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-   -   Sonic dying a slow and painful death... (http://www.gamingforce.org/forums/showthread.php?t=5234)

YeOldeButchere May 9, 2006 03:22 PM

Yeah, he looks somewhat like his grandfather in Sonic Adventure 2. I guess the Good Doctor is getting old.

Sin Ansem May 9, 2006 05:21 PM

Quote:

Originally Posted by Kaleb.G
The new Wii Sonic game looks better than the PS3/360 crap. Why lie.

Because it's essentially Sonic Heroes in a Sonic-only packaging.

Not very encouraging to me.:edgartpg:

Kaleb.G May 9, 2006 07:58 PM

Sonic: Wild Fire

Info: http://www.cubed3.com/news/5084

Video: http://media.revolution.ign.com/medi...77/vids_1.html

There might be more assets somewhere, but I can't find them.

vuigun May 9, 2006 08:23 PM

To be honest, neither of the games are interesting me all that much.

I don't really get much exicitement of of the enhanced Sonic Adventure/Shadow the Hedgehog crossover that I'm seeing with Sonic Next-Gen.

And Sonic Wii doesn't seem all that interesting either. =/

Maybe I should change my username to sonic liker.

Sin Ansem May 10, 2006 12:38 AM

So IGN's not ignoring it, huh.

Can I start laughing now?

Infernal Monkey May 10, 2006 12:53 AM

Quote:

Originally Posted by Sin Ansem
Because it's essentially Sonic Heroes in a Sonic-only packaging.

Not very encouraging to me.:edgartpg:

It needs more Jeeps, guns, characters with a secret past and bullshit. :rock:

chato May 10, 2006 07:30 AM

Quote:

Originally Posted by Kaleb.G
Sonic: Wild Fire

Info: http://www.cubed3.com/news/5084

Video: http://media.revolution.ign.com/medi...77/vids_1.html

There might be more assets somewhere, but I can't find them.


Looks fine to me. Its always Nintendo that has the edge to keep every game "fun" and not have much story line. So I guess the serious story would be entrusted to Sony and Microsoft =/..


Tell you one thing, S:WF looks a lil more colorful then the other one.

Monkey King May 10, 2006 08:52 AM

Too much Sonic Advance 2. Despite the selling points of the series, the games were at their best when they were a mix of full-tilt running and standard platforming. From the sound of things, Wild Fire is going to be more like a driving game with Sonic instead of a car. I still think Sonic could be properly transitioned into 3D, but this isn't the way to do it.

vuigun May 10, 2006 10:39 AM

Here's a hands on preview of Sonic the Hedgehog Next-Gen from a demo played at E3.

Quote:

What's the game about: The return of speed to the Sonic series. Speed, speed and more speed, and some telekinesis too. Oh, Eggman is back to steal some gems. A princess has one. He wants it. Enter Sonic and friends to save the day.

What's new for E3: Whether he's got two feet on the ground or is grinding his way to coin-collecting glory on rails, the first next-gen Sonic (eponymously titled to celebrate his 15th anniversary) heralds a return to the speed that distinguished Sonic from Mario way back in the 16-bit era. Playable Sonic and playable Super Sonic (with telekinetic powers) gave us a good taste of what's to come.

What we like: Well, it sure is fast -- almost too fast. Speed is one thing, but when it comes at the expense of actual, sensible playability, we have to wonder who on Sonic Team is drinking all the red bull. For such a mass-market product, Sonic the Hedgehog takes some serious twitch reflexes to keep you from zooming off into space (at which point you fall to your "death" and lose a life). It's hardcore in some ways, which is cool, but like the ensemble casts of Sonic's recent adventures, he too shares the spotlight here.

What we dislike: We hate when he has to share the spotlight. Memories of the recent Shadow the Hedgehog haunted us when we saw Shadow driving a jeep around blowing things up with rockets. If we wanted this we'd be playing Grand Theft Auto rip-offs instead. The new playable character's telekinetic powers also sap the "speed" element Sega's so keen to point out, by forcing the player to deal with bad guys by mentally lifting up crates and slamming them into the enemies. We couldn't really seem to do anything particularly effective when we tried to get feng shui on the bad guys, so we just gave up and switched back to Sonic. Sonic's levels sure do look beautiful, but it's more of the same "robots waiting to get hit with the Sonic spinball," while various smash-able crates and walls "block" the path. It's pretty, and it's fast, but ultimately it felt kind of shallow. And the guy who was playing the demo before we got our hands on the controller jumped into the abyss probably 15 times simply because he couldn't keep up with the blindingly fast camera changes. Whoops!
http://e3.1up.com/do/previewPage?cId=3150561

So...after reading it. It's basically the same thing but prettier. As expected. Oh Naka...you shouldn't have left.

The new guys levels aren't that fun and Shadow's stages are like the cruddy Shadow the Hedgehog misadventures.

I guess they really haven't learned. Sometimes, I wish that Sonic's franchise was completely put in Nintendo's hands.

Sin Ansem May 10, 2006 11:16 AM

Quote:

Originally Posted by Monkey King
Too much Sonic Advance 2. Despite the selling points of the series, the games were at their best when they were a mix of full-tilt running and standard platforming. From the sound of things, Wild Fire is going to be more like a driving game with Sonic instead of a car. I still think Sonic could be properly transitioned into 3D, but this isn't the way to do it.

My sentiments exactly. Why the hell are they packaging this as a Sonic action game.

HE MIGHT AS WELL DRIVE KTHNX.

evilboris May 10, 2006 01:51 PM

Quote:

Originally Posted by YeOldeButchere
I thought you were joking, but I just saw the video and that seems like an accurate description to me.

It was halfway between joke, accurate description, and hope that it is actually like that (that would mean it's at least a BIT decent). Plus I'm in a Halo fanboy mood right now, to the point that I almost thought about cancelling tickets to a Zappa plays Zappa gig so I can save more to buy an Xbox and play Halo 2.

also:

http://www.sonic-cult.org/newsx/fullnews.php?id=84

Quote:

<.Sazpaimon> Its official - Straight off the E3 floor and from Sazpaimon's loud mouth.
<.Sazpaimon> Sonic next gen for Xbox 360.
<.Sazpaimon> The character's name has been identified as SILVER.
<.Sazpaimon> While the gameplay is pretty decent, Silver's levels are not. He does not, I repeat, NOT play anything like Sonic.
<.Sazpaimon> For one, he moves rather slow and cannot do standard sonic attacks. Secondly he uses psychic powers to make items float and attack enemies, but you have to be still for this.
<.Sazpaimon> He also levatates when 'jumping'
<.Sazpaimon> More E3 shit as it happens
Well I guess Light was a "too generic" name so they had to use something more "original".

chato May 10, 2006 03:09 PM

haha. Silver ? must be inspiration or something.. Silver Surfer anyone? -.-..

Sin Ansem May 10, 2006 04:37 PM

Sonic Wildfire hands-on:

http://revolution.ign.com/articles/707/707191p1.html

"3-D Sonic done right!" According to IGN.

I weep because it's on rails.

chato May 10, 2006 04:41 PM

Quote:

Originally Posted by ign
Sonic Wild Fire has resurrected the franchise, and we can only hope the full version will be as fun as it was today on the showroom floor. Nicely done, Sega.

Nice thing to know >=]. I expect it to be interesting then. they should bring back the power up and the shield,lightning,bubble,fire and what not.

vuigun Jun 23, 2006 02:33 PM

2 New Things: New Sonic-Next Gen screens and new Sonic GBA game announced.
 
http://www.worthplaying.com/article....thread&order=0

Quote:

Fans will be treated throughout the year to special 15th anniversary events, culminating with the release of three original Sonic adventures shipping later this year, as well as the original Sonic The Hedgehog Genesis for the Game Boy Advance. Sonic will make his first appearance on next-gen consoles with the dynamic new adventure Sonic The Hedgehog for the PS3 and Xbox 360 this fall. Sonic The Hedgehog melds top-tier production values with next-gen art, physics, and game design to create the fastest and most intense Sonic experience yet. Featuring brand new interactive 3D environments, Sonic gameplay is taken to a whole new level with a large cast of new and returning characters, and a blistering sense of speed. Sonic will also debut this fall on the PSP) with Sonic Rivals, a one-on-one racing platformer that also features Knuckles amongst other rivals combining classic 2D gameplay with 3D worlds. Available in 2007, a new Sonic adventure is also in development for the Wii console, combining Sonic's high velocity with the unique Wii controller and a colorful retelling of the classic tale Arabian Nights.

"Sonic's 15th birthday is a landmark occasion bringing SEGA and Sonic fans together to celebrate the hedgehog's trademark speed, heroism, and attitude," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "The breathtaking speed and gameplay innovation that Sonic introduced in 1991 will reach new heights in Sonic The Hedgehog, Sonic Rivals, and Sonic's new adventure for the Wii. These titles continue a super-Sonic legacy of ground-breaking gameplay and story elements that only next-gen consoles can deliver."

In addition to his video game fame, the "blue dude with the 'tude" has starred in two animated TV series, numerous comic book adventures, and an animated movie -- he's even had his own theme park and was the first and only video game character ever featured in the Macy's Thanksgiving Day parade. But it's his video games that matter most to his legions of fans. Sonic has starred in more than 30 video game adventures, a distinction that earned him his star on the 'Walk of Game' landmark honoring pioneering gaming icons.

With the four upcoming new games, Sonic The Hedgehog is ready to blaze his way to the top of the video game world with the same speed, optimism, and brashness that set the gaming world on fire in 1991.

Also, New Sonic the Hedgehog Next Gen Screens:

http://www.ps3focus.nl/sitee/nieuws/...943&cat=catps3

Don't worry, it's nothing too fun.

solid_snake Jun 26, 2006 01:59 PM

c'mon guys, sonic's been on vacation for some time and now he is going to light speed dash to the top once again on the next gen consoles!!!!!

vuigun Jun 26, 2006 02:17 PM

Better hit the Light Dash at the exact moment or you'll go bouncing into the abyss. (Thank you for adding both the Bouncing and Light Dash attacks to Sonic Next-Gen Sonic Team. Which means there's more "acciendental" deaths to the mix).

Sonic the Hedgehog Next-Gen is simply Shadow the Hedgehog Adventure. Huzzah?

solid_snake Jul 1, 2006 01:19 AM

there are going to be last minute modifications, youll see.

SuperSonic Jul 1, 2006 03:09 PM

Maybe I'm just too hopeful about the next-gen Sonic game for the PS3/360 and for the Wii, but that's all I can do. All I've seen are screens and videos. I can't give a verdict on anything until I actually PLAY the game. If it fails, I'll probably just be like the rest of you except I'll remember the good Sonic games like Adventure & Adventure 2 and even Heroes, not just the Genesis ones.

Sin Ansem Jul 2, 2006 08:34 PM

...still not impressed. But at least it doesn't look [to play] bad.

And you clowns in the back STFU about "ITZ TEH NEWFANGLED MOVES".


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