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... I didn't manage to finish it, mostly due to playing too much else and the time period right after extending the bridge in the waterfall room. Still, there was a lot more of an emotional connection to the game in general, although that may be due to an internal paradigm shift in how I experience media (films, books, games) than anything else. I also didn't have the issue that y'all seemed to have with looking at it on a big HD screen. Game's still gorgeous, and, while the character animation was generally superseded by the animation in SotC, it still seemed to work well.
I just wish I had gotten to experience anew the Yorda-less part toward the end again, if only because of said paradigm shift. And I might not play through BG&E right now, but I'll be more than up for discussion once the time period is over. I played through the whole game at some point in the past 6 months or so back before there was news of the ON HOLD nature of the sequel. |
I think I'll give this one a miss, I've never been a big fan of platformy adventure type games at the best of times so buying another one I'm unlikely to enjoy seems a bit silly. Having forced myself to play Ico for slightly longer than I could be arsed, I don't think subjecting myself to another game from my "Don't like" category would prove anything.
Here's hoping you pick something fun next time. ;) |
(there's no platforming in Beyond Good & Evil, although I get your point)
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(Maybe the developers should have told the publishers that, seeing as how the official press release on the three shopping sites I looked at describe it as a platform action game)
(Edit: I take that back, it was all the reviews that called it a platformer) |
(There's platforming like there is in 3-d zelda games... you don't have a jump button, you just run towards an edge and jump across or climb up by holding the stick towards a climbable series of bigstairs or crates.)
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(Oh ok, I didn't like the 3d Zelda games one bit)
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Me agreeing with Shin on 3D Zelda might be why I felt BG&E to be so lackluster. :(
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I'm totally joining up - I need reasons to play things in my backlog, I really have no gaming willpower. Too bad I missed out on Ico, but I lost my copy of it anyhow so this way I won't be wasting money buying it again. BG+E, wooo!
my Backloggery |
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Course, the soundtrack is a big part of why I love it as well, I think. Enhances the mood so well. |
Started playing BG&E last night via steam download. The 2d text and pictures are glitchy as fuck. I also had to turn off anti-aliasing because that apparently causes issues as well. Anyway besides some rather annoying graphical defects due to settings the game is pretty good so far.
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For anyone running BG&E on PC, and that's having the glitchy graphics problems, try disabling "HW Vertex Processing" in the advanced options.
Also, for anyone that's like me and needs a joypad for a third person adventure game, try out Joy2Key as a keyboard emulator for your joystick. You might have to mess with the joystick threshold under the "Others" tab so that you're not twitching around all over the place, but it works well for what it is. |
So this
How wrong I was, friends. I vote we play this next month. It's a pc game. RR can't get mad because he doesn't have the console. It looks engaging, and frankly it has to be better than Army of Two. Make it happen. |
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Telltale put it out. |
2 games in fact.
Oh and thanks bunches, Skex, on your tip. All the glitches are gone now in BG&E. Started playing it at 1 AM to test that out like a dumbass. Looked at the clock and it was 6 AM. Game is good. Spoiler:
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Just to warn you: slaughterhouse race music is fucking awesome.
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I didn't make my post about ICO, as I've hit a bit of writers block. But here goes at least some of it.
Experiencing this game for a second time is actually kind of interesting. I never replayed it after the first time I went through it until this club. I often replay things, but this just wasn't one of them. So going through it again proved one thing to me. It showed that a vast majority of the experience is defined by the exploration and the wandering about. The leading the helpless lady through the castle that you yourself know nothing about. Worrying about the combat situations and all. Second time through this is all moot, as you'll remember most of it. It's not a hard game, so the challenges and sense of overcoming a sequence of tricky bits is not entirely present. And knowing is apparently more than half the battle, here. It's still very good, it just lacks that spark the subsequent time through that made it as interesting the first time. I guess this could be said about a lot of things you go through a second time, but in many of those cases the title doesn't lose *that* much of it's core being during any second plays. I still adore it, and it's still awesome as fuck, but it feels significantly more hollow than I was expecting it to than when I booted it up again. Unexpected, but I appreciate playing it again. Reminds me of all the awesome that it is. |
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I started a few days ago.
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Just finished the game.
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If it's not too late for this, I'd like to join and discuss some game with you guys. I don't know if I'm gonna have the time to finish Beyond Good and Evil this week again but I'm gonna try~
Here's my backloggery. |
More the merrier Ence, I'll get you added to the list on the front.
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I just finished this up, though I'll save thoughts for tomorrow since that's when we lift the spoiler requirement.
Since this game's time is very nearly at an end we'll be starting to think about the next game, so anyone have any suggestions they'd like to throw into the ring? If so, speak now. |
I'm pretty much done too. I've just the final boss to beat and then I'm good. I'll wait till tomorrow too, though cause... well, spoilers. You know.
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