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-   -   [Multiplatform] Mega Man 9 - Gnarly McNuggets (http://www.gamingforce.org/forums/showthread.php?t=33248)

Misogynyst Gynecologist Sep 17, 2008 05:26 AM

The artwork is what makes it. They got it JUST RIGHT.

Crash "Long-Winded Wrong Answer" Landon Sep 17, 2008 05:43 AM

This is true, LeHah, but you must admit that the "$9.99" price sticker is what completely drives the packaging home.

So subtle yet so wonderful.

OmagnusPrime Sep 18, 2008 07:40 AM

Quote:

Originally Posted by Infernal Monkey (Post 645951)

Truth. I love it when companies put real thought and detail into stuff like this, it's just a shame the average Joe won't be able to pick this up as I imagine many MegaMan fans would love a copy.

Crash "Long-Winded Wrong Answer" Landon Sep 18, 2008 08:16 AM

Not that it's exactly cost-effective for Capcom to do so, but if the game's programming was compliant with the old NES's system constraints, I - and many others, I presume - would happily pay good money for a bona fide Mega Man 9 cartridge. Even if it were a limited run, I wouldn't think twice about doing everything within my power to own a hard copy. The game is already a labor of love, so I think it'd be the ultimate in fan service to make the game a tangible item.

A hardcore NES collector can dream, right?

Matt Sep 19, 2008 04:49 PM

September 22nd in North America!

Jurassic Park Chocolate Raptor Sep 19, 2008 04:53 PM

Quote:

Originally Posted by Pew pew pew (Post 643731)
I'd honestly be surprised if we got a solid date more than a week or two before it released.

I also wouldn't be surprised if it ended up in October, so.

http://colonelskills.belkanairforce....y/calledit.gif

Strange with the staggered release, though. I would have assumed it would have gotten out on the services in the same week, only all on their respective update days.

Waiting a week while all you folks blow a load in this thread is gonna suck the major dick though.

Infernal Monkey Sep 19, 2008 10:55 PM

If it makes you feel any better, I'll probably be stuck waiting months for the PAL release. :cmb:

WHAT ARE ALL THESE DRIED SPOTS ON THE WALL.

Jurassic Park Chocolate Raptor Sep 19, 2008 11:00 PM

Correct me if I'm mistaken, but XBLA titles have never had a situation yet where they're released in only one region at a time, right? I know it's occured on the Wii and PS3, but if I recall correctly, it's not yet happened on Live.

Maaaaaaaaaaaaaaaaaybe that means you'll get it at the same time on that service? If so, perhaps the other two won't be too long behind that?

I can bullshit, make stuff up, hope for you, right?

nuttyturnip Sep 19, 2008 11:13 PM

IGN gave it a 3.0 in graphics. I refuse to buy it now, because I might be irreparably harmed.

Infernal Monkey Sep 19, 2008 11:14 PM

I'll hope so hard something might burst!

Kairi Li Sep 20, 2008 02:12 AM

Regarding the press kit, alot of the cartridges came from a game store in North Hollywood LA called Game Dude. My fiance and his co workers sold at least 800 super cheap NES cartridges to the press kit people, whom he believes were part of the I am 8bit gallery that had the Mega Man 9 artwork. So while I haven't played the Mega Man games, I thought that this was kinda cool that somehow his store played a part of making this neat, retro press kit.

DarthSavior Sep 22, 2008 12:07 PM

Protoman playable via DLC

Quote:

For the most part he plays the same as Megs, though he’s able to slide and charge his blasts. Mega Man could perform those attacks in every game after Mega Man 2, but doesn’t in Mega Man 9. Make sense?
DLC comes the week of Oct. 6 for $1.99/200 Wii Points/160 XBLA Points

The Plane Is A Tiger Sep 22, 2008 12:55 PM

I'm really debating on whether or not I want to get this for Wii now or wait for the 360 version next week. Honestly I'd rather have the Wii's D-pad since the 360's sucks, and I wasn't thrilled by the achievement list anyway. Since the DLC is on all systems, that's not really an issue either. I'd probably have to delete another channel or two to have enough memory on my Wii, though.

nuttyturnip Sep 22, 2008 01:15 PM

Quote:

Originally Posted by DarthSavior (Post 647095)
Protoman playable via DLC

DLC comes the week of Oct. 6 for $1.99/200 Wii Points/200 XBLA Points

You should correct your pricing, since the article you linked states the DLC is 160 MS points (in other words, $2 across the board).

Tritoch has a point, the achievement list wasn't all that great, and I'd get to play the game a week and a half early if I bought it on Wii. Then again, how many blocks would the game + DLC take up on my Wii? And I for one prefer the 360 controller.

EDIT: 66 blocks for the game, 2 blocks for a save. Not bad at all. Surely the DLC won't be huge. Once character, and some sort of new level so far, I think.

FatsDomino Sep 22, 2008 02:46 PM

megaman9hunkahunkahunkwad**Hidden Content**

hurr hurr why does this game have downloadable content? It should be in the game.

chato Sep 22, 2008 02:57 PM

Aww fuck...Oh well. it did feel good actually buyin it.. Got any others, amigo ? =] What do you recommend from wii ware?

edit: btw. I heard something about protoman being in this game but uhh.. as downloadable content =/

FatsDomino Sep 22, 2008 03:04 PM

Ask Mr. Owl.

Living Legend Sep 22, 2008 03:05 PM

I just started playing this game and i'm having good fun with it. I'm trying to get to the woman boss, but i'm finding her level to be a pain in the ass.

I've already beating the universe boss or whatever his name was (bottom left) and that was really simple, his level had a great to go through and very different than any other old megaman I played.

Of all the megaman games, it reminds me of Megaman 4 the most (which was my favorite) you just can't charge or slide. Oh well. This is going to take me all day to complete compared to the older megamans which take me about an hour.

FatsDomino Sep 22, 2008 03:26 PM

Quote:

Originally Posted by Living Legend (Post 647134)
I'm trying to get to the woman boss, but i'm finding her level to be a pain in the ass.

http://www.thegond.com/rp/ohidersplashbroad.png

OH MY LEVEL

Living Legend Sep 22, 2008 03:48 PM

Dude....Yeah, this is becoming one of the hardest megamans I've ever played. I can't even get to the bosses, and when I sometimes actually get there, they completely kick my ass.

One hour into it..one boss killed, i've only got to one other boss.

SHIT!

FatsDomino Sep 22, 2008 04:03 PM

Quote:

Originally Posted by Living Legend (Post 647142)
Dude.... this is megamans ass.

http://www.thegond.com/rp/tridentlad...opmegadork.png

Quote:

Originally Posted by Living Legend (Post 647142)
SHIT!

http://www.thegond.com/rp/megaaamanstopit.gif

Krelian Sep 22, 2008 04:08 PM

http://xs131.xs.to/xs131/08391/1221608363699546.png

map car man words telling me to do things Sep 22, 2008 04:13 PM

http://i199.photobucket.com/albums/a...1383913135.png

DarthSavior Sep 22, 2008 04:58 PM

More Mega Man 9 DLC on the way

* Endless Attack, October 6, 300 Wii Points: "Test your skills on a stage without end. Try to break the record for getting the farthest. Results will be displayed in the Rankings. Not compatible with Challenges."

* Proto Man Mode, October 6, 200 Wii points: "Play the game as Proto Man. You can use the shield while jumping. Some of Proto Man's abilities may differ from Mega Man's. There is no story for Proto Man. Not compatible with Rankings or Challenges."

* Hero Mode, October 20, 100 Wii Points: "Play the game with a more difficult level of enemy distribution. Not compatible with Rankings or Challenges."

* Superhero Mode, October 20, 100 Wii Points: "Play the game with a super difficult level of enemy distribution. Not compatible with Rankings or Challenges."

* Special Stage, October 20, 100 Wii Points: "Gives you another Time Attack Stage to try, including a new Boss at the end! Results will be displayed in the Rankings. Not compatible with Challenges."

The Plane Is A Tiger Sep 22, 2008 05:21 PM

Well, I cracked and bought it on Wii. Since it's got this list of Challenges I won't really miss the achievements, and it's quite a bit of fun. I've tried Galaxy, Plug, and Splash so far and managed to beat Splash Woman since she had such an easy pattern. Her level's a funky mix of Dive Man and Wave Man for the most part, but those water platforms at the end were a bit difficult.

I'm fine with the Special Stage and Proto Man DLC, but difficulty settings and Endless Attack really should've been in the game to begin with. I might pick up Endless Attack eventually, but I happen to already have 300 extra points for Proto Man and Special.


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