PS2.

Quote:

It's still a baseless argument, since many of the 360 games we're playing now, are things we're actually PLAYING. You go back and look at the trailers for things like Full Auto and many other 360 titles, you'll see that they don't look ANYTHING like they are made out to be. I'm willing to bet good money that many titles on your list there aren't going to be as visually mindblowing as you're making them out to be.
This is an example of someone who can think 1 or 2 steps ahead and contrast reality versus fanboyism. Fairly impartial to boot.

Inhert Oct 12, 2006 05:40 PM

Quote:

Originally Posted by Spatula
Oh man this is great, $200 CANADIAN DEPOSIT REQUIRED! :tpg:

Preorders for the PS3 begin Monday October 16th.

:tpg:

it's fun that even with this official announce, I called the ebgame and they are totally clueless about that, even if it come from the website and they still don't have the sku nor they know how many system they will get >.>

I guess I'll call back next Sunday to see if they will accept the pre-order >.>

Metal Sphere Oct 12, 2006 06:26 PM

Okay guys, back from the first day of the DigitalLife convention. There were only 2 playable PS3s, but they were both on 46" XBR3s. Resistance was running a 720p feed, even though they've said it's a 1080p game (and running on a 1080p set).

Got to play it a few times since there were very short lines and the folks that were there were very easy to give up the controller. I didn't know why at first, but it became all too clear:

This game is Hard. Nathan's health bar disappears faster than you can say Chimera. Their duck and gun tactics, high endurance mobby nature make taking them on difficult.

Graphically, it looks very good, and the physics are nice as well. Good, realistic ragdolling and death animations (they die and crumple in semi-realistic fashion).

What I didn't like was they didn't register knockback at all until you killed them. This is strange because in the Ratchet and Spyro titles, all the enemies had some measure of response to attacks. But even with the shotgun, nada here.

NBA '07 was running off of one of Sony's Ruby projectors and looked really good. Got an uncanny valley feel when they zoomed in on some Bizzaro-Kobe's face drenched in sweat. I had several friends with me who tried the game and mentioned it also seemed like the AI was cranked to the max.

In that area, Sony had a KDS50A2000 running BR movies, another one running PS3 Gameplay movies (get to that in a minute), and the others were displaying BR propaganda. High point of the Sony area/booth? Some fanboy utterly trashing Sony, the employees, their mothers, policies, the works. It was so embarassing the attendant lady went off elsewhere until he was gone.

Oh, right, game trailers. These ran on that 1080p SXRD, and it showed:

LAIR - Looked like utter shit. The "water simulations" Factor-5 lauds everytime an interview comes around looks terrible. It's little more than crumpled paper with what looks like baked lighting.

Heavenly Sword: Gorgeous, extreme detail on her blades, hair, dress, face, etc. Even the enemies had a surprising amount of detail to them.

The bad? The animation was kind of stiff, there was a moderate amount of clipping and the camera may be a bit too close for some. Hopefully she gets more moves/weapons besides her blades and cannon, because the fighting may get a bit repetitive.

Genji: Looking much better than before, but the textures were blurry for a game with such close view of the action. The art helps here tremendously,the slight bloom present in the environment and the vibrant colors really lent themselves well to the game. Not my cup of tea, but some may want to know.

Warhawk - Water is great, sky/clouds are great, land is laziness embodied. It's even more grating on the eyes to go from such an attractive sea and sky to smeared textures over simple rock-forms.

The ship had a surprising amount of detail. From it's exhausts to the wear and tear, it all looked well done. The capital/battle ships were alright, too.

The smaller fighters? Not so much, and the explosion effects are literally PS1-level. Ace Combat 05, for example, has the missle hit, fire and smoke trail down. Why this team couldn't do the same beats me. The multi-missle shot was underwhelming, looked like it lacked force, though this may be because they were laser weapons.

Motorstorm - 2nd worst of the bunch. Blurry textures on everything, aliasing (it was distracting and surprising since Resistance, Genji, Warhawk and NBA had so little of it) and clipping amongst the cars/walls/grass/ground.

I also whored out FFXII for like 3 hours, played Elebits and Madden for Wii along with Quake LAN (2/3rd place consistently).

All in all, a great day. FFXII is the fun, so all you wary folks can rest at ease about it.

Cobalt Katze Oct 12, 2006 06:55 PM

Quote:

Originally Posted by Metal Sphere
Motorstorm - 2nd worst of the bunch. Blurry textures on everything, aliasing (it was distracting and surprising since Resistance, Genji, Warhawk and NBA had so little of it) and clipping amongst the cars/walls/grass/ground.

Was that from a video? Rather odd, because the gameplay footage that was videotaped by people from TGA looked really solid once they had a good build running. Same with Lair's qualms. I remember seeing the water and thinking "that looks great" rather than "ew."

Metal Sphere Oct 12, 2006 07:00 PM

Quote:

Originally Posted by Cobalt Katze
Was that from a video?

Nope, this was basically what you'd see in the demo loop for the game if you didn't press start at the title menu.

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Rather odd, because the gameplay footage that was videotaped by people from TGA looked really solid once they had a good build running.
It's possible that this video may have been using the E3 or Pre-TGS build, because I have videos on my PC and it looks much better than what I saw on that HDTV today.

Quote:

Same with Lair's qualms. I remember seeing the water and thinking "that looks great" rather than "ew."
...However, I can't say the same thing for Lair. It looked bad. Poor fire effects, loads of clipping, aliasing, blurring textures on the dragons, excessive blur during certain moves. Having your dragons swoop in to pick you up from ground combat was hot, though.

Soldier Oct 12, 2006 08:22 PM

Quote:

High point of the Sony area/booth? Some fanboy utterly trashing Sony, the employees, their mothers, policies, the works. It was so embarassing the attendant lady went off elsewhere until he was gone.
Grubdog?

Anyway, usually demo videos aren't worth judging the final game by, since A) they usually use an old build (for example, RE4 uses the E3 trailers for their demos), or B) the compression strips the little knicks and knacks of the final design.

Well, all I want to know is what time does the Sony Gamer show thing starts next week.

Spatula Oct 12, 2006 08:30 PM

Quote:

Originally Posted by SOLDIER
Grubdog?

Anyway, usually demo videos aren't worth judging the final game by, since A) they usually use an old build (for example, RE4 uses the E3 trailers for their demos), or B) the compression strips the little knicks and knacks of the final design.

Well, all I want to know is what time does the Sony Gamer show thing starts next week.

More like Sprouticus. Also, what the hell with both that PS3 Oblivion and GT HD screenshots!

Infernal Monkey Oct 12, 2006 09:06 PM

Quote:

Originally Posted by Spatula
Also, what the hell with both that PS3 Oblivion and GT HD screenshots!

GT's a port of a PS2 game and Oblivion is a port of a game from a rival machine, so obviously Microsoft used their vast amounts of devil cash on the developer (that is why you can replace the S with a $ for a clever, original result worthy of pats on the back) to ensure the game would look worse. It's true, I heard it from the janitor!

Jurassic Park Chocolate Raptor Oct 12, 2006 09:09 PM

Spat, the point of those being posted is that THAT is what your first generation PS3 stuff is going to look like for the most part. It's not going to be worlds above what the 360 is doing right now. Slayer would have you believing something else though.

Metal Sphere, thanks for the impressions. Considering your eye for detail and technical knowledge, impressions coming from you are worth 10 times that coming from most others.

A shame some of those other games weren't playable. That would be have nice to try those. Can't say I'm too surprised at the issues you mentioned, however.

I am curious though, would they really use such an old build to show the games and hardware off at this stage of the game? You'd think that they would use the latest code possible. I wouldn't be surprised if that's what the final product looked like.

Still, interesting. I'm still considering getting one of these things at launch, but my local EB said they were getting only 2 units in at launch. And knowing us, probably about 20 people will be lined up this sunday night to take the preorders. We'll see if I even bother.

Metal Sphere Oct 12, 2006 09:17 PM

Oh, controller impressions:

Sticks = Smooth, very responsive, may be a little too much for some. Still the same material as before I believe, wonder why they're not indented though.

Triggers = They're shaped like buttons (enlarged L2/R2), but they definitely feel like triggers. Nice tactile response, though if it was indented slightly may prevent the inevitable finger slipping complaints the sticks get.

D-Pad: Didn't use it in either Resistance nor NBA '07. One thing to remember to try when I go back tommorow.

Rumble-less: Not noticeable. When you haven't actually played the games, the feature seems idiotic to drop. But when you're actually playing, you couldn't care less. The complaints about "how will you know when you get hit" are bunk. The games let you know, clearly and from what direction you're being attacked.
Would the feature immerse you more if it was present? Yes, but it's not the mountain people are making this mole hill out to be.

Quality: I abused this thing as much as I could without it being overtly obvious. Squeezing the controller hard, making drastic movements with the sticks, crushing down triggers. None of the telltale signs of shitty QC (shifting plastic, squeeks, buttons loosening/sticking). It's lighter, but it doesn't feel cheaply made from a cursory examination. This may change by the last day of the convention after it's seen a lot of action.

It was connected to the PS3 with the USB to mini-USB charge cable, which was surprisingly thick/hefty.
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Metal Sphere, thanks for the impressions. Considering your eye for detail and technical knowledge, impressions coming from you are worth 10 times that coming from most others.
Ah, you're welcome. Just reporting back what I saw. Hopefully Cetra pops in to explain why Warhawk's water was gorgeous and reacting realistically while Lair's was little more than a giant blue sheet with little to no lighting apparently applied. It could be that's the atmosphere they're going for in the game (gloomy, yellowed overcast sky, mild amount of bloom everywhere).

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A shame some of those other games weren't playable. That would be have nice to try those. Can't say I'm too surprised at the issues you mentioned, however.
Yeah, I was expecting at least 3 games to be playable. It's possible they may have more tommorow, though I doubt that's actually going to be the case.

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I am curious though, would they really use such an old build to show the games and hardware off at this stage of the game? You'd think that they would use the latest code possible. I wouldn't be surprised if that's what the final product looked like.
Well, it's not all that surprising. I can't even remember the number of games who have ancient builds running as promos, so it's not like this is unexpected. It was a bit jarring since the TGS trailer of the game @ 720p is leaps and bounds ahead of what was shown.

Quote:

Still, interesting. I'm still considering getting one of these things at launch, but my local EB said they were getting only 2 units in at launch. And knowing us, probably about 20 people will be lined up this sunday night to take the preorders. We'll see if I even bother.
Don't bother. There should be a process shrink to 65nm for the RSX/CELL sometime during the summer next year. That's what they were originally waiting for (and BR to reach 2x and HDMI specifications), but decided to go with 90nm for the time being.

Wall Feces Oct 12, 2006 09:33 PM

http://www.kotaku.com/gaming/ebay/eb...ons-206770.php

It's official, auctions for the PS3 are getting shut down.... For the next 7 days. Apparently you can't sell pre-order stuff over 30 days in advance, so, by this time next week, they'll be back on there. Kind of ruthless, but whatever.

Slayer X Oct 12, 2006 09:38 PM

Colonel Skills: Perhaps I am leaning a bit more to the Sony side of things. Hell I'll admitt it. However you can't really blame me when I like fighting, role playing, and music games the most. All of which are at their best on the Sony consoles, so it ain't my fault that the competition can't touch that.

Next is I'm not THAT much of a fanboy. As you know I have a 360, and have played almost EVERY non-sports game on the dang thing too. So I know what I'm talking about. As for thoes quotes of mine... thoes were totally taken out of context once again.

And finally I have a right to my opinion so why do you need to cut me all to hell. If you think I'm a fanboy, you shouls be smart enough to figure out that you can't change a fanboy's mind so why try? Or do you like running into brick walls too?

P.S.
Also you are right, Full Auto 2 doesn't look much better then the 1st on the 360. However the 360 one ran like ass and was unplayable... ain't my fault.

MetalSphere: Good to hear that you had an enjoyful and informative time at the show today. Too bad to hear some bad news on a couple of games. Though the Lair clipping wasn't that surprising after seeing a dragon run through some other trailer in a demo at TGS. Then again MotorStorm and Lair also arn't launch titles so who knows what else they're still planning on doing before release.

EDIT:

Lair looked pretty good at TGS (minus that clipping); http://www.gametrailers.com/player.p...pe=wmv&pl=game
Motor Storm looked pretty good here too; http://www.gametrailers.com/player.p...pe=wmv&pl=game

So do these videos look similar, better or worse then what you saw at TGS Metal Sphere. It's just so I can get an idea as to what they look like up close.

*This post has not been spell checked*

Sepharite Oct 12, 2006 09:39 PM

Does anyone know if I can preorder Wii and PS3 at the same time at EBgames?

Infernal Monkey Oct 12, 2006 09:45 PM

Quote:

Originally Posted by Slayer X

And finally I have a right to my opinion so why do you need to cut me all to hell.

Because you're derailing threads by crapping on Xbox. It's not needed. =(

Slayer X Oct 12, 2006 09:52 PM

It's the Sony thread not the Xbox thread, what do you expect? Hell people in the Nintendo and Xbox threads bash the PS3 all the time. It's about time someone returned fire.

Anyhow this isn't the X-box thread hence I'm not going to talk a lot about X-box. I'm as sure as hell going to compare it to the PS3, but when I want to talk about X-box and X-box related things I take that to the appropriate thread.

EDIT:
A lot of the "PS3" Oblivion shots are just recycled shots of the 360 version. If you want confirmed shots of the PS3 version you're going to have to look in this month's issue of PSM. For example IGN;

PS3 Shots: http://media.ps3.ign.com/media/702/702492/imgs_1.html
360 Shots: http://media.xbox360.ign.com/media/7...3/imgs_10.html

They've even got the same date on the shots for god's sake.


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