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I think it's Titan.
Second I want a turtle mount. ;______; |
Re-installing WoW now. Does anyone still play on the EU servers (Chromaggus)?
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What was that? battle shout, might should be around 2000 in zerk stance. with kings and 2 crusaders that's like 2.5k rampage a extra 200...hmm...where did you get rest from? Trueshot aura, and some elixer of giants and the 20 str food...that's roughly a extra 200, where did you get the other 217 from? |
Well, he might've been Horde, which has its own unique buffs (i.e. Unleashed Rage for another 10% AP... so he'd need a base of around 2800 AP to break 3000... and there's also improved SoE which gives 176 AP alone).
I think though that he might've done a tribute run and got some of the buffs from there, and possibly other world buffs. Who knows? |
Can someone help me?
Back when I played the game every day, I was going for a critical hunter. Now the talents have reset, I have no idea what I should use the points on ;_; I don't care about traps, but just want to be good in PvP. |
No he's alliance, and improved blessing of might beats SoE totem as I recall.
I suppose it could be the tribute buff, or even the onyxia buff or something along those lines. It's been a while since I was raiding. I'll see what I can get. |
True... but it's definitely world buffs that pushed him over 3K AP.
Oh, and anybody who cares one whit about itemization needs to kindly "suggest" that Blizzard take the Tier 4 and Tier 5 enhancement shammy sets and shove them up their ass. Here's the Tier 4: http://www.thottbot.com/beta?set=633 Note the spell damage on it. Now, spell damage isn't too bad, right? It increases your shocks AND your healing! ...Wrong. The only offensive spell that enhancement shamans will use are shocks, instant cast spells which receive 43% of your spell damage. The same with heals: you will mainly use Lesser Healing Wave, which also receives 43% of your damage. Now, keep in mind that Enhancement shammies require crit, hit, and AP to DPS. They get more mana back with AP, and keep up Flurry and Unleashed Rage more with crit, and hit allows them to do both reliably. Yet, the only crit and AP on this comes from agility and strength, and there is no +hit at ALL. And instead of these vital stats, we get an extra 50 on a 1.2k heal going to a tank with 10k HP, in exchange for over half the DPS we could get if we had JUST AP instead of damage. Ugh. If this goes live, I will tell every shaman, enhancement and otherwise, to just pick up the Resto/elemental set, and to ignore the enhancement set. *sigh* |
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Sure, there are new dungeons which have smaller groups but that's no excuse to make my job harder and more boring than it is currently. I went looking for a straight-forward answer and it sounded like Blizzard wanted people to go back to playing whack-a-mole with health bars. And don't even start about the priest class talents - some sort of worthwhile holy talent or a better definition of the class trees would be greatly appreciated, but instead we get more shiny talents to distract from the real work that it deserves. Have fun with the expansion. I know I won't be back. |
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Now don't get me wrong, I don't like a mod or something making all the logic choices of what rank of a heal to cast and all. What I'm mainly interested in, is a UI that just allows smarter targeting so I'm not wasting so much time clicking on someone and then selecting the heal from my hot keys. At least Blizz didn't totally ban click targeting mods like Clique entirely, but this has pretty much made my plan to look into going more of a PvP route with my druid and all my future characters a better looking one than raiding. But we'll see. My horde druid isn't even level 60 yet, so I have plenty of time to figure where I want to take him. But seriously, is it just me, or does Blizz have no freaking clue of what to do with the Priest Holy talents? The "new" talents that priests received for the expansion seemed so boring and yawntastic that I'm tempted never to play the priest class ever again. 1.10 made it seem like Blizz had some ideas for where they wanted to take the priest class, and it filled me with so much hope that maybe they could make healing in raids less of a monotonous task. Too bad that doesn't seem to be the case since talents like lolwell and Improved Death are still in the tree. The other part of it, is how I got tired of my old alliance guild in which I and many other priests were busting our asses with a Healing spec while everyone else was specing how they wanted because the guild wanted to be flexible to all playstyles. That's not Blizz's fault since the guild just had a bunch of moochers who waited for the hardcore raiders to get an encounter on farm status, and then they'd start signing up to ride the coat tails, but I guess it just reinforces how healers can become burnt out so much easier than DPS classes when we're constantly having to help gear up new people because the guild was too casual and other folks leave over little and big issues alike. |
What are you talking that the holy spec is bad? It's great, a healing clearcast? Pretty much making a free heal and other talents.
/me shrugs. Maybe I just have too much oppitimistic about things from reports from my guild. |
Anyone here play on Alleria or Burning Crusade? Those are my two main servers and i have all sorts of builds for them. I only own a guild on Alleria though. If you are ever on it, the guild name is "Richeous Ire". Very nice guild with all 60's except for a few like lvl 30'2 which are freinds. Username for those two servers (main characters) is Razzalin. I am a 60 night elf hunter with full epic, working on a set of tear 3, and am up for helping out with raids that dont have vent. I prefer it though.
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Yeah DPSing as a rogue is monotonous. Slice n Dice, Evis, blade flurry, adren rush, SS and like one other move.
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The entire game is monotonous when you really think about it. Every class has a standard subset of moves that they should do, and no one really has a unique playstyle because everyone is made to do the same thing. That's the problem with World of Warcraft really, once a single group of people find something that works the userbase as a whole is made to follow what works.
As a result, each class yields the same bullshit. No matter what you play, the only differences will be the subtle manner and timing in which you use your already pre-determined skills. If you don't do something like everyone else does it, you're "ebayed" and suck ass. If you do, you're normal and nobody cares to praise you. When you get praise, it ends up being a big popularity contest of friends that want to put you on a pedestal when in reality, you may not even know what the hell you're doing undeserving of praise in the first place. So your "unique" character is just a carbon copy clone of X named holy spec Priest or Y named elemental spec Shaman. There's also the substandard attempts at "balance" Blizzard keeps trying to do, which doesn't help. This leads to wondering why people play it in the first place, and the vicious circle begins. Of course, there are people who claim they pay $15 a month for their social networking, when things like a phone and IMs work just fine. People have their own reasons, I guess. |
I guess it really depends on the situation. I find that any encounter that is pretty much on farm status to be very monotonous as a healer because I usually don't have to do much in the way of healing. It's mostly renews, and the occasional GHeal. My fondest healing memories are either when first learning an encounter, or when something goes wrong (i.e. bad pull, fleeing mob drawing adds, etc.), and how I was able to pull either all or most of the group through the whole thing with my healing. I always got a nice adrenaline rush from those situations, that normal healing can lack at times.
My main complaints about the Holy tree is that it just didn't seem to offer many talents that gave me this "I want to try that!" feeling like the 1.10 patch did. It just has this recycled feel to it, and thus why I'm leveling a Druid at this point (that and I've always wanted to level a Druid anyways). |
I know that feeling, Kaelin.
Whenever I tanked with my warrior alt, and something would go wrong, and I kept EVERY mob on me, allowing everybody to DPS each down perfectly while I was healed, for accidental continuous pulls of up to 10 or more mobs... UNF. It was like I was king of the whole god damn WORLD there. |
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The Clearcast only works for FHeal and GHeal. Which I guess will be used a lot more than Heal in BC. /shrug I dropped my dependence for FHeal in raids a long time ago, pretty much because we had sorted out who was flashing and who was using the big heals. Meters weren't an issue if you were doing your job. The new Spirit of Redemption is hot. Forget the lag issues, 5% bonus spirit is worth 1 point, pity its so far up the tree. And the other talents are just additions to healing, which can be substituted with gear and buffs. |
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If you PVP or not, it's still awesome. My guild atleast, we had our own little groups to heal and etc. So you had to watch your own little sections to heal. |
Not sure if you guys have seen these yet, but I came across links to parody/satire talents for the warrior and priest BC talent tress. Check them out for some good laughs.
Priest: http://www.talents.unleashedgaming.net/?p=vt&i=3434 Warrior: http://talents.unleashedgaming.net/?p=vt&i=3673 |
I should make a rogue/lock one. :X
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Got invited to a BWL pug the other night. (Most of the horde-side guilds have stopped raiding due to BC) We downed Razorgore and I ended up with a nice new pair of wrath bracers. So it's like T1: 4/8 and T2 1/8 :tpg: The stamina on is insane. Would have had the Wrath helm too (couldn't get Vael, so we went to down Ony) but the leader neglected to let it known that both runs counted as 1 raid and since I got the bracers I couldn't win the helmet. (I had rolled and won it and before he could send it to me, someone made the call about it) :(. But hey, it's cool. Just about 2 weeks till BC anyway. :)
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here's how I play! http://www.techeblog.com/index.php/t...ld-of-warcraft
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He would be a night elf rogue. :(
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Nothing beats cliche will of the forsaken rogues. Seriously 99% of horde rogues are undead, it's quite sad.
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