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I figured easy unlocks were the point, so you DIDN'T have to waste time on the shithouse singleplayer and could move straight into the multi with minimal effort and bullshit. Fuck, they're probably just there so that people DO bother with the other modes instead of ignoring them completely. |
It's the same logic that appear to be behind some achievements. I bet a large number of people bought COD4 because they loved the beta and were interested in the multiplayer, so they packed achievements into singleplayer so people would play it.
My preference would be a system where you can unlock everything in the game via either multiplayer matches or the other modes; but if you did it with multiplayer it'd take a lot longer than doing the "other modes" option. Like, beat singleplayer with 5 characters or play 250 matches total to unlock some random character. That kind of thing. That way everyone can choose their own unlock path but at the same time you don't have everything unlocked after 15 minutes of playing. |
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Or like how you could get Mewtwo by leaving your Gamecube on for like...24 hours or whatever
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http://www.smashbros.com/en_us/stage..._071130b-l.jpg
The Temple! This is the Temple stage from the last installment, Super Smash Bros. Melee. I think that based on my updates so far, you probably understand that we’ve created plenty of stages. But we wanted to do more, so we’ve brought back a number of stages that appeared in the last game. And new temple music :o |
SWEEEET. I LOVED this level.
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They need to bring back Saffron City from the original. Probably my favorite stage in the series.
This is a pretty neat update, though. I'm guessing just a simple re-skinning was all that went into this. I'm sure there'll be many more "classic" stages to help bolster Brawl's overall stage count. |
Ooo...Saffron City would be a lot of fun. Or maybe Links Temple from Smash Bros/
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Hmm, the new music's not too bad. I hope the old Ice Climbers level isn't making a return... I never did like that one.
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This is pretty great news. I think pretty much everyone likes the Temple level. Of course, my favorite was Corneria, so I hope that returns. And yeah, ditto at Saffron City. I loved that level too.
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This stage was fucking hilarious for Super Sudden Death mode + Very High BOB-BOMB item drops.
Having it back makes my fucking week. AWESOME. |
Well, that somewhat makes all new stages irrelevant.
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They couldn't add something new to it? Fuck.
Oh wait, they did. Mediocre music. Scrapping the bottom of the barrel with these updates. |
I dunno, I think scrapping the bottom of the barrel would be pretty fuckin' awesome. Because then there would be NO bottom and there would only be awesome.
Spell better. |
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Well, for the most part, I never liked the stage. The bastards I know who have absolutely no skill would fight for this stage because they could camp out for extended periods of time. And neither one of us would make the first move. <_< And my friends chose this stage for the Fire Emblem music you'd occasionally get. Worst fucking reason ever to choose this stage. If anything, bring back the first Pokemon Stadium. It goes hand in hand with the second one. |
Oh come on the pain box is hilarious. Everyone loves Temple.
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The pain box in Temple is the best thing about playing Bowser.
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Welcome to 1999, guys! Anyway, I'm not a huge fan of the Temple, and replicating it without any new features is kind of disappointing. |
Well now a new question has arisen, "Which Melee stages will be put in Brawl?" Honestly, I'm glad they put the Temple stage in there as its one of my favorites. Same can be said for the music in the background.
Speaking of that music track, man that brought back the horrible memories of that last temple on Zelda II. Still, it's a pretty good arrangement...then Temple came in. I started screaming "No! Don't go away!" when it started to fade. There are a certain number of Melee stages that I'd like to see in Brawl, like Brinstar, Poke Floats (very doubtful on this one), and maybe Super Flat Zone. However, I hope they keep out the Donkey Kong stages and Icicle Mountain. You think they would actually put stages from the N64 game in there? |
I also hope they bring back that F-ZERO stage; Big Blue. That was really fun.
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What I want to see in this type of game is a King of the Hill type of mode/event. That would be kinda fun and hectic at the same time. Basically a section of the level you need to stay in for time, KO-ing people from there nets you more points, etc and so forth. |
The Temple was always fun, glad they decided to bring that back. I can't tell if the graphics have been updated for it or not, but a floating castle is still going to look pretty cool no matter how you slice it. More large levels overall would be nice, too.
Here's hoping for more Melee or super blocky and pixelated N64 levels. |
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