Exploding Garrmondo Weiner Interactive Swiss Army Penis

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The unmovable stubborn Jan 15, 2009 05:27 AM

There's no spellcasting-specific penalty to heavy armour so you could indeed theoretically get the 5 feats necessary for Plate proficiency as early as Level 8.

It would be deeply silly but there's nothing to stop you going all Battlemech should you set your mind on it.

Fluffykitten McGrundlepuss Jan 15, 2009 06:56 AM

Sadly, the advancement tree does not allow for Bob's strength to ever go high enough to meet the requirements for the feat, otherwise I'd be sorely tempted.

Oh well, maybe next time I'll come in as an eldarin warlock who's strong enough to wear full plate.

wvlfpvp Jan 15, 2009 09:19 AM

So Pang, I know this isn't officially in Forgotten Realms, but I was wondering this:

Can my character have a spellscar? I'm not even asking about giving him the extra abilities associated therein, I'm just asking if he can HAVE one.



You know, because having more glowy things on my skin would look awesome.


Also, lollin at the Battlemech thing. *builds a mech, loads it up with machine guns, then says "YEAH I KNOW THEY DO NEXT TO NO DAMAGE BUT THEY DON'T CAUSE HEAT BUILD-UP"*

Sarag Jan 15, 2009 09:40 AM

Quote:

Originally Posted by wvlfpvp (Post 674203)
You know, because having more glowy things on my skin would look awesome.

Why don't you ask for magical tattoos that your soul-sibling gave you that glow whenever you're about to come angry?

The unmovable stubborn Jan 15, 2009 09:46 AM

Quote:

Originally Posted by wvlfpvp (Post 674203)
Can my character have a spellscar? I'm not even asking about giving him the extra abilities associated therein, I'm just asking if he can HAVE one.

If I had any objection to the characters having ridiculous physical features I wouldn't be allowing Genasi in the first place.

No magical tattoos, though. Those cost gold.

Bradylama Jan 15, 2009 02:27 PM

Quote:

Originally Posted by Pangalin (Post 674146)
So if you took Plate Armor Training, you could then wear Plate without being a clumsy motherfucker as a result.

Plate training requires Scale training and Scale training requires Chainmail training. Wouldn't that mean that I'd have to pick every feat up to like Level 14 before I could get a Plate proficiency?

Animechanic Jan 15, 2009 08:03 PM

Fighters start with proficiency in Scale Armor, Brady. So you'd just have to get Plate Armor proficiency.

Bradylama Jan 15, 2009 08:35 PM

fukken sweet

No. Hard Pass. Jan 15, 2009 08:41 PM

Quote:

Originally Posted by Bradylama (Post 674367)
fukken sweet

I'm gonna take a proficiency in using Bob as a human, well, elf shield.

Shit's gonna be so cash.

Sarag Jan 15, 2009 08:58 PM

Quote:

Originally Posted by Shin (Post 674183)
Sadly, the advancement tree does not allow for Bob's strength to ever go high enough to meet the requirements for the feat, otherwise I'd be sorely tempted.

Where can you find advancement trees? Is it in the player handbook? I don't even know what I'm doing, I'm probably all over the map here.

No. Hard Pass. Jan 15, 2009 09:00 PM

Quote:

Originally Posted by a lurker (Post 674370)
Where can you find advancement trees? Is it in the player handbook?

Yep.

Just find your class and take a read.

Animechanic Jan 15, 2009 09:21 PM

Well it's not really a tree per say, but I think Shin was talking about the advancement table on page 29 of the player handbook. It tells you which levels you get skills, feats, or stat upgrades on.

Sarag Jan 15, 2009 10:03 PM

Yeah, the 'what we get every level' thing was what I wanted, even though it wasn't what I was thinking of. Although the cleric section was useful too Deni, I read over that a little.

Thanks nerds!

The unmovable stubborn Jan 15, 2009 10:37 PM

You guys are awfully excited about your advancement concerns when you're over 1000 XP from a level.

No. Hard Pass. Jan 15, 2009 10:48 PM

Quote:

Originally Posted by Horde

Quote:

Originally Posted by Pangalin (Post 674383)


Quote:

Originally Posted by Horde


wry pang

Bradylama Jan 16, 2009 12:30 AM

Pang it's your turn :)

The unmovable stubborn Jan 16, 2009 12:45 AM

I AM STRATEGIZIN' OKAY :mad:

No. Hard Pass. Jan 16, 2009 12:49 AM

He means Murderizin

Fluffykitten McGrundlepuss Jan 16, 2009 04:13 AM

I take it that although a bow is a two handed weapon, when I'm not firing it I can hold it quite easily in my left hand and punch with my right, right? You're not going to make me drop my bow to get in an unarmed attack is what I'm getting at. If you are, I'm going to edit that for a much longer and sillier decription of Bob's martial arts skillz.

And yeah, by advancement tree I was suggesting that you don't get enough stat increases by level 30 to give Bob the 13 strength he needs to get a proficiency in anything beyond leather armour until it would be far too late to pick up enough feats to get to plate. I shall have to simply live in hope that Pang is gracious enough to provide us with some cloth armour that looks like a suit of full battle plate without the associated weight and movement restrictions. Either that or a more permanent potion of mimicry or something.

The unmovable stubborn Jan 16, 2009 04:29 AM

Quote:

Originally Posted by Shin (Post 674459)
You're not going to make me drop my bow to get in an unarmed attack is what I'm getting at.

Yeah, I don't see any reason why you can't punch somebody while still holding a weapon. Not a problem.

FatsDomino Jan 16, 2009 08:47 AM

That little bastard can cover ground quickly.

Fluffykitten McGrundlepuss Jan 16, 2009 09:19 AM

It's all relative Acer. Our party is 40% dwarves and techtonic movement looks quick compared to them. Bob could take the liitle guy in a race.

I was tempted to start shifting round him to get away but I figured staying put and setting up a flank was more useful. One of you guys better save me from a stabbing...

wvlfpvp Jan 16, 2009 10:57 AM

Since you're counting eggs before they hatch, don't forget about paragon paths for either your class or race!

Fluffykitten McGrundlepuss Jan 16, 2009 11:01 AM

Bob's going multi-class with barbarian for sure.

The unmovable stubborn Jan 17, 2009 06:38 AM

SKILL CHALLENGES: WHAT THE FUCK IS THAT

The goal of a skill challenge is to accumulate a certain number of successful skill checks before (inevitably) the dice turn against you and you fail enough checks that everything goes to shit. A skill challenge represents a situation that you cannot usefully solve with force of arms nor with a single skill check; it requires the cooperation of several party members using their particular talents in whatever way seems useful.

In this particular instance, the goal of the challenge is to get Iggy to cough up what he knows. A successful skill check will either extract information or make Iggy more inclined to provide information. Inversely, a failed skill check will tend to make Iggy less cooperative.

You can use any skill in a skill challenge, provided you explain how or why it would be useful in this situation. Don't just declare "I make a Diplomacy check"; also explain what it is that you're being diplomatic about. Some skills won't be useful in all situations; it would make very little sense for an interrogation to make use of your Endurance skill. Attempting to use a skill that doesn't apply won't count as either a success or a failure.

Once a character has used a particular skill in a challenge, he can't use it again. (You may intimidate someone successfully, but if you want to intimidate him further you'll have to bring in help.) Additionally, catastrophic failures (skill checks 10 or more below the threshold) may close off a route entirely. (The perp finds your attempt at intimidation so laughable that any further threats from the entire party are shrugged off.)

You may also assist in a skill check if you feel you can be helpful. While you do not determine the success of the check directly, you also roll the skill. On a result of 10 or better, you add +2 to the primary skill-user's check result. On a result of 9 or less, you undermine the attempt, cutting the result by -2. Attempting to assist does not prevent you from making an attempt of your own.


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