Exploding Garrmondo Weiner Interactive Swiss Army Penis

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Jessykins Oct 7, 2006 05:40 AM

Picture from Nagrand. I thought it was funny.

http://www.ravenillusion.com/Leaveit...oWSS/Snake.jpg

Six Machine Oct 7, 2006 06:31 AM

Quote:

Originally Posted by dagget
ah-ha I'll handle this one :P

14/0/37

This is superior if the build is for raiding. Being a tank and having a single point, or any points, in rend is a big wtf. If you wanted to you could also move some points around and get Unbridled Wrath or Iron Will, depending on the instance you're raiding most at the moment.

immp Oct 7, 2006 10:13 AM

Quote:

Originally Posted by Jessykins &lt (Post 3)
Picture from Nagrand. I thought it was funny.

Jessykins, your screencapping brilliance astounds me.

Turbo Oct 7, 2006 10:56 AM

Quote:

Originally Posted by Six Machine
This is superior if the build is for raiding. Being a tank and having a single point, or any points, in rend is a big wtf. If you wanted to you could also move some points around and get Unbridled Wrath or Iron Will, depending on the instance you're raiding most at the moment.


I'm only level 20 so I'm still a ways off from raiding. Im just looking for something balanced so that I can solo, and when guild or LFG people need a tank for those low instances im going to be starting, I'd be able to tank decently without needing a respec.

Six Machine Oct 7, 2006 02:50 PM

Quote:

Originally Posted by Turbo
I'm only level 20 so I'm still a ways off from raiding. Im just looking for something balanced so that I can solo, and when guild or LFG people need a tank for those low instances im going to be starting, I'd be able to tank decently without needing a respec.


Nothing pre-60 requires a single point in Protection to tank. Just get a shield and a decent one-hander and you're good to go. For leveling purposes I'd go with a classic arms/fury build.

Turbo Oct 7, 2006 03:03 PM

Quote:

Originally Posted by Six Machine
Nothing pre-60 requires a single point in Protection to tank. Just get a shield and a decent one-hander and you're good to go. For leveling purposes I'd go with a classic arms/fury build.


Classis arms fury build = what? I mean, as I level, which talents should I raise, which should I move to before maxing the others, etc.. :P use that tallent site thingy

dagget Oct 7, 2006 04:05 PM

Quote:

Originally Posted by Turbo
Classis arms fury build = what? I mean, as I level, which talents should I raise, which should I move to before maxing the others, etc.. :P use that tallent site thingy

Just put points in Fury/Arms heh. Some people go for the Mortal Strike build. (It was cool, helped me kill shit in Tyr's Hand easily when I had it.)

That's a pretty cool build, Six, but this one hasn't really failed me yet and I've been specced this way an entire year. I FEAR CHANGE! :tpg:

Jessykins Oct 7, 2006 04:23 PM

Incoming gear picture dump:

http://www.ravenillusion.com/Leaveit...Shadowrend.jpg

http://www.ravenillusion.com/Leaveit...eedlshrike.jpg

http://www.ravenillusion.com/Leaveit...S/Felsteel.jpg

http://www.ravenillusion.com/Leaveit...nedvoidaxe.jpg

http://www.ravenillusion.com/Leaveit...Shadowrend.jpg

http://www.ravenillusion.com/Leaveit...theexarchs.jpg

And my favorite:
http://www.ravenillusion.com/Leaveit.../WoWSS/TSU.jpg

The_Griffin Oct 7, 2006 05:35 PM

lollin' so hard at The Stoppable Force. Prototype, maybe? :tpg:

Also, it's really nice to see thrown weapons with actual STATS on them. Considering Blizzard's recent trend towards encouraging rogues to use them (Deadly Throw, for example), I would be really disappointed if they didn't support it through itemization.

Six Machine Oct 7, 2006 09:14 PM

Quote:

Originally Posted by Turbo
Classis arms fury build = what? I mean, as I level, which talents should I raise, which should I move to before maxing the others, etc.. :P use that tallent site thingy

Basic Arms/Fury build. Max out Cruelty then start dumping your points in Arms, dropping a few in Fury at your leisure. Only use a two-hander as arms/fury unless you're tanking something. If you want to dual wield, go fury. Focus on +str gear without gimping your HP pool or crit %.

Basic Fury build. Fury can be played a number of different ways, so several of these points can be moved all over the place depending on how you like to play the spec. This just takes experience. As for what to spend, I would max out TM before I started dumping into fury. TM makes life a lot easier. If you're going to stick with fury start grabbing +hit gear.

Quote:

That's a pretty cool build, Six, but this one hasn't really failed me yet and I've been specced this way an entire year. I FEAR CHANGE!
Well it's correct for the most part, but you have some utterly wasted talents points, especially if you're supposed to be tanking for a raid.

Turbo Oct 7, 2006 10:09 PM

Thanks :D

What about Stances now. I'm going to go with the Basic Arms/Fury build. Should I always stay in defense stance, or alternate.. whats my plan of attack :P

Six Machine Oct 8, 2006 12:36 AM

Quote:

Originally Posted by Turbo
Thanks :D

What about Stances now. I'm going to go with the Basic Arms/Fury build. Should I always stay in defense stance, or alternate.. whats my plan of attack :P

As an arms/fury warrior you will pretty much only use defensive stance in two scenarios.

1. You're tanking something.
2. You're disarming somebody, then switching back to another stance.


Learning when to use what stance just takes experience playing a warrior. Most of the time you'll either be in Battle or Berserker stance, depending on the situation. For instance, when you know a mob/player has a fear you switch to Berserker Stance beforehand and get ready to pop Berserker Rage. When I'm fighting rogues I stay in battle stance since I have imp overpower + phat lewt and can kill them if they dodge a couple times. If I'm quick/lucky enough I can sometimes switch to berserker stance and hit berserker rage to break or make myself immune to their gouge.

Eventually you'll get the hang of things and master the "Stance Dance." :edgartpg:

Zio Oct 8, 2006 12:40 AM

I think there is already WoW channel.

http://www.worldofwarcraft.com/info/...00000000000000

I like that build better.

Six Machine Oct 8, 2006 01:01 AM

Quote:

Originally Posted by Zio

:lolsign:

dagget Oct 8, 2006 03:01 AM

Quote:

Originally Posted by Six Machine


Well it's correct for the most part, but you have some utterly wasted talents points, especially if you're supposed to be tanking for a raid.


I get the job done, that's all that matters :p


Tanked Mag on Friday. My second attempt. (Healers aren't on the ball as much as they could have been the first) After 2 wipes (One due to healing, another due to the timer being off and CT_Raid didn't call out the fear warning) :mad: we tried a 3rd time. Flawless execution. Haven't seen might lately. On either run, actually. :\

The_Griffin Oct 8, 2006 04:53 AM

Quote:

Originally Posted by Six Machine
Quote:

Originally Posted by Zio
Originally Posted by Zio
http://www.worldofwarcraft.com/info/classes/warrior/talents.html?0230502135251000100505010400501000000 000000000000000[/url]

I like that build better.

:lolsign:

:lolsign:

Any build without either Shield Slam, MS, or Bloodthirst automatically fails. =\

Zio Oct 8, 2006 10:11 AM

Quote:

Originally Posted by The_Griffin
:lolsign:

Any build without either Shield Slam, MS, or Bloodthirst automatically fails. =\


No, because that is what my undead warrior is and it works for me. To each thier own, that's like saying mace spec rogues are stupid/fail hell actually lets put it this way. That is like saying ANY rogue spec other then dagger/ambush speced fails.



EDIT: Actually nevermind, I misthought my guy is actually MS, I used to have bloodthrist/all fury but I think bloodthirst sucks.

Maiden Oct 8, 2006 04:15 PM

Vek'Nilash:

Hypo, Night elf female Rogue 60

Shadowmoon:

Hypokrat, undead female rogue 60

Stormscale:

Hypoline, Human mage 45

Silvermoon:

Atalsia, Gnome male rogue 60

The_Griffin Oct 8, 2006 05:51 PM

Quote:

Originally Posted by Zio
No, because that is what my undead warrior is and it works for me. To each thier own, that's like saying mace spec rogues are stupid/fail hell actually lets put it this way. That is like saying ANY rogue spec other then dagger/ambush speced fails.

The warrior class is one that lacks any on-demand instant attacks outside of their 31-point talents. Overpower, Revenge, Sunder Armor and Whirlwind are the only ones they have. Overpower requires a dodge to use, Revenge does crap for damage and is mainly a threat generator, Sunder Armor does no damage (although I have heard stories about prot-PVP builds that get a few sunders up and cackle as their one-hander starts hitting as hard as a two-hander) and Whirlwind is an AOE auto-attack on a cooldown.

MS provides excellent damage on top of one of the best debuffs in the game, Bloodthirst is excellent with a lot of AP (and there's nothing like fighting a combat rogue who disarms you and popping a 1.4K Bloodthirst on him :tpg: ), and Shield Slam is invaluable as a tanking tool, especially with the new changes.

In PVP, Bloodthirst/MS are as valuable as Tactical Mastery because a Warrior is one of the most easily CC'd classes in the game, meaning that they have an incredibly small window of opportunity to actually attack. Also, 2H weapons are usually the best for PVP (although if you're insanely geared DW is excellent, too), and their slow swing timer is counter-productive to using "on next melee" attacks like Heroic Strike. In essence, the 31-pointers provide burst damage on demand, which is above all else king in PVP.

longshot Oct 8, 2006 06:51 PM

Quote:

Originally Posted by Elidibs
I've just realized something...this thread gives me more of a place to post in than sewers. :D
I'd also like someone to evaluate my lock's talent build. ...lock's the only one I've tolerated long enough. Ended up deleting others. D:

This is where I plan on taking it. Evaluate?


It does me well in PvP-- much better than Destruction did, but PvE's a mixed bag.

DM/Ruin is my current build for my 60 warlock.
I used to be SM/Ruin, but a few months ago while doing Firemaw in BWL, and having mages/warlocks pulling agro.
I went to the my current build for the -20% threat reduction
for PVE raiding those are currently the best imo.

Zio Oct 8, 2006 08:42 PM

Quote:

Originally Posted by The_Griffin
The warrior class is one that lacks any on-demand instant attacks outside of their 31-point talents. Overpower, Revenge, Sunder Armor and Whirlwind are the only ones they have. Overpower requires a dodge to use, Revenge does crap for damage and is mainly a threat generator, Sunder Armor does no damage (although I have heard stories about prot-PVP builds that get a few sunders up and cackle as their one-hander starts hitting as hard as a two-hander) and Whirlwind is an AOE auto-attack on a cooldown.

MS provides excellent damage on top of one of the best debuffs in the game, Bloodthirst is excellent with a lot of AP (and there's nothing like fighting a combat rogue who disarms you and popping a 1.4K Bloodthirst on him :tpg: ), and Shield Slam is invaluable as a tanking tool, especially with the new changes.

In PVP, Bloodthirst/MS are as valuable as Tactical Mastery because a Warrior is one of the most easily CC'd classes in the game, meaning that they have an incredibly small window of opportunity to actually attack. Also, 2H weapons are usually the best for PVP (although if you're insanely geared DW is excellent, too), and their slow swing timer is counter-productive to using "on next melee" attacks like Heroic Strike. In essence, the 31-pointers provide burst damage on demand, which is above all else king in PVP.

If you read the edit I said nevermind I hadn't played my undead warrior in a long time and the only reason I did go MS even though I want to go fury was cause MS = own healers. That and Will of the Forsaken does help a lot even though I leveled up in the other starting area because I hate undead start points(I tried it with an undead lock, I hate it.).

It's the only undead I use and I still hate it.

How does bloodthirst pop 1.4k when most people for one don't up thier unarmed(Though mine is 300 cause of teh fact you never know when you'll be disarmed for one and second cause I can still crit high/do good/fast amounts of damage.)?

It says it does 45% damage and without your main hander you won't be doing that much damage and every hit only brings back 20 health I thought.

For my warlock, he's a 5/31/16 warlock. Mainly cause that is my PVP build with good PVE ability as well. Cause I always sack my succy and someone rezes her and bam with soul link she is buffing me with a lot of shadow damage.

The_Griffin Oct 8, 2006 11:20 PM

Quote:

Originally Posted by Zio
How does bloodthirst pop 1.4k when most people for one don't up thier unarmed(Though mine is 300 cause of teh fact you never know when you'll be disarmed for one and second cause I can still crit high/do good/fast amounts of damage.)?

Because Bloodthirst is 40% of your Attack Power, and that's it. Weapon damage is not figured into the equation. Granted, in order to get a 1.4k bloodthirst crit, you'd have to have like... 2.8k AP (i.e. raid-buffed), or a battleground buff. =\

Zio Oct 9, 2006 01:26 AM

Oops, no wonder I thought it was crap I thought it was your weapon, not your AP.


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