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Ah yes, the tables seem to be one space wide, not two. I was thinking you would fall just short next turn. Now I am imagining two dwarves running down the room one after another, and it is making me smile.
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Yeah, the spacing was a little vague because I committed the Classic Blunder of not actually putting a battle grid over the battle, but I'll be correcting for that henceforth.
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Fully awake and ready to exercise are freedoms on this the birth of our nation.
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Your turn, Brady.
Incidentally, I just want to remind everyone that your at-will powers have unlimited uses. You should be using them instead of basic weapon strikes. The unenhanced weapon attacks are only there for use when you get a free attack on someone else's turn. I mean, unless you're actively trying to get killed in which case EXCELLENT WORK Also, added a blank character sheet to the OP now that everybody's gettin' all homebrew on me. |
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Well... well... maybe I just want to give someone else a turn! :( |
I don't have any at-will powers for my shurikens, so gimme one or feck off.
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Oh, but you doooooooo.
Shurikens are Light Blades so they're compatible with all 3 of your At-Wills. :judge: edit: wait, Piercing Strike is melee only, but the other two work. |
Light blades? WTF. OKAY THEN, will do!
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Right now Argumentus has 8 hp, which is 1/4th of total and indicates surge value. What does that mean for me?
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"Rogue Weapon Talent
When you wield a shuriken, your weapon damage die increases by one size. When you wield a dagger, you gain a +1 bonus to attack rolls." Does this apply only to basic attacks only, or both powers and attacks? |
BRADY: Your surge value is how much HP you get from using a healing surge (as a standard action). That your surge value and your current HP are identical is just a coincidence. This would be a good time to use one, though!
ZEPH: It applies to both. |
A Surge is a minor action, right?
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A Dwarf gets his second wind as a minor action. |
Thanks for the handbook and sheet, pang. I guess I will try to do this myself, then I can run it by you and find out how badly I screwed it up.
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It's 3 AM Eastern so Kwnwzrd can still be auto-played.
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I'm back now, as and when Knk has moved.
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Alright, I've moved knk again. I don't want to get into this habit of skipping ahead without people too often, though. If I wanted to run a bunch of NPCs with the party I would have done it in the first place. I'm not blasting anybody for being busy, just counseling patience for the rest of us.
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Listening to the Penny Arcade D&D podcasts, and watching you all is almost as fun as playing the real thing, but this way I don't have to worry about casting the wrong spell.
I wish my friends enjoyed things like this. ;_; Well, we played Hero Quest occasionally long ago, but I dunno if that counts. |
Advanced Hero Quest was an awesome game, normal Hero Quest less so. The advanced version included rules for solo play too so you didn't even need any friends!
I'm sure our fervour will subside and we'll all start playing a little slower soon. You know how it is with the excitement of new toys though. |
Can I be injured by the Cloud Of Daggers, or is it strictly damage to the enemies?
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WILLPOWER... SO WEAK... (I must admit my vest looks thoroughly pimpin, though.) |
It damages anybody who passes through it, but it's only 3 damage.
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I just realized there have been no descriptions of light sources since the first room. Is everyone fighting in darkness, Pang?
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