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Huh? =I
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I don't really know, myself. Was I getting into character even though it'll be a year before my turn comes up?
THE WORLD WILL NEVER KNOW. |
Does the magic effect of Bob's fireburst robes work retroactively if he's just been hit or is it just damage going forward? I'm going to use it anyway but it's nice to know these things...
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Just going forward. (If you want to cancel a hit retroactively, you can always trigger your Shield)
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Just out of curiosity, what good does Gabe's shiny circle do?
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Grants +1 AC to any friendly inside it. Not that he needs it, he's already rocking an AC 2 points higher than the ogre. But do I complain about missing? No, I do not. I am stoic.
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I assume that by my staying adjacent to the elf Brady can move past him without getting an opportunity attack in the back for the same reasons the elves made it past Deni ok and will in fact be in a flanking position on said elf if he does so? |
:psyduck:
Whether or not Brady gets opportunity attacked has little to do with your location. The elves didn't trigger opportunity strikes because once they entered Gabriel's range they didn't leave it. You get opportune'd for fleeing enemies, not approaching them. If Brady were to go stand next to Brigid, or to enter the room with Mots, he'd catch a knife in the back. Otherwise he's fine. I don't really see how he's going to flank the elf, though. You and Deni are flanking it, but there's not really space for a second flank pair in that clusterfuck. Of course this is all theoretical since by the time Brady's turn comes around the situation will presumably be a little different |
I was just wondering really, I assumed the elf was facing me as he attacked me or does facing not really matter? I also thought you got opportunity attacked just for moving past an opponent, my mistake. I'll stay put anyway, if nothing else to stop the elf pushing past me and grabbing the sword, hoping he's not stupid enough to attack someone who's on fire.
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In which case I shall continue to pepper my descriptions of Bob's fighting technique wth instances of spinning around like a loon, combat dizziness notwithstanding...
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Yeah ok just keep blocking the doorway with your frail elven flesh.
We can get two movement actions and one minor in a turn, right? Because if that's the case I suggest that Deni shift two spaces back since so long as the elves are hell-bent on getting the sword the ogre can't occupy the same tiles. If the elves are going to ignore the point of having a tank we might as well try to deal with them as they come. Kwnwzrd, you need to watch Deni's back and make sure he can't get flanked. The same might go for you too, lurk. Also, it is possible for Brigid to overturn that table for use as cover, right? |
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If anyone asks, it was totally intentional that I forgot that using ranged attacks in melee range would mean an opportunity attack, thereby burning the elf.
Brady, you can move past me and take my place once you've secured the sword, I just didn't think it was wise to let the elves get hold of it. Pang, what effect does being slowed actually have? It never seems to effect the initiative order which is what I would have guessed at. |
I know we've all been declaring our turns in blocks, but I'd like to see if Gabe kills the elf or not before making any decisions.
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+10 to hit against a dude with 7 hp? Yeah, that's a dead fuckin' elf.
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I dunno why I wanted to wait for that, picking up a weapon takes as many minor actions as picking a nose.
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There's no convenient place for this property in the wikipage, so I'll just paste it here. It's not a power you need to refer back to often, but I'm just letting you know what you've got.
Inescapable Weapon: Each time you miss a target with this weapon, you gain a cumulative +1 bonus (up to the weapon’s enhancement bonus) to your next attack roll with this weapon against the same target. The bonus ends if you attack a different target or when you hit. So it's a +2 sword which means it goes up to a maximum of +4 after two successive misses. |
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Douchebags that someone else has softened up so you can look good, sure.
Killing blow on the dragon, nevar forget. |
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Stop being so selfish. If you die, Lurk gets to become a priestess and wield real power.
And Shin gets to really become a fairy-looking megalomaniac. And Deni gets to actually be a stocky goofball with a silly beard. |
Personally I'm just jealous of the 4' tall DM screen and the 18-inch miniatures.
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