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Hey nwzinc, that looks awesome! :3 I can't wait to see it finished. Are you going to put some type of background there?
Sword Familiar: Hey thanks. X_X;; http://i58.photobucket.com/albums/g2.../rococ3D_1.jpg Not quite ready for her close up yet. >.>; http://i58.photobucket.com/albums/g2..._reference.jpg http://i58.photobucket.com/albums/g2...co3d_face1.jpg Look! Its all quads! |
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Slow and steady there Magi. I know what a pain Maya can be. The most simple things can take forever, if you wanna do things properly. Looks like you're getting the hang of it though.
Here's something I did earlier today for a friend. http://img.photobucket.com/albums/v1...jatheninja.jpg |
its not Maya, >w< Its actually a 3D software that I am more familiar with called Anim8or. :< I can't do much in Maya At the moment.
http://i58.photobucket.com/albums/g2...nning_test.jpg http://i58.photobucket.com/albums/g2...rph_target.jpg http://i58.photobucket.com/albums/g2.../Untitled1.jpg |
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http://i58.photobucket.com/albums/g2...setup_test.jpg
Testing a 4 lights setup, it took approximately 5 minutes to render this, its a long time for such a small image. Anim8or does not have radiosity like rendering mechanism, so I'll have to "fake it". Parts of it looks somewhat convincing while most part don't, the back wall for example. http://i58.photobucket.com/albums/g2...setup_test.jpg A 5 Light setup, took a bout 6 minutes now. Using a shapes to cover up parts of a local lights within the room. http://i58.photobucket.com/albums/g2...t_corridor.jpg Another 5 lights setup, used a couple of different shapes to "contain" the lights and control their directions. It looks very different without the soft shadows. http://i58.photobucket.com/albums/g2..._2006/duke.jpg http://i58.photobucket.com/albums/g2...tone_giant.jpg http://i58.photobucket.com/albums/g2...tree_giant.jpg |
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http://i58.photobucket.com/albums/g2..._36minutes.jpg
Longest rendering of a single image by far. 36 minutes. O.o |
http://img.photobucket.com/albums/v1...uckwipcopy.jpg
A wip... gotta change the lighting, fix the hands, and a few other things. |
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Wow. Lots of talent in here!
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At any rate, good work! |
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320,000km range lol. I like her mouth :<
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Yeah, its suppose to be somewhat of an over the top weapon.
http://i58.photobucket.com/albums/g2...uby_world0.jpg |
Magi, I love your merging of woman + robot. Interesting!
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Thanks, its an interesting contrast of subjects in my opinion.
Originally intended as a fan art, but I got the uniform wrong. http://i58.photobucket.com/albums/g2...anart_yuki.jpg 90307 http://i58.photobucket.com/albums/g2...let_world0.jpg http://i58.photobucket.com/albums/g2...t_birthday.jpg |
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A digital postcard i made for my uncle:
http://img.photobucket.com/albums/v1...ogPostcard.jpg |
Finished render of my first project in dynamics. No keyframing, except for passive/active rigid bodies. The dropping of the trap after the box falls in the well is kind of a bit delayed, but I can live with it cause I don't want to render this shit again. Ever. My PC wasn't made for this crap. |
Nice. How long did it took to render? Although rendering over days and weeks isn't uncommon, do you really need radiosity and reflections? How much polygon can you cut down etc. :o
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