| FatsDomino |
Oct 11, 2007 02:17 PM |
Quote:
Originally Posted by kuttlas
(Post 514212)
I'd like to see Mega Man in Brawl but knowing Capcom they'd want to have the Starforce version for promotional purposes. I'd be surprised if Pac-Man wasn't in the game for Namco.
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I really hope they use a cleaned up version of the original Blue Bomber. He's the most iconic out of the bunch. Pac-Man I'm kind of wary about considering his 3D games aren't all that great and Namco only really had a hit that they themselves made with the original Pac-Man and nothing else. The yellow dot eating machine just hasn't grown up into our generation as well as Mario, Sonic (uh....), and Snake have or at least have more than one winning game from its original creators. Now if they took some creative license and made him lunge forward in 2d form to bit people kind of like how they gave Fox that blue speeding form and a bunch of varied moves to go along with his boxing gloves he might be interesting.
Quote:
Originally Posted by kuttlas
(Post 514212)
As for Squenix representation, I don't see what's wrong with generic mascots seeing as how that's what the Pokemon are. I think a moogle would be a good choice. Give him moves based on the Mog dances from FFVI, maybe his B-down could have him slam the save book from FFIX? From a promotional standpoint they might go for Batman from Final Fantasy IV (with a DS remake on the horizon) or someone from FFTA2.
According to the melee character survey a Chocobo was the most requested third-party character (more than Sonic).
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Hmmm... well I guess you could go the generic route. I'd do a duo ala Banjo Kazooie with a Moogle riding a Chocobo. The Chocobo Dungeon character design would probably work best. I think that at least would open up some nice possibilities with what to do with the attacks and specials.
Quote:
Originally Posted by Grail
(Post 514357)
Am I the only person on these forums that wants to see some love from Super Mario RPG?
FU Paper Mario
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I dunno, maybe, but only if you're unable to read this thread.
Quote:
Originally Posted by RacinReaver
(Post 514393)
Frankly, I'd like to see it stay just Nintendo characters, so the fewer third party the better for me. The last thing I want is Nintendo-based Mugen (next version of Smash Brothers will have a Mii editor where you can buy skills for him and upgrade his stats as you progress through the game).
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5 or 10 3rd party characters wouldn't equate to Mugen. Comparing Mugen to Smash Bros. alone is pretty fucking insulting anyway. These are for the most part well balanced, unique characters.
Also, I wouldn't be surprised if they added Miis to this game. If they did it right like having them use sports equipment and other fun stuff they've done with their casual Wii games they could be neat. What would be so terrible about that?
Psh, I like how people still keep forgetting that there is at the very least a requirement that the character had to appear on a Nintendo system.
And really even in the off chance that post-SNES Final Fantasy characters were on that Kingdom Hearts GBA games those cameo appearances or what not would barely fulfill that requirement.
Great news there, Metal Sphere, although we do know about a few of those things like crumbling Fire Emblem stage. =)
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