Exploding Garrmondo Weiner Interactive Swiss Army Penis

Exploding Garrmondo Weiner Interactive Swiss Army Penis (http://www.gamingforce.org/forums/index.php)
-   Video Gaming (http://www.gamingforce.org/forums/forumdisplay.php?f=27)
-   -   [:plant:] Official MUGEN Thread (http://www.gamingforce.org/forums/showthread.php?t=9490)

D-Shinobi1986 Oct 27, 2006 03:09 PM

The stage will appear in the EXACT order you have them in-the select.def (from up to down)... That's why your stages appear to be scattered when select them!

Hope that helps everyone! :)

HeavensCloud777 Oct 27, 2006 07:30 PM

yea im relatively new here i've been registered for a while but never really came back to visit cuz i've been busy with a lot of school related stuff ok ne ways enough about that....i was wonder if anyone had a complete list of kurosaki(if i spelled that right) ichigo's moves for MUGEN cuz i've been searching everywhere for it idk maybe im lookin in the wrong spots or something but if one of you guys could help me or steer me in the right direction that would be much appreactiated

btw even though the sig doesnt have my acc name on it its mos def. mine just some ass took my name already :(

No. Hard Pass. Oct 28, 2006 12:52 AM

Quote:

Originally Posted by asiantech
I dont care about mugen because im a game designer un like some people but i have found out alot about mugen and is willing to help thats why im jumping on and off this forum!!!!!!!!!!

Tagging for post of the year reasons. I M R GAME DESIGNER. I R USE ENGLISH GUD AS DESIGNER.

lastjason85 Oct 28, 2006 01:29 AM

Quote:

Originally Posted by Raptor
it will eventually crash because there are so many characters in ur mugen roster that the total amount of ram and cpu used in ur computer runs out thats why mugen crashes. to solve this problem, open ur mugen.cfg file with wordpad and take a look at this section:

[Misc]
;Number of extra players to cache in memory.
;Set to a lower number to decrease memory usage, at cost of
;more frequent loading.
PlayerCache = 1

;Set to 1 to allow precaching. Precaching attempts to start loading
;player data as early as possible, to reduce apparent loading times
;between matches. To get the best performance, set PlayerCache to at
;least 1. The optimal number for PlayerCache is 4 when precaching is
;enabled. Precaching is not available in DOS.
Precache = 1

;Set to 1 to enable large-buffer reads of sprite and sound data.
;Set to 0 (off) to decrease memory usage, at cost of slower
;loading.
BufferedRead = 1

;Set to 1 to free system.def data from memory whenever possible.
;This decreases memory usage, in exchange for loading time
;before system screens.
UnloadSystem = 1

change these options and see how much longer ur mugen lasts before it crashes


Thanks alot, it does last longer and doesn't completely freeze whereas I can't close it anymore. Thanks

SidGallup Oct 28, 2006 12:31 PM

Hi, is it possible to create an animated pcx for the portraits.,.,?

I'm editing my chars, 'cause some of them have very UGLY portraits, and i was thinking if it is possible.,., if it isn't then i would have to use just an actual sprite,.,.

Logan Oct 28, 2006 07:40 PM

The first post in this topic posts a download link that is, from what it looks like, dead.

If possible, I'd like a new, working link to download this.

D-Shinobi1986 Oct 28, 2006 11:03 PM

Quote:

Originally Posted by Logan
The first post in this topic posts a download link that is, from what it looks like, dead.

If possible, I'd like a new, working link to download this.

May I ask, which link are you looking for ?

Big J Oct 29, 2006 12:15 AM

probably this one...

http://unofficial-winmugen.jpn.org/

Raptor Oct 29, 2006 01:47 PM

Quote:

Originally Posted by lastjason85
Thanks alot, it does last longer and doesn't completely freeze whereas I can't close it anymore. Thanks

your welcome ;)

Double Post:
go to ur mugen cfg file and make doubleres=4 in the video configuration settings. this makes the graphics 10 times better.

Lazyguy Oct 29, 2006 04:37 PM

sidgallup you can try to use an animated pcx but i dont think it will work. Your better off sticking with using sprites but if you do get it to work tell us how cause i have some really bad portraits that i'd like to fix up.

Raptor Oct 30, 2006 12:47 PM

this thread needs to be stickied look how popular it is.
to stop the spammers just make this thread for people who have a level 3 or higher to post in here so it doesnt get closed like the trading thread did.

Silent J Oct 30, 2006 12:54 PM

Because you are a level 3 poster, right? Seriously, it doesn't matter now. People will do the same thing, anyway. It's no use.

map car man words telling me to do things Oct 30, 2006 01:52 PM

The trouble would of course be that the level 1's and 2's would post elsewhere till they had enough posts.

What we need is a server that filters based on the poster's intentions. If they joined the forums just to ask for help or to find shadowlinkchracter pls help thx..................... intending to never come back or at least until they need help with something else, then they'd just be denied of posts in the thread. Aah, technology, how limited you still are.

There hasn't been any proper discussion in this thread for ages and I think it's time we put it to sleep. Soldier put considerable effort into the opening post and his intentions were good. But since the mugen community is as uninviting as it is, every single reject from elsewhere started leaking here and alas, here's the result.

Either way, enough is enough. This thread is too big of a mess. A sequel can be made in the near future, but the rules must be tightened. The next thread will not be a help thread, as while we should welcome new members, this kind of stuff doesn't bring the kind of new members we need, this brings about info leeches, who are just as bad as regular download leeches.


All times are GMT -5. The time now is 08:15 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.