![]() |
Are they still tanks that don't get dents or scratches or mud or dirt or anything? =/
|
Wow, those roads are really realistic. The same can't be said for the cars though.
Quote:
|
Quote:
|
|
Quote:
Some new Resistance screens: http://videogamerx.gamedonga.co.kr/b...9344955/01.jpg http://videogamerx.gamedonga.co.kr/b...9344955/04.jpg http://videogamerx.gamedonga.co.kr/b...9344955/03.jpg http://videogamerx.gamedonga.co.kr/b...9344955/05.jpg http://videogamerx.gamedonga.co.kr/b...9344955/02.jpg |
Are they going to continue tweaking Resistence's graphics up until launch day? Each new screens seem to have better and better detail. It also looked pretty impressive from Game Head's preview last Saturday, with the exception of whenever the Chimeras ran around (looked a little stiff, like they were moving in fast-forward).
And yeah, the landscapes of GT look awesome, but the actual cars don't look quite polished enough. I see jaggies. :/ Also, if ZOE3 was confirmed last year, you'd hear more people raving about it. It's still in the unknown phase, and I wouldn't trust that UK magazine with the "exclusive". Of course I hope I'm proven wrong. |
Anyone work at Gamestop/EBGames? The following is a "Gamestop release date list"
http://img.photobucket.com/albums/v3...ce/scancs9.jpg http://ps3media.ign.com/ps3/image/ar...8034354579.jpg http://ps3media.ign.com/ps3/image/ar...8034404844.jpg http://ps3media.ign.com/ps3/image/ar...8034406922.jpg |
Quote:
|
Didn't they confirm the cars would get damaged/dirtied now?
|
Quote:
It's a reality. IIRC, Burnout used clones of popular cars because of this reason. Kazunori hasn't given up on getting massive damage into the games, as it was present and reemphasized at the TGS presentation. |
It just either A) Costs buckets of money that I think Sony should use to pay off emmersion to get rumble back forst and B)Don't have it and gun for it the next time around.
|
Quote:
The following news is for a PS2 game, but it can be played on a PS3 so it's valid. Right? Quote:
|
Quote:
|
Quote:
'incompatible' with alignment sensoring, what a crap excuse >.> With the price, they shouldn't be holding out on a now-standardized feature, specially since its in the ps2... |
Quote:
We already know it can be done on the PS3, just look at Motorstorm and the physics and modeling going on there. We know the team has it as it's goals since the earliest interviews, and strongly pushed at TGS. The automobile industry has long since realized GT's penetration rate and potential for getting exposure for their vehicles. And, isn't Forza a 1st party game for Microsoft? IE: access to boatloads of money? |
Metal: That's exactly how MS got the damage in Forza.
Here's the real kicker though. For this question consoles don't matter, if you (you in general) could only have Forza with good graphics and some car damage OR GranTurismo with noticibly superior graphics, but no damage which one would you choose? I myself would choose GranTurismo. If the damage in Forza was more then just asthetics I might consider it a bit more. But since I play racing sims in cockpit view, it doesn't make any difference for me. Avanent: I don't know if you know this or not, but judging from your post I'll assume not. That "not compatible" excuse was just a cover-up for the average gamer. The real reason is that the company that made the dual-motor vibration structure (which is Emmersion) sued both Microsoft and Sony for using their patent without consulting them first. Microsoft pulled a dirty trick and bought emmersion (therefore dropping the suite against M$) and then two weeks later sold all their shares of Emmersion. That left Sony with a $30,000,000 tab to pick up. Sony does not have the $$$ to pay Emmersion at the moment hence why the PS3 controller REALLY doesn't have vibration. Though Sony is still working with Emmersion to get the rumble back into their controllers. Even if it's not settled before launch, they're still going to keep on working on it for a possible revision of the controller down the road. |
Quote:
|
Yeah... last thing that I heard on the situation was in PSM two months ago. Emmersion designed a new way to creat vibration that only uses one motor & weight, therefore cutting the cost of the technology almost in half. The companies were trying to work out a deal something like, even though the new motors cost less, they'll sell them to Sony for the same price as the dual motor arrangement. Therefore the difference in price will go towards paying off that $30,000,000. Nothing was said whether the deal will actually happen or not, but at least that door is still wide open.
|
Quote:
Also, I like their road signs. |
Perhaps it's only because I don't know my cars too well, but the car in that pick looks alright to me.
There's also 2 things that we're not accounting for. !) Sometimes things look better in motion, EX the car in the new GT trailer looked pretty darn good... in the gameplay part. 2) The cars in the 360 games look even worse, so at least GT is looking next gen in most ways if not all. |
Quote:
I will agree with your first point, however. When you're moving, you tend to pay less attention to the detail of the car anyway. |
Quote:
As for your wigging out about the cars, it takes them 6 months to completely model one, but they've got a 100+ team. Their focus is on the cars, because that (and the mountain range) were the only two decent looking things there. |
When I said my second point I didn't think of it in the way you interperited it, though that is true aswell.
Just to explain myself a little further, there is the new Forza coming out for the 360 as well as the new PGR4, and then there's also the current PGR3. But when I said that second point I just meant that it's probably harder to simulate the effects of paint and other things then we think. It's just like humans in games, sure FFXIII and MGS4 looks good, but the scenery still looks better. All of that's because these things are being modelled after existing things, therefore we have a real source to compare it to, where as scenery, of course there's real forms of these things, but because there's so much and alot of locations in games are fictional, it's hard to say what something shold look like. |
Hey, did they ever announce what that surprise 5 word game was going to be for the launch?
|
Quote:
|
| All times are GMT -5. The time now is 02:01 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.