![]() |
Quote:
5 pages now. |
mafia needs a sequel
mafia absolutely needs a sequel....nice forum though.... keep up the good work
|
I have some good news.............
|
|
So, after reading all of these, I knew mine wasn't going to show up...I was going to say something about Vagrant Story, and found it about three times...
Here is a game from my childhood I would LOVE to see again, if anyone even remembers it. http://www.retrones.net/Caratulas/Th...mpus%20usa.jpg It was the only game growing up I could get my dad to play. Plus it's just fun. With it perfecting the Zelda 2 engine, maybe it could steal the Ocarina of Time engine for Battle of Olympus 2. Plus the ending of this game sucked
God Damn, they need to give me a sequel just to forgive me for this...the hours I spent writing down passwords.... |
I am a fps games fan, so:
Disruptor PSX - great, underrated game. It had great graphics for the Playstation, nice soundtrack (which changed when you did hit), nice levels etc. It's in my top 20 for sure :) http://upload.wikimedia.org/wikipedi..._cover_art.PNG Powerslave/Exhumed PSX/SAT - fps set in ancient Egypt, with a great soundtrack and really interesting engine (real lighting, 3D objects, Saturn's Duke & Quake were based on this). The most sad part of this is that Lobotomy actually started a sequel for Playstation with 3D enemies (there is 3D model of lion hanging around - Google for the interview with the authors). The guys knew how to code. And screw the PC version - it was ok, but worse than console counterparts. Shadow Warrior PC - pushed the Build engine to its limits. Nice soundtrack and level design for its time featuring ancient Japan & current Hong-Kong. This game never reached the success of Duke Nukem and it won't have a sequel if they have a problem with releasing Duke Forever. Blood & Redneck Rampage should also be remade by the way. http://upload.wikimedia.org/wikipedi...r_Coverart.png Of course all these games won't be realeased :( There is a slight chance for Shadow Warrior (the company still 'exists' and they didn't say no) & Blood (there is a problem with copyrights & licenses, but the old authors really want to make it). |
Shuriken guns and random anime titters? I would love another Shadow Warrior. Played that game to death.
Multiplayer was awesome too, it could use a Live/PSN release. Redneck Rampage wait what is this couldwehopeohshitwhat =o |
Lots of obscure stuff. :annoyed:
How about Freedom Fighters? I've been wishing they remade this game as soon as I actually finished it. It wasn't bad, its just that, as with most any other IO Interactive game, Freedom Fighters was deplorably underdeveloped. Even for its time, it was really lacking in the scale that would do it justice. A remake with more of everything would be awesome: bigger levels, more weapons, CUSTOMIZABLE weapons, different TYPES of recruitable people. Not to mention a fucking multiplayer mode for the one platform that most logically needs it: THE PC! The original game had a split-screen, offline multiplayer mode. On the PS2. *Rubs face in sand* Alternatively, a sequel with the above game characteristics would do just fine as well. |
Resident Evil 2 and Resident Evil 3 need a remake similar to the Original Resident Evil and not a shit on rails game.
|
I agree. I never played the 2nd or 3rd installment. And I'm not going to any time soon - because the second I'm done playing they announce the epic re-releases like they just did with God of War and the Metroid Trilogy.
On top of the remakes, we could also need some more "shit" on rails games. Because honestly, having a couple of friends over and a good stash of beer makes that shit beyond awesome. |
Indiana Jones and the Infernal machine (2000)
It was too more interesting for me than even Emperor`s tomb, but bad control scheme made any fight a real pain in the the ass:
you cannot move while shooting; you cannot aim yourself and have to wait while Indiana finally aims at an enemy. And a slow bullet can even miss an enemy if he starts moving AFTER you aimed and shot; HORRIBLE strafing made only moving with turning possible (cause strafing is an ENORMOUSLY slow way) Infernal machine was the best Indy game ever if it would have a control scheme of Emperor`s tomb |
The Freedom Fighters sequel sounds awesome but I doubt it will happen. Again.
With FF in mind, I would like a sequel to Eternal Darkness: Sanity's Requiem. Or at least Clive Barker's Undying 2 or something (fuck Jericho). But alas, too much to ask. |
All times are GMT -5. The time now is 11:24 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.