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I'm only level 20 so I'm still a ways off from raiding. Im just looking for something balanced so that I can solo, and when guild or LFG people need a tank for those low instances im going to be starting, I'd be able to tank decently without needing a respec. |
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Nothing pre-60 requires a single point in Protection to tank. Just get a shield and a decent one-hander and you're good to go. For leveling purposes I'd go with a classic arms/fury build. |
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Classis arms fury build = what? I mean, as I level, which talents should I raise, which should I move to before maxing the others, etc.. :P use that tallent site thingy |
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That's a pretty cool build, Six, but this one hasn't really failed me yet and I've been specced this way an entire year. I FEAR CHANGE! :tpg: |
lollin' so hard at The Stoppable Force. Prototype, maybe? :tpg:
Also, it's really nice to see thrown weapons with actual STATS on them. Considering Blizzard's recent trend towards encouraging rogues to use them (Deadly Throw, for example), I would be really disappointed if they didn't support it through itemization. |
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Basic Fury build. Fury can be played a number of different ways, so several of these points can be moved all over the place depending on how you like to play the spec. This just takes experience. As for what to spend, I would max out TM before I started dumping into fury. TM makes life a lot easier. If you're going to stick with fury start grabbing +hit gear. Quote:
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Thanks :D
What about Stances now. I'm going to go with the Basic Arms/Fury build. Should I always stay in defense stance, or alternate.. whats my plan of attack :P |
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1. You're tanking something. 2. You're disarming somebody, then switching back to another stance. Learning when to use what stance just takes experience playing a warrior. Most of the time you'll either be in Battle or Berserker stance, depending on the situation. For instance, when you know a mob/player has a fear you switch to Berserker Stance beforehand and get ready to pop Berserker Rage. When I'm fighting rogues I stay in battle stance since I have imp overpower + phat lewt and can kill them if they dodge a couple times. If I'm quick/lucky enough I can sometimes switch to berserker stance and hit berserker rage to break or make myself immune to their gouge. Eventually you'll get the hang of things and master the "Stance Dance." :edgartpg: |
I think there is already WoW channel.
http://www.worldofwarcraft.com/info/...00000000000000 I like that build better. |
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I get the job done, that's all that matters :p Tanked Mag on Friday. My second attempt. (Healers aren't on the ball as much as they could have been the first) After 2 wipes (One due to healing, another due to the timer being off and CT_Raid didn't call out the fear warning) :mad: we tried a 3rd time. Flawless execution. Haven't seen might lately. On either run, actually. :\ |
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Any build without either Shield Slam, MS, or Bloodthirst automatically fails. =\ |
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No, because that is what my undead warrior is and it works for me. To each thier own, that's like saying mace spec rogues are stupid/fail hell actually lets put it this way. That is like saying ANY rogue spec other then dagger/ambush speced fails. EDIT: Actually nevermind, I misthought my guy is actually MS, I used to have bloodthrist/all fury but I think bloodthirst sucks. |
Vek'Nilash:
Hypo, Night elf female Rogue 60 Shadowmoon: Hypokrat, undead female rogue 60 Stormscale: Hypoline, Human mage 45 Silvermoon: Atalsia, Gnome male rogue 60 |
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MS provides excellent damage on top of one of the best debuffs in the game, Bloodthirst is excellent with a lot of AP (and there's nothing like fighting a combat rogue who disarms you and popping a 1.4K Bloodthirst on him :tpg: ), and Shield Slam is invaluable as a tanking tool, especially with the new changes. In PVP, Bloodthirst/MS are as valuable as Tactical Mastery because a Warrior is one of the most easily CC'd classes in the game, meaning that they have an incredibly small window of opportunity to actually attack. Also, 2H weapons are usually the best for PVP (although if you're insanely geared DW is excellent, too), and their slow swing timer is counter-productive to using "on next melee" attacks like Heroic Strike. In essence, the 31-pointers provide burst damage on demand, which is above all else king in PVP. |
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I used to be SM/Ruin, but a few months ago while doing Firemaw in BWL, and having mages/warlocks pulling agro. I went to the my current build for the -20% threat reduction for PVE raiding those are currently the best imo. |
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It's the only undead I use and I still hate it. How does bloodthirst pop 1.4k when most people for one don't up thier unarmed(Though mine is 300 cause of teh fact you never know when you'll be disarmed for one and second cause I can still crit high/do good/fast amounts of damage.)? It says it does 45% damage and without your main hander you won't be doing that much damage and every hit only brings back 20 health I thought. For my warlock, he's a 5/31/16 warlock. Mainly cause that is my PVP build with good PVE ability as well. Cause I always sack my succy and someone rezes her and bam with soul link she is buffing me with a lot of shadow damage. |
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Oops, no wonder I thought it was crap I thought it was your weapon, not your AP.
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