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Kensaki Nov 23, 2006 11:42 AM

Griffin sorry to say but I think we can declare elemental dps on the part of a shaman dead. Closest you'll get is to put totems down in our mage dps overlords parties.

And yes mages will become the new dps kings with the best damage and least punishment for doing so with 3 agro reset abilities. Even lead dev said so. Welcome to World of Magecraft I guess. :p

Warhammer is actually starting to look good after looking on TBC as rogue/warrior. >_>

Zio Nov 23, 2006 08:14 PM

I like the new combat rogue stuff, it's great. I think it's a great addition.

And I dont' know Kensaki, the Warlocks now have a aggro reduction too even though IMO, I don't see how you need to have aggro reduction/resets when if you DPS right you never pull aggro. The only time I can see you doing it is if it's Ony phase 3 cause she tends to randomly hit a person or two with the most aggro but hitting the MT. And those people are usually the rogues that chase her and the hunters.

Rayne Nov 23, 2006 09:49 PM

I don't know if anyone remembers me but I was that noob that used to ask all those questions, Just wantted ya'll to know that my mom made me quit WoW cause I wasn't doing good in school. But my Birthday is coming up and I'mma try to see if she'll let me back on. I'm gonna start from scratch.

immp Nov 23, 2006 10:44 PM

Quote:

Originally Posted by Rayne
I don't know if anyone remembers me but I was that noob that used to ask all those questions, Just wantted ya'll to know that my mom made me quit WoW cause I wasn't doing good in school. But my Birthday is coming up and I'mma try to see if she'll let me back on. I'm gonna start from scratch.

Thats probably a sign that you shouldnt go back.
Atleast until you can make up for your lack in marks with super epic gears.

The_Griffin Nov 24, 2006 12:55 AM

Quote:

Originally Posted by Zio
I mean it won't proc/take all the charges....

I still don't see how you can do anything besides AFK in Orgrimmar and not blow Earth Shield in under 60-90 seconds, especially if you're facing a fast-hitting mob.

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Hmmm, it seems in AQ/ZG 20 we always have 4 hunters and 4 shammies not only for healing but totems + Nature resist.
That's in AQ20/ZG. We're talking about 25-man instances, which according to Blizzard, will be about as hard or harder than Naxxramas.

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I said it cause you could easily if they didn't throw that last part, buff everyone with earth shield and heal very well especially say like rogues.
Read the damn spell description before you mouth off on something you know nothing about.

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And I say again, you think it's major and the shammy is weak. I have yet to see it at all. Shammies do very well both PVE and PVP.
You're talking live, and you're only correct about PVP. I'm talking expansion, where shammies are hovering just above the "Free HK" mark, Elemental is worthless for both PVP and PVE, Enhancement is okay for PVE and terrible for PVP unless you're geared out the nose (ESPECIALLY if you're dual wield), and Resto is once more the best spec for PVE, and PVP too.

EDIT:
Quote:

Originally Posted by Kensaki
Griffin sorry to say but I think we can declare elemental dps on the part of a shaman dead. Closest you'll get is to put totems down in our mage dps overlords parties.

And yes mages will become the new dps kings with the best damage and least punishment for doing so with 3 agro reset abilities. Even lead dev said so. Welcome to World of Magecraft I guess.

Which is what pisses me off more than anything else. We're supposed to be a DPS/healing hybrid according to Blizzard, yet Elemental, even with excellent gear, doesn't even approach half a DPS class's damage, while providing no additional benefits outside of 3% crit/hit that doesn't require a DPS'ing shaman.

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Warhammer is actually starting to look good after looking on TBC as rogue/warrior. >_>
Why do you think I'm rerolling a blood elf rogue and working on my troll warrior more? =\

dagget Nov 24, 2006 12:26 PM

So like, I reactiveated my account today. Turn on the game, see if anything left my mail boxes, etc. Close down to find the blizzard downloader pop up. Cool enough, until I saw the size of the fucking patch. 486 MB. WTF?! PATCH IS LIEK HUEG.

The_Griffin Nov 24, 2006 08:10 PM

It *is* including pretty much everything that changes mechanics in TBC, after all.

And with that, it's time for me to respec Enhancement or Restoration. Good bye, Elemental. 'Twas fun while it lasted.

Zio Nov 24, 2006 11:15 PM

Quote:

Originally Posted by The_Griffin
I still don't see how you can do anything besides AFK in Orgrimmar and not blow Earth Shield in under 60-90 seconds, especially if you're facing a fast-hitting mob.

Unless your unlucky and it doesn't proc. ._.;



Quote:

That's in AQ20/ZG. We're talking about 25-man instances, which according to Blizzard, will be about as hard or harder than Naxxramas.
And? I'm sure a few shammies will always help regardless. IMO.



I DID read the god damn spell, and I know what it says. Why don't you read and think before you mouth off about what you think I know. I said what I said cause if a few shammies could buff the whole raid with that shield. It'd make things a whole lot easier. Such as putting it on the MT and perhaps others classes that don't get heals or aren't suppose to cause they aren't as important. Thus helping them live longer. (Such as, if you put the earth sheild on rogues so when they get hit by AOE or whatever they have a good chance to heal themselves and as well tehy could bandage.)



Quote:

You're talking live, and you're only correct about PVP. I'm talking expansion, where shammies are hovering just above the "Free HK" mark, Elemental is worthless for both PVP and PVE, Enhancement is okay for PVE and terrible for PVP unless you're geared out the nose (ESPECIALLY if you're dual wield), and Resto is once more the best spec for PVE, and PVP too.
/cry /wrists I see your point but either way I see nothing wrong since most shammies and those who have played the close beta have nothing wrong with anything. Even with Elemental/enhancement/resto. Whatever spec it maybe. People I've known from guilds and etc love BC shammy.

And with that said, I'm done about the subject.

The_Griffin Nov 25, 2006 04:19 AM

Quote:

Originally Posted by Zio
Unless your unlucky and it doesn't proc. ._.;

It's a guaranteed proc that has a cooldown of several seconds. Not a chance to proc.

Quote:

I DID read the god damn spell, and I know what it says. Why don't you read and think before you mouth off about what you think I know. I said what I said cause if a few shammies could buff the whole raid with that shield. It'd make things a whole lot easier. Such as putting it on the MT and perhaps others classes that don't get heals or aren't suppose to cause they aren't as important. Thus helping them live longer. (Such as, if you put the earth sheild on rogues so when they get hit by AOE or whatever they have a good chance to heal themselves and as well tehy could bandage.)
Quote:

Earth Shield - Rank 1
Requires Level 50
600 Mana40 yd range
Instant cast
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing melee attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 10 charges. Lasts 10 min. This shield can only be placed on one target at a time.

Trainable Ranks Listed Below:
Rank 2: 745 Mana, Heals for 205
Rank 3: 900 Mana, Heals for 270
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This shield can only be placed on one target at a time.
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/cry /wrists I see your point but either way I see nothing wrong since most shammies and those who have played the close beta have nothing wrong with anything. Even with Elemental/enhancement/resto. Whatever spec it maybe. People I've known from guilds and etc love BC shammy.
Nothing wrong with Elemental in both PVP and PVE and Enhancement in PVP?

Suuuure. Keep thinking that.

Zio Nov 25, 2006 07:49 AM

Quote:

Originally Posted by The_Griffin
It's a guaranteed proc that has a cooldown of several seconds. Not a chance to proc.

Hmmm, that 30% must have threw me off, sorry.









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Nothing wrong with Elemental in both PVP and PVE and Enhancement in PVP?

Suuuure. Keep thinking that.
Most people love the new enchancement and what it will bring for PVP and PVE.

I know elemental sucks for PVE. The only reason that is, is what you have for spells. The one nature bolt or whatever. And the shocks. That's why elemental sucks for PVE. That's all I know.

Kensaki Nov 25, 2006 10:36 AM

Quote:

Originally Posted by Zio
I like the new combat rogue stuff, it's great. I think it's a great addition.

And I dont' know Kensaki, the Warlocks now have a aggro reduction too even though IMO, I don't see how you need to have aggro reduction/resets when if you DPS right you never pull aggro. The only time I can see you doing it is if it's Ony phase 3 cause she tends to randomly hit a person or two with the most aggro but hitting the MT. And those people are usually the rogues that chase her and the hunters.


Don't look at me. The lead developer said mages would be the top dps class for TBC rogues and warriors are being left in the dust by the two magic dps classes. One can wonder what they are thinking when they give the class with the least penalty on DPS(no cleave or nothing hitting you at max range and three agro resets with the right spec).

The_Griffin Nov 25, 2006 04:34 PM

Quote:

Originally Posted by Zio
Hmmm, that 30% must have threw me off, sorry.

That 30% is the addition to spell interruption, not the chance to proc. With this and Healing Focus, you have 100% anti-spell interruption. It's one of the main reasons why Earth Shield is so good.

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Most people love the new enchancement and what it will bring for PVP and PVE.
For PVE? Yes. For PVP? It brings nothing new at all except a cheaper Stormstrike with a shorter cooldown, which is hardly enough to counteract things like Ice Lance or the myriad of other new tools which are introduced in the expansion, while shammies run around with a dispellable Bloodlust and two totems on 20-minute cooldowns which do almost nothing to help the shaman, as well as a mana regen spell that requires to to either eat cleaves or tank the mob (loooool) and ANOTHER air totem that increases damage.

Quote:

I know elemental sucks for PVE. The only reason that is, is what you have for spells. The one nature bolt or whatever. And the shocks. That's why elemental sucks for PVE. That's all I know.
The MAIN reason Elemental sucks for PVE is a combination of no longevity like Restoration and now Enhancement has (40 MP5 in decked out gear doesn't cut it, people), and no REASON to be casting those nukes at all, be it a spell damage increase in the party, mana regen, etc. Other issues are a lack of the Nature equivalent of Curse of Elements/Shadows, which itself gives us a handicap of over 10% damage (and that's BEFORE taking into account the spell penetration), and reliance on a single school of magic for dealing damage, which is bad news if there's a nature-resistant (or nature-IMMUNE) mob.

Zio Nov 25, 2006 10:32 PM

That's cause in reality, nature doesn't do much harmful, which means no curses for joo. That's what you get for being a shaman.

The_Griffin Nov 26, 2006 03:55 AM

...NOT that argument again.

We're talking about a game where gigantic anthropomorphic cows turn into oversized kittens, the living dead can turn a troll into a sheep before using mystical and arcane forces to decimate it, immortal elves can summon down the wrath of their moon goddess upon their enemies (lol starshards), and dwarves can fire a bolt-action rifle at speeds that would rival a sub-machine gun.

Realism ain't got no place in this game.

Besides, doesn't a little thing called "balance" usually take place over realism? =\

Grail Nov 26, 2006 04:42 AM

Speaking of sub machine guns, what's the name of that gun that has like, under 1.70 speed? I want it.

Zio Nov 26, 2006 09:53 PM

Quote:

Originally Posted by The_Griffin
...NOT that argument again.

We're talking about a game where gigantic anthropomorphic cows turn into oversized kittens, the living dead can turn a troll into a sheep before using mystical and arcane forces to decimate it, immortal elves can summon down the wrath of their moon goddess upon their enemies (lol starshards), and dwarves can fire a bolt-action rifle at speeds that would rival a sub-machine gun.

Realism ain't got no place in this game.

Besides, doesn't a little thing called "balance" usually take place over realism? =\


Yes this is true but shamans aren't ones who 'curse' thier enemies. They use nature and the spirits to GUIDE THEM.

I wasn't going for an arguement like that cause nature can do tons of damage such as hurricanes and many other things. Even though druid/shammy is kinda the same class save for druids are more with nature and shamans are more with spirits.

immp Nov 26, 2006 10:53 PM

What I usually do when I feel a class is no longer to my liking is reroll. Its a lot easier AND more fun than complaining about a class and hoping something changes.

Zio Nov 27, 2006 12:00 AM

Quote:

Originally Posted by immp
What I usually do when I feel a class is no longer to my liking is reroll. Its a lot easier AND more fun than complaining about a class and hoping something changes.



This is true but why should he? Just because blizzard is a fucktard about it.

There are many things I hate about a rogue but I like the rogue too much to just quit him. Though I do have a 60 lock I like using a lot cause locks own.

Double Post:
Oh and anther thing. About enchancement. What do you expect a warrior and rogue is? I feel both classes are very gear dependent.

immp Nov 27, 2006 12:47 AM

Quote:

Originally Posted by Zio
This is true but why should he? Just because blizzard is a fucktard about it.

There are many things I hate about a rogue but I like the rogue too much to just quit him. Though I do have a 60 lock I like using a lot cause locks own.

Thats the way I deal with it. My rogue is for raiding, mage for pvp and 5 man, and a warrior for pvp.I just keep different characters where I find they're the most fun.

The_Griffin Nov 27, 2006 12:54 AM

Quote:

Originally Posted by Zio
Yes this is true but shamans aren't ones who 'curse' thier enemies. They use nature and the spirits to GUIDE THEM.

Mages don't curse their enemies either but they get 10% damage and spell penetration. How hard would it be to extend Elements to Nature damage (and possibly Shadows to Holy damage?)

Zio Nov 27, 2006 01:36 AM

Priest don't really have that much DPS either Griffin. They just can outlast like hell cause of shadow form damage reduction + the life stealing.

I know what you mean Griffin, I was giving you a hard time. ._.; They probaly won't though Griffin cause of lore.

How do mages get 10% of that, talent isn't it?


Both my chars are used for raiding/PVP.

Kensaki Nov 27, 2006 01:39 AM

So I announced on forum today the death of me as pug tank. Latest reports from 70 is that agro is so fickle for a warrior now cause of rage starvation/sunder armor nerf/devastate gimpness it makes it nigh impossible to hold agro of dps thirsty mages and whatnot with their new dps. But on a positive note. Druids tank better and should be the obvious choice as PuG tank. So I guess I can just run fury and take the occational add.

Yes thats right. After much testing its been confirmed warrior is the worst of the three tanking classes(druid/pala/war(sorted after how good they are)) in TBC at 5-10 man that is with tiptop tanking gear and best prot spec avalible.

To be honest I can hardly believe it. Not only are they making us even more free fodder in PVP but they've taken the basis of our class right from under our feets and handed it to the hybrid classes as treats. I apparently should get a raid guild and only use my warrior for main tanking 25 mans. Which is the only thing we have left now. Or untill its proven druids are better than us here aswell...

*disgusted at Blizzard. And distrought at what to do once 1.13 hits.*

-.-;

We're going the way of the old Daoc classes when expansions hit. To hell.

*Sits with hands twiddling and considers cancelling his acc(like most the warriors he know) when Zelda TP comes*

The_Griffin Nov 27, 2006 03:59 AM

Quote:

Originally Posted by Zio
Priest don't really have that much DPS either Griffin. They just can outlast like hell cause of shadow form damage reduction + the life stealing.

They... don't life steal unless you're talking about Vampiric Embrace, which just adds a healing component to their damage spells. And really, the only problem they have with Shadowform is that their spells scale like utter shit. Fixing Mind Flay's mechanics would solve any problems they have in PVE, especially with Vampiric Touch.

Quote:

How do mages get 10% of that, talent isn't it?
http://www.thottbot.com/?sp=11722

I'm... rather surprised that you have a warlock and apparently raid with him yet don't know about this. Are you put on Curse of Recklessness duty on your raid, or are you allowed to DPS fully and put on Curse of Agony/Curse of Doom?

EDIT: Sunder Armor got nerfed? When did THIS happen?

immp Nov 27, 2006 09:08 AM

Maybe blizzard actually responded to that beta forums thread about warriors having a monopoly on the position of tank while all other classes can have their rolls switched. O_o;

The_Griffin Nov 27, 2006 07:20 PM

Still, if the reports are right, then druids can not only hold aggro better than warriors but do DPS competitive with DPS classes (with one spec, no less), and paladins can just hit RF and Consecrate and do what I'd have trouble doing on my best day with my 27 warrior.

Yeah... warriors need help in BC. :(


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