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Is it bad that even though I hardly got anywhere in the first game, I still want the sequel? I mean, it could be a couple of years before I get around to this one... but I want to have that option. I'm doing that with more and more games lately, and the pile is getting huge. Even worse, some older games that I never got to are getting added as well as new ones.
Still... Etrian Odyssey 2 is equal to awesome. Just automatically, without me needing to play it. |
En Garde is best left @ Lv 1
20% activation chance. Maxing it out only increases it to 29% Provoke has 100% "gonna fuk u up" chance when maxed out. The key to remember is that enemy targets are determined the instant you select the last action for your party so it will only activate on Turn 2. |
20 => 29%? Jesus fuck. I'm scrapping this protector NOW >=[
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Atlus works in mysterious ways.
Take a look at their HP Up and TP Up tables: Code:
Skill Lv 1 2 3 4 5 6 7 8 9 10 |
roflpotamus, Atlus :(
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Wow, I'd be pissed if my Protector really ever used TP (and I still chose to go with HP Up).
As far as En Garde goes, an almost 1 in 3 chance is... decent. Although 1 in 5 is still pretty acceptable, too. Where are you getting these stats, Lace? I wouldn't mind seeing the odds for an Aegis activation. |
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Aegis is the exact same figures as En Garde, surprisingly o_o It also only works once per battle, which is... weird. Might have been changed in the US version, but the flag for it in JP was just once per battle. |
Argh, you guys are lucky to be playing it. I went to a different EB on Tuesday and guess what? They were sold out. I wasn't expecting for the game to be sold out. I figured it was such a niche title that nobody wanted it...guess I was wrong. Hopefully the other stores will get it before the weekend. There was nothing today *le sigh*
On the bright side, I did get the Spore CC. Apparently only Wal-Mart of all places had it. |
From what I can tell, the game is "niche" enough that stores just aren't ordering many copies so it probably wouldn't take much for it to be sold out.
Not that I would really know, seeing as I didn't go to a store for this. |
I happened to walk into the store and pick one up (I was really only there to preorder it and was pleasantly surprised), but I could see they didn't have very many copies. I got lucky.
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We still recommend HP Up 10 for no real reason. Having more HP never hurts, even if it's less than 50% more...
Just because of the changes to the battle system now, it's rare (unless it's a boss FOE using some hacked skill) to suffer the instant-kill damages from before (actually, instant kills are pretty much gone, with few exceptions). Also if you do decide to grab a Protector, you want your Anti-blah skills to be Lv 10. They have penalty checks now. Lv 7 (Immunity) has -30% per success, so the second person only has a 70% chance to get guarded by the element, and the third person is just fucked. If they managed to guard then the fourth and fifth are doomed =D Lv 10 has 0% penalty, so the whole gang has 100% to block element. |
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Also, though this is a niche title, more and more people are starting to hear about it. |
Pretty much all of the Protector skills have them, as well.
Some are worse than others, but more convenient for trying to protect two critical members. |
Instead of getting all the Anti stuff to lev 10, wouldn't it be best to get Tec and Shields to 10 and learn Anti-all? The Tec to 10 seems like a wasted movement, but it's seems more convenient. Or is the chance of stopping the spells quite low?
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Is there any sort of bonus or save-game thing with the first game? Not that I expect it, but it would be kind of neat to have some extra stuff for a completed save game from the first one. |
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Extremely limited prints aren't foreign to Atlus by any stretch, this game is just exceptionally so. |
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I found a bunch of Terence's statistic threads at GameFAQs, mulling over a lot of them now. A lot of bugs in the JP version-- to the point where like half of the Survivalist's skills were worthless. |
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EDIT: Noticed a typo that I am too lazy to go correct. Immunity from Elements is @ Lv 8 w/ -20% Not as bad but still kind of rough for person 4 and 5. |
YIPPEE!! I went to EB today (the one that said they were getting it yesterday) and they had it in! YAYYY!!! They only had two copies left apparently. Lucky me!! Apparently the employees there know about Atlus' limited runs, and one of them said the game's good, haha. I didn't play it yet as I didn't have a code handy.
I'm thinking of going Landsknecht, Survivialist, Medic, Protector. Yeah, I'm going traditional here, but when I get more experience (with the game), I'll start trying out other classes. Gonna be switching back and forth between this game and Brave Story :3 |
You've only listed four people. You can have one more person in your party, so put some thought into it (I'd consider Alchemist or Hexer).
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Oops! In that case, I went Hexer. Mesmers in Guild Wars are awesome and Hexers are basically Mesmers.
I named my team after characters that I created. Guild name is Schatten (shadow in German if I recall). |
Hm. Do double-strike and counter for the warrior (landschnekt or wutevah) have low proc rates at level 10, or are they worth maxing out?
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They're okay, their %s aren't super high, but they aren't super low considering what they do.
If anything, I'd probably take Counter... |
Am I retarded if I died in the first dungeon? :(
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Mo0 --
No way, man. The game is hard from the get-go; don't take it personally :( The game WILL kick you in the nuts repeatedly. |
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