Exploding Garrmondo Weiner Interactive Swiss Army Penis

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The unmovable stubborn Dec 8, 2010 10:16 PM

Right, added.

Quote:

Originally Posted by Shin (Post 775825)
I take it you can't run when squeezing then? Can you still substitute a standard for a move (Thereby allowing Beefi to go 6 squares per round down the tunnel).

Yeah, no running but a double-shimmy is on the table.

Fluffykitten McGrundlepuss Dec 10, 2010 07:00 PM

Hahahaha, Sam's fucked. There better be some quality gear in those chests for the two people who are likely to survive this fight.

A4: IN THE DUNGEONS OF THE SLAVE LORDS Dec 11, 2010 12:23 AM

My shield of sacrifice power can't heal the person it steals a surge from correct? Also am I small enough to run down the tunnel instead of squeezing? And is minor minor move a viable turn setup?

Animechanic Dec 11, 2010 04:03 AM

I am gonna laugh my ass off if Pang rules that you can't get past Beefi now that he's clogged the tunnel up so efficiently.

Edit: And he's last in the initiative order this round too. Awesome.

Zergrinch Dec 11, 2010 04:29 AM

I was wondering myself why everyone chose to engage the skeleton, and not wait for the skeleton to come to them while all squeezed up in that tunnel.

Ahh, this presumably fatal encounter should be fun to watch :tpg:

Fluffykitten McGrundlepuss Dec 11, 2010 07:35 AM

Quote:

Originally Posted by Zergrinch (Post 775949)
I was wondering myself why everyone chose to engage the skeleton, and not wait for the skeleton to come to them while all squeezed up in that tunnel.

It's called roleplaying Zerg, you should try it some time.

No. Hard Pass. Dec 11, 2010 02:32 PM

If Zerg ever actually engaged in proper role playing, his head would explode like Scanners.

No. Hard Pass. Dec 14, 2010 04:44 PM

Hey Pang. If I used my swift parry, with its plus 3 to all defenses would it block the attack? If so, I'm using it to drive you crazy and negate a lot of the last round. If not, I'm using second chance to try and do the same thing.

The unmovable stubborn Dec 14, 2010 05:43 PM

Well, you were bitten by 5 separate snakes, so it depends on which one you were trying to block. It would defend from the bite from D Red, but that's about it.

No. Hard Pass. Dec 14, 2010 05:53 PM

No no, the skeleton knock back INTO the chests.

The unmovable stubborn Dec 14, 2010 06:05 PM

Oh.

Yes, that would be adequate to prevent your getting hit and knocked back, yes.

:(:(:(

A4: IN THE DUNGEONS OF THE SLAVE LORDS Dec 14, 2010 06:49 PM

Shit's about to go all Clue the Movie on us isn't it?

No. Hard Pass. Dec 14, 2010 06:55 PM

Sweet. Make it so, captain. I also have combat advantage against him for this turn. Yay! I'll update when I get home from work tonight in about 3 hours. If you've updated, I mean. Because that means no snakes on Sammy, right? Also much less crazy damage. Yay halflings.

Fluffykitten McGrundlepuss Dec 15, 2010 04:02 AM

Hahahahaha, a week's play and tactics discussion redacted in one move, that has to be a record.

You do realise that next time you open that chest those snakes won't be minions, right?

The unmovable stubborn Dec 15, 2010 04:34 AM

Right, so far as I can figure Sam's HP actually doesn't change since canceling out the skeleton hit also means that Slim's turn didn't happen yet so no Shield of Sacrifice. Cette might want to use it anyway but we'll see how that hashes out. Certainly he won't be using Flames of Purity with no snakes around.

Cette, Deni, proceed from the initiative order in post 149, ignoring the snake's now nonexistent turn (wvlf, your turn isn't really impacted by this so you needn't rewrite). Sam will be at BO-2 rather than at BP-4.

You made this mess, you can do the retcon work on it :mad:

A4: IN THE DUNGEONS OF THE SLAVE LORDS Dec 15, 2010 05:06 AM

Ok so that puts sam at 30 hp correct? -6 for the piranha's and -16 for the hit he did take.

Fluffykitten McGrundlepuss Dec 15, 2010 12:50 PM

I vote for opening the chest full of snakes anyway. Maybe if you open it slowly and ask them nicely they'll attack the skeleton instead of us?

Want me to delete any posts out of the game thread?

The unmovable stubborn Dec 15, 2010 03:49 PM

We've not deleted any of the fucked-up time-traveling inconsistencies up to this point, why start now?

Quote:

Originally Posted by CetteHamsterLa (Post 776139)
Ok so that puts sam at 30 hp correct? -6 for the piranha's and -16 for the hit he did take.

I suppose that makes sense. Honestly I bungled up Sam's HP tracking badly during the snakebite post. If there's one thing I miss from the wiki it's the change history :(

No. Hard Pass. Dec 15, 2010 04:26 PM

Okay, so I'm at bo-2, no snakes, and 30hp, yes?

The unmovable stubborn Dec 16, 2010 06:32 AM

...YES.

Fluffykitten McGrundlepuss Dec 18, 2010 08:38 PM

Ahahaha, you guys reckon the treasure in those chests is worth all going in there and killing that skeleton and the snakes? Plus whatever is in the other chest of course.

My vote's for probably. If we were all there at the start of the fight things might not go so badly next time...

No. Hard Pass. Dec 18, 2010 11:08 PM

I vote we kill the skeleton at range, if he'll chase us, and then murder the snakes a la carte.

The unmovable stubborn Dec 18, 2010 11:41 PM

If you run away and the enemy says "fuck that noise" and goes back to sleep that's a strong indicator that he is unwilling to chase you.

A4: IN THE DUNGEONS OF THE SLAVE LORDS Dec 19, 2010 03:44 AM

Quote:

Originally Posted by Shin (Post 776300)
Ahahaha, you guys reckon the treasure in those chests is worth all going in there and killing that skeleton and the snakes? Plus whatever is in the other chest of course.

My vote's for probably. If we were all there at the start of the fight things might not go so badly next time...


Is there even a question about whether we're going to murder every motherfucker who looks at us funny in this sort of dungeon?

No. Hard Pass. Dec 19, 2010 02:04 PM

I'm up for murder town.


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