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Well, that was productive.
By the by, was there any way I could actually help Shin after my double move, or would that be a standard action? Edit: Nevermind, found it. No help beyond the ample (actually very ample, if you get my drift ;) ) morale support provided is possible without a standard action. :( |
Nnnnnyeah Aid Another (I assume you're trying to unstick him) would be a standard.
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Yeah, that's what I was thinking.
The roll I put in there is actually for a stealth check though, not sure if that will amount to anything with such a pitiful roll. |
It's also totally not your turn or even close to it yet!
SO RELAX |
Yeah but he's like a mile away so it's not like his options are going to change in the interim
RE stealth I am inclined to rule that being adjacent to Murderson makes stealth de facto impossible |
Dammit read that wrong. I don't know who changed the post but I wish I could prop it.
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Post edited into "WHOOPS I AM SO DUMB" who could possibly be at work here :iiam:
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Or I could just read the "last edited" line where it says Skills deserves my prop.
Kind of sad I lst that paragraph of my DnD Harlequin crossover novel though. Edit: Aww yeah I had hit copy before I posted. HURRY UP SKILLS |
Quick rules point, a reach of three on attacks means the four corners of a close burst three box right? As in diagonals count as one?
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If you can hit a grid square, you can hit anything in the grid square, yes.
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Just a note that Guard A takes 4 damage from my exploding acid blood.
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Yes, the guard and everyone else adjacent to you. Fixed!
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Um, I don't know if you guys are actually trying to keep your posts in the scheming thread from showing up in the frontpage crawl, but if you are it's not working very well.
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I left that one particularly visible because a) it doesn't matter and b) Rychord deserves public shaming
All the other ones are full of spoilers, don't worry |
Hey, I love you too Skills.
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I just figured your character might have been out of stameena or something
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Today in why-we're-playing-GW-instead-of-D&D-Next news: They've made charging a feat. You have to take a feat. To charge. Running at a dude and then hitting him: advanced tactics.
(If you needed reasons beyond GLORIOUS MEAT BATTLE) |
Once again the best laid plans are foiled by my inability to roll a number higher than 6 on a d20. :(
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Back to rolling death saves, yay!
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Don't worry, all of this worked last time!
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I've really got to stop taking one huge 80%+ hit at the start of these things.
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I felt a little bad, briefly, about how much damage you're taking relative to your life totals, but then I remember that I give you a huge toolbox and you collectively respond by charging into a chokepoint and falling all over each other like Keystone Kops.
(It doesn't help that the whole party is strikers and therefore permanently engaged in rocket tag.) |
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We're engaged in a game of rocket tag where it's five against ten and the other team have control of the red armour and quad-damage. :(
But yeah, a combination of all striker characters, no tactical planning and a desperate to desire to roleplay our way into trouble does not bode well for the long-term survival of the team. Is there a plan for rotating in new characters? I don't recall anyone other than the current playing group showing an interest in joining. |
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