Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [Wii] Virtual Console Rip-off (http://www.gamingforce.org/forums/showthread.php?t=15118)

The Plane Is A Tiger Nov 29, 2006 02:49 AM

Quote:

Originally Posted by DarkMageOzzie
The flaw with that idea is that they're discontinued now. Nintendo can't really make sales on something you can't find brand new anymore.

Oh, are they? I was thinking BoF2 was still available, but maybe not. I never really looked into those since I wanted to beat BoF1 on my SNES first.

Prime Blue Nov 29, 2006 07:10 PM

Quote:

Originally Posted by Forsety
It has freezing issues which never existed in the original game also... which is made far more annoying by the awkward way you save your game (and having to start the 3 day cycle all the way over everytime). ._.;

Just a little update on that issue: I'm at the fourth dungeon now and the game crashed once, upon entering the warp crystal as Zora after defeating Gyorg again. The screen faded out and that was it.
Hope that'll be adressed in the VC emulator.

CONCLUSION: Played the game through. Two freezes total. One mentioned above and the second one on Termina Field after putting of the Goron's Mask and putting on the Bunny Hood (luckily just at 7AM on the first day).

Kanzaki Dec 4, 2006 09:08 PM

Well the only games I will pay for would/will be the ones not released here, Like Seiken Densetsu 3 , radical dreamers (aka Chrono Trigger 2 :P ) and all those games just released in Japan or that were unfinished. And 4 player N64 games, that are not as fun if you play the on the pc.

JazzFlight Dec 4, 2006 10:46 PM

UPDATE: Looks like there IS a way to transfer your bought VC games to a replacement console. I found this on the Something Awful forums:

Quote:

Originally Posted by Something Awful forums
You should add to the OP that even if you get a new Wii, there is a way to transfer your virtual console games. I had to do an advanced replacement (they send you a new unit, you send old broken one back within 21 days) and asked them what they could do about my virtual console games. They asked for the serial number on my Wii and said they could link it to the one they were shipping out. When my new unit was shipped out, the first time I accessed the Wii shop channel it deleted the games I had already downloaded. When the new system got here, I went into the shopping channel and it had all the games I got before as "downloaded," had my existing points left, and was still linked to my nintendo.com account.


Nukkus Dec 6, 2006 05:10 PM

can ya really trust SA?

Lukage Dec 6, 2006 10:50 PM

Quote:

Originally Posted by Nukkus
can ya really trust SA?

I trust JazzFlight in his information-gathering skills, so yes.

FatsDomino Dec 7, 2006 01:24 AM

Point being is these are replacement systems they're doing it for. If you were to get a new Wii. Maybe you really wanted a black system which might come out in a year or so then they probably won't lend the same service to you if you wanted to put your virtual console games on the black system. Perhaps if they managed to link your MyNintendo account to your Virtual Console games and then only allow those to be downloaded on the Wii that is currently registered to it.

Lukage Dec 7, 2006 02:19 PM

Quote:

Originally Posted by AcerBandit
Perhaps if they managed to link your MyNintendo account to your Virtual Console games and then only allow those to be downloaded on the Wii that is currently registered to it.

As far as I know, they do. When I log into my account, it shows my games, and among those are those that I bought on the VC.

Conan-the-3rd Dec 8, 2006 02:25 AM

On an similar note of ripping off, reports are coming that the European VC games are all "PAL BORDERS AND SPEED DOWN'D" with the exception of Super Mario 64.

Of course, this wouln't be an issue for anything other than Sonic 1 as that game has always been craply ported to PAL since it's release 15 years ago.

Soluzar Dec 8, 2006 06:07 AM

Quote:

Originally Posted by Conan-the-3rd
On an similar note of ripping off, reports are coming that the European VC games are all "PAL BORDERS AND SPEED DOWN'D" with the exception of Super Mario 64.

Some casual gamers will be glad of this. I was round a friend's house yesterday trying to show them some of the prizes of my collection. No dice. Their TV doesn't do NTSC.

Besides, it's no worse than we've always been used to. Yeah it sucks, but I'll stick with my imports then. There are very few titles I will need from the VC in any case. The ones that are important enough to pay money for, I already did.

Prime Blue Dec 8, 2006 07:08 AM

Quote:

Originally Posted by Soluzar
Some casual gamers will be glad of this. I was round a friend's house yesterday trying to show them some of the prizes of my collection. No dice. Their TV doesn't do NTSC.

His TV just doesn't support PAL60, though most of the TVs can display that standard nowadays (ok, it doesn't support NTSC either, but that's not the problem).

It's a shame that Nintendo doesn't go all 60Hz for the VC games. I won't pay for a single one until it's assured that they'll be running smooth.

Soluzar Dec 8, 2006 07:20 AM

Quote:

Originally Posted by Prime Blue
His TV just doesn't support PAL60, though most of the TVs can display that standard nowadays (ok, it doesn't support NTSC either, but that's not the problem).

These games were actually American PS1 and PS2 imports, so I had thought that the problem was actually NTSC. I also took my consoles around, ya see. His TV is not recent. It's a 21" 4:3 TV that must be the better part of 8 years old, and wasn't expensive when purchased. I just forgot to take that into account.

Actually, with some degree of messing around I got a picture out of it... but it was in monochrome. Kind of takes away from the experience just a little.

Quote:

It's a shame that Nintendo doesn't go all 60Hz for the VC games. I won't pay for a single one until it's assured that they'll be running smooth.

Prime Blue Dec 8, 2006 11:08 AM

Quote:

Originally Posted by Soluzar
These games were actually American PS1 and PS2 imports, so I had thought that the problem was actually NTSC. I also took my consoles around, ya see. His TV is not recent. It's a 21" 4:3 TV that must be the better part of 8 years old, and wasn't expensive when purchased. I just forgot to take that into account.

Ah, then it lacks NTSC support, you're right. :) I thought you were talking about GameCube games.
Surprisingly my TV supports both PAL60 and NTSC although it's pretty small and about seven years old (it even has only Mono sound), yet the newer bigger TV of my aunt can only do PAL60 and has the same monochrome problem with NTSC games you mentioned above. It seems that TVs which are able to handle PAL60 can also display NTSC signals without color whereas TVs not supporting it will flicker terribly on both standards because they most likely can't display the 60Hz framerate.

Nevertheless: If there are enough complaints about the issue Nintendo will probably reconsider its raping the PAL market with crappy localisations from the last century.

Conan-the-3rd Dec 13, 2006 03:11 AM

Quote:

Originally Posted by Soluzar
Some casual gamers will be glad of this. I was round a friend's house yesterday trying to show them some of the prizes of my collection. No dice. Their TV doesn't do NTSC.

figgres, it's the casual gamers that once again rain on my prade. :/


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