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-   -   Traumatizing Videogame experience? (http://www.gamingforce.org/forums/showthread.php?t=2049)

maneve Apr 1, 2006 04:45 AM

When I was probably about eight or nine I got the first Parasite Eve. My mother always told me I couldn't play games that were rated "M", but of course I didn't listen and played anyway. I was trying to secretly play the game when I came to a cutscene that I believe involves a bunch of people pretty much spontaneously combusting and running around on fire. It's been awhile, but it was something along those lines. Well, I got scared shitless and ended up telling my mom about how scary it was and she took the game away from me.

Of course, a few weeks later I got over it, found where my mom had hidden the game, and played it through.

vuigun Apr 1, 2006 07:49 PM

EVERY ZELDA GAME!

When I played the Zelda gameboy game, I was just scared of the whole thing. Witches and zombies and ghosts coming out of nowhere. Going into tombs, etc.

Playing, A Link to the Past, was horrible too. It was everything I was afraid of in color.

I'm still pretty much scared of Zelda games today, the Graveyard level in Minish cap was a level to fear.

The only thing that was scarier was Tomba. The pigs were so creppy and the whole setting was erie to me. Thank you Tomba for making me fead little Piggies.

Varium Apr 1, 2006 08:13 PM

When I was about 9-10, I was playing ocarina of time for the first time. Everything was going fine up until I got the master sword. As soon as I left the temple of time I remember freaking out at what happened to Hyrule Castle Town and all the locations like the ring of fire around death mountain, the darkness when you approach Hyrule Castle town from hyrule field, the headless soldier, so on so forth. I couldn't play that game after dark for quite a while. Even now it still feels unnerving to play.

vuigun Apr 1, 2006 08:37 PM

And that's the reason I never played a 3D zelda game. I'm simply too scared to pick up Twilight Princess.

How Unfortunate Apr 1, 2006 11:53 PM

My friend had an irrational fear of octabrains and the green slimes that grab your face in Duke Nukem. No problems with anything else, but just one octabrain's scream and then I just had to be the one to play through.

In retrospect, I was far too easy on him about this.

Quote:

Originally Posted by Spyer
Doom and F.E.A.R.

I first time I played Doom, I was about.... oh say 10 years old. Anyway, the first time I saw the Pinky Demon up close, I literally shit my pants. I had to hid underneath the desk for a little bit while my cousins gave me a good laugh.

AND THE GAME STILL SOMETIMES SCARES ME. Its just that one stupid monster that pisses me off. WTF!

Come on man, nothing's easier to kill than a demon! Not only can you kill them from afar, but you can even just step against them and then step away quickly. They'll bite, miss, and be so busy with the biting animation they can hardly advance on you. You can punch them to death without taking a hit if you just jump in and out. Even if you get suddenly surrounded by them, as long as you have the tiniest bit of room to move you can just jiggle in and out of their bite-space. Easy. If you can't beat the simplest villains in the game, well, that's unfortunate.

Summonmaster Apr 2, 2006 12:19 AM

I remember picking up an issue of Tips and Tricks a long time ago which had a walkthrough for Clock Tower in it. Just pictures and the concept freaked me out, and I really wanted to skip those pages every time that I picked the magazine up, because a psycho with giant scissors is pretty insane.

I watched my friend play Wolfenstein when I was young, and I dislikeds how the pixelly enemies just popped out of nowhere. Off topic: We also played Doom 2 with a Simpsons Patch (enemies are Simpsons characters), and he told me that if we played without the patch I would be terrified.

Elixir Apr 2, 2006 10:05 PM

I played Bubsy 3D once. Shit, that was frightening.

Also everything in Project Zero scares me the fuck out. The house is literally alive, yet people keep going in, ropes keep appearing from the roof, and ghosts walk around. I'm never going to complete that game because I'm a total wuss.

Spatula Apr 2, 2006 10:24 PM

Quote:

Originally Posted by maneve
I came to a cutscene that I believe involves a bunch of people pretty much spontaneously combusting and running around on fire.

I believe this is the opening cutscene.

Spoiler:
And yes, it did scare the shit out of me too. Followed by watching an episode of X-files which had something to do with spontaneous human combustion. I was not very :tpg:

Spatula Apr 2, 2006 10:35 PM

Quote:

Originally Posted by Qchan talking something about the Sanctuary song

Yeah, that's the song alright. However Spatula, it naturally won't have the same effect unless you see the temple and know the storyline at the point and the circumstances that made you investigate the place in the first place. All those poor people ;_;

This totally reminds me of the "DOLL HOUSE" theme from Ghost in the Shell 2: Innocence.

Have a listen. Tell me if you want me to put it on yousendit for bandwidth sakes.

Darkcomet72 Apr 3, 2006 12:32 AM

How could I forget about Super Mario Bros 2 (Doki Doki Panic)

The final stage... just before the final boss, you go through the bird face at the end of each stage... I picked up the Orb... and all of a sudden the bird thing LUNGES at me. I shat myself. Literally. I then proceeded to turn off the game, and I never beat it until years later.

Aequitas Apr 3, 2006 04:04 AM

Legend of Gaia on the SNES..went through that insanely long dungeon to get hte key at the end of it...played for 12 hours straight....and the game was glitched and I couldn't ge the key at the end.

Atomic Duck Apr 9, 2006 03:15 PM

Most traumatizing game experience is falling in love with Xenogears and Xenosaga episode 1 for their amazing stories, and then playing Xenosaga 2 >.> Nothing is worse than seeing your true love raped before your eyes while you are helpless to do anything but watch. I could only endure so much I had to turn off the Playstation and cry for days. I never did finish that game... it's too painful.
Well... Xenosaga 2 was just a bad game in general... seriously, so many of those cutscenes could've been minigames and would've made the long scene much more exciting, more enjoyable, and might've conserved enough memory to let the thing fit on one disc. It's amazing how little memory code eats up in comparison to graphics and sound.

SketchTheArtist Apr 9, 2006 03:57 PM

Thanks for reminding me! I totally forgot CLOCK TOWER! I can't remember a game that made you feel like you were TRUELY in a stalker movie.

I remember that level where you were in house in the forest, near the city. You came to visit another character then he went to the kitchen or something and then BLAM! the lights went out! You were alone, in an isolated house, no one around and you're being stalked! I couldn't it play it after that... :edgartpg:

Lord Jaroh Apr 9, 2006 06:53 PM

Heh, for me my traumitizing experience was playing Final Fantasy VII after it was so hyped up and expecting a good game. Boy was I let down. It nearly ruined my experience for any "Final Fantasy" game. Tactics came and I had a brief hope that Final Fantasy games would actually become good again...I was wrong. Someday maybe, but I'm definately not getting my hopes up for any of them, since nearly every game from Square since has been drek.

evergreen Apr 10, 2006 05:47 PM

Quote:

Originally Posted by SketchTheArtist
Did anyone, has a kid, or maybe a grown-up, had a traumatizing experience playing a certain game, such as nightmares or phobias?

I had one, during the middle years of the NES system with a game called 'DÉJÀ VU' by Kemco.
For those of you who don't remember, it was a Thriller point-and-click game where you played a Private Detective framed for the murder of someone and you had amnesia. You had to click in the direction you wanted to go to and the screen changed with a swirling and hypnotizing black screen which revealed most of the time some characters or situation that have scarred me for life.

Like this for example, which happened when you found a piece of information that may lead to your identity:

http://img.photobucket.com/albums/v5...heArtist/3.png

And the MUSIC, the music was the worst because it accentuated the nightmarish images! Forever, I will be traumatized at the game over screen with the tombstone and that horrible music playing in the background. Argh!

I'm 21 years old and even after close to 15 years, I still get scared by that game. :1zhelp:

I'm really curious what was that picture there. Sure is a cliffhanger not having it there after all of the description.

Spatula Apr 10, 2006 06:48 PM

Quote:

Originally Posted by SketchTheArtist
Thanks for reminding me! I totally forgot CLOCK TOWER! I can't remember a game that made you feel like you were TRUELY in a stalker movie.

I remember that level where you were in house in the forest, near the city. You came to visit another character then he went to the kitchen or something and then BLAM! the lights went out! You were alone, in an isolated house, no one around and you're being stalked! I couldn't it play it after that... :edgartpg:

Dude, I still walked around the house WITH the people inside, and I didn't bother playing after that. ;_;

Shuriken Apr 15, 2006 09:27 PM

The game that made me nearly shit my pants was an insanely quirky Dreamcast title called Illbleed. The game takes place in a demented amusement park and as such,it simply oozes with bizzarely campy horror B-movie atmosphere and black humor. Also,it's scary as fuck. O_o
Spoiler:
The first level takes place in an abandoned inn that was the site of gruesome murders. As you make your way through the charred carcass of a building,you end up in a vast underground maze,chased by a hideous homicidal freak with a blowtorch. The thing about the maze is that it's friggin' HUGE,with lots of alternate paths to take and ninety-degree turns every 20 feet. One important circumstance to consider is the camera. It's set up pretty much right behind you,so it's impossible to look around the corner. So here you are,pretty much defenseless,running for your dear life from the undead burn victim,with no way of telling which fucking corner will he jump out of. O_o The only way of telling when the fucker will jump you is the sickening grating sound his blowtorch makes as he drags it along the concrete floor. If you can hear it,it means he's very close. Whenever I hear this sound,it makes the hair on my entire body stand up. No other game has ever achieved that. O_o And then,as you run down the long tunnel like a mofo,you see the the bastard stumble from around the nearest corner. This ALWAYS makes you jump and scream,since,again,you can't see what's going on around those goddamn corners,and you're already very wound up from the grating metal sound alone. The first time I saw him,I did a U-turn and ran in the completely opposite direction. Sure thing,when I reach the first crossroads,I see the freak slouching from behind another corner. Basically,the fucker pretty much teleports around the entire maze,you are never safe,and whenever you pass a corner,there is a good 90% chance you'll get jumped,burned and mutilated.

I'm afraid of corners now. ;_;

AlphaDeus Apr 16, 2006 08:34 AM

There's really only one moment that stands out that hasn't really traumatized me, but irks me greatly thinking about. Legendary Wings for the NES.

A simple, harmless capcom shoot-em-up, right? I'm just flying along a nice top-view level, shooting everything, powering up. Then I come across a giant head shooting whirlwinds at me, sucking me into his mouth. And where do I end up? Inside his 8-bit guts, fighting off bugs and worms and shit while some creepy nes music plays >.> This may not sound bad, but when you're 7-8 years old, it could be pretty shocking :P

Other than that, nothing has really affected me.

Gakineko Apr 27, 2006 04:17 AM

i was quite traumatized by that noise in sonic right before you drown. Those long labyrinths underwater without any air bubbles for such a long time really drove me up the wall as a kid...
but i would say that I was more traumatized by gannon's laughter in Zelda II. no lies, i had several nightmares in which i'd be playing zelda, and gannon would laugh at me as i died. the laughter would echo and grow louder as i tried to turn down the volume (to no avail)... he didn't stop, it was an obscure sort of torture that i had to endure before i managed to muster the energy to force myself awake. i came across several different "losing @ zelda" scenarios like rooms packed to the ceiling with those knight guys that could only be damaged by stabbing their sides/back. and only 3/18 hearts left, no potions, etc. which resulted in more of ganon's mockery.
that woman in the hall in uninvited was also pretty creepy, i always died because i was always clumsy in navigating through the item menu.
I wasn't raised on it, but i found that Out of This World was also rather creepy. with a fear of losing and a system built around dying countless times before progressing one more screen only to be sent back to the beginning (everything in the game had it in for you) i couldn't not find it a little creepy.

now that i think about it, i really don't know when these childhood traumas of mine ended...

Dizzy Apr 27, 2006 06:32 AM

Phantasmagoria 2 (PC). I was a kid when i played it and there's a scene where a hand comes off from a computer monitor (SPOILER similar to the movie "The Ring") really freaked me out. There was also a brutal murder scene where one of your co-workers is killed with paper clips, scissors, cables and a lot of office's stuff...
Playing "R" games while you're a kid can traumatize you for quite long time....

josho Apr 27, 2006 12:55 PM

There are two games that traumatized me as a child.

The first one being Zelda: Ocarina of time. I don't know about you guys but the redeads freaked the crap out of me and the worst part is usually you had to deal with them in the bottom of the well or in the shadow temple. Those atmospheres, along with the music, did not help one little bit and usually resulted in me running scared.

The second one was FFVII. The shinra corporation was definitely terrifying. I remember being like 8 or 9 and putting my television on mute just because I couldn't handle the setting and music at the same time.

It's amazing how the mind of a child works.


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