Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [Wii] Smash Bros. Brawl (http://www.gamingforce.org/forums/showthread.php?t=5660)

immp Jun 20, 2006 07:27 AM

How does he fire a stinger missile anyways? O_o

Lizardcommando Jun 20, 2006 03:21 PM

With the Stinger Missle Launcher he pulls out from thin air, of course! :biggrin:

immp Jun 20, 2006 06:01 PM

Thats gonna be a crazy quick pull out...they somehow have to pull off an animation that can show all that in less than 0.1 sec or so O_o

J-Man Jun 20, 2006 06:44 PM

Like Kirby's hammer or Link's hook, it will simply appear in his hand. Who say it has to be instant? Most of the speacial (b) attacks weren't instant, they required some weilding time.

scotty Jun 20, 2006 07:51 PM

The stinger missle could be like Ness' Psi Thunder where you can control it while it's in the air

Omnislash124 Jun 21, 2006 09:09 AM

Quote:

Originally Posted by scotty
The stinger missle could be like Ness' Psi Thunder where you can control it while it's in the air

That would be the Nikita Missile, not the Stinger. But yeah, Snake carried like 7 guns in MGS, so why couldn't he pull out a random gun in less than a second? He's Freakin Solid Snake.:)

scotty Jun 21, 2006 09:13 AM

Quote:

Originally Posted by Omnislash124
That would be the Nikita Missile, not the Stinger. But yeah, Snake carried like 7 guns in MGS, so why couldn't he pull out a random gun in less than a second? He's Freakin Solid Snake.:)

whoops my mistake, he should have the Nikita missle too then :)

J-Man Jun 21, 2006 10:53 AM

If Samus can have her lame ass missiles AND bombs AND the hueg cannon thing (power beam?) than Snake should be able to sport at least 3 of his own guns, just for fairness sake.

Omnislash124 Jun 21, 2006 08:42 PM

That would be the Stinger, the Nikita, and the Grenades. They've got to be explosives. A SOCOM or a FAMAS would not work, much less the PSG-1

J-Man Jun 21, 2006 10:45 PM

Quote:

Originally Posted by Omnislash124
That would be the Stinger, the Nikita, and the Grenades. They've got to be explosives. A SOCOM or a FAMAS would not work, much less the PSG-1


Grenades or claymores?

Omnislash124 Jun 22, 2006 07:58 AM

I was thinking Grenades like Samus's Down+B. They explode on impact so I guess they'd be grenades. Claymores would render the proximity mines item useless. C4 could be a possibility, but it runs into the same problem as claymores. That and it would take a while to plant.

PsychoJosh Jun 24, 2006 01:37 AM

Quote:

Originally Posted by Omnislash124
Claymores would render the proximity mines item useless.

How would they render them useless? There are tons of items that give the characters the special moves of other characters. The Screw Attack, for example, and the Homerun Bat... they don't render Ness' or Samus' attacks useless. How would this be any different?

Also, him firing a Stinger missile straight down is a ridiculously stupid idea. If it's an attack that fires ONLY DOWNWARDS, why the hell is it an UP+B move?

shadowlink56 Jun 24, 2006 05:10 PM

A while back they had planned to release some Metroid Zero Mission gashapon toys, but everywhere I preordered them from cancelled the order and told me they never existed, and the project was never created.

Then I see this:
http://www.videogamemm.com/pics/metr...ongashapon.jpg



So naturally I'm curious. Is this a newly made Samus because of her new appearance in SSB Brawl, or was this always going to be?

Interesting . . .

Shaolin Samurai Jun 24, 2006 05:36 PM

Samus' appearance in Brawl is based off the GBA game Metroid: Zero Mission where she appears in the body suit near the end of the game. Thus the term "Zero Suit" Samus.

vuigun Jun 24, 2006 06:05 PM

I just want smart AI. In SSBM, the AI (even at Level 9) was so easy. You through a Pokeball, have a charizard come out, and just stand in the middle of it and all the other characters just come at you and commit suicide.

I want AI that can be much smarter.

J-Man Jun 24, 2006 08:04 PM

Quote:

Originally Posted by soniclover
I just want smart AI. In SSBM, the AI (even at Level 9) was so easy. You through a Pokeball, have a charizard come out, and just stand in the middle of it and all the other characters just come at you and commit suicide.

I want AI that can be much smarter.


That is a good idea. The old bots just followed their enemies blindly. you could trap them just based on the knowledge that wherever you went, they wouldn't be far behind. I want some I with my A.

Free.User Jun 24, 2006 08:14 PM

But hopefull this time we won't have to rely on AI as opponents (as much). Sakurai already confirmed multiplayer-online, even though it looks like it won't very complex, and will likely use the friend-codes system. I hope we'll be able to compete with random real people.

shadowlink56 Jun 24, 2006 10:38 PM

Quote:

Originally Posted by Shaolin Samurai
Samus' appearance in Brawl is based off the GBA game Metroid: Zero Mission where she appears in the body suit near the end of the game. Thus the term "Zero Suit" Samus.

No shit. I just wondered where this figure came from "all of a sudden".

Helloween Jun 24, 2006 11:07 PM

Quote:

Originally Posted by Free.User
But hopefull this time we won't have to rely on AI as opponents (as much). Sakurai already confirmed multiplayer-online, even though it looks like it won't very complex, and will likely use the friend-codes system. I hope we'll be able to compete with random real people.

I'm not so keen on fighting random people over the net. When somebody is faced with winning with no direct audience to deal with, they become the bane of all existance. I really hate hearing about how i got "ass raped by muthafuckin' ace moves". I actually avoid playing online anymore because of the shit i have to put up with if i win or lose.

FatsDomino Jun 25, 2006 12:16 AM

Who's saying we'll have to listen to people? If voice chat is even in the game then it will be an option that can be turned on and off and could even be customized to only be used with friends. Sakurai is all about options.

PsychoJosh Jun 25, 2006 03:01 AM

Quote:

Originally Posted by shadowlink56
No shit. I just wondered where this figure came from "all of a sudden".

In case you didn't know, I posted comparison pictures of her from her GBA games a few pages ago showing her old and new selves, page 31 I believe (unfortunately, my webspace appears to be screwing up). I prefer the sultry, pretty Samus of old rather than this comic-booky, silly looking tramp.

Omnislash124 Jun 25, 2006 09:13 AM

Quote:

Originally Posted by PsychoJosh
How would they render them useless? There are tons of items that give the characters the special moves of other characters. The Screw Attack, for example, and the Homerun Bat... they don't render Ness' or Samus' attacks useless. How would this be any different?

Also, him firing a Stinger missile straight down is a ridiculously stupid idea. If it's an attack that fires ONLY DOWNWARDS, why the hell is it an UP+B move?

Isn't the Screw attack much weaker in item form and the homerun bat much stronger in item form? I mean, I guess if you had a damage difference and availability, it wouldn't render them completely useless. But a mine? It'd have to be about as strong as Link's Bomb.

The button combinations don't have to make sense. As long as it can get him vertical distance, it doesn't matter. Just like how you can make Fox's UP+B go down as an attack.

The_Griffin Jun 25, 2006 11:12 AM

Quote:

Originally Posted by Omnislash124
Isn't the Screw attack much weaker in item form and the homerun bat much stronger in item form? I mean, I guess if you had a damage difference and availability, it wouldn't render them completely useless. But a mine? It'd have to be about as strong as Link's Bomb.

I.... would debate you a little bit on the strength of the Homerun Bat compared to Ness' attack. Speed + Reflective ability > guaranteed KO, in my mind. Especially when that guaranteed KO comes at the price of being practically unable to hit anybody. =\

I REALLY hope they change that mechanic. I would like it personally if they only made it a guaranteed KO if you charged a smash fully. Then it might actually become useful. =D

Quote:

The button combinations don't have to make sense. As long as it can get him vertical distance, it doesn't matter. Just like how you can make Fox's UP+B go down as an attack.
Don't forget Jigglypuff's up+B ability. That one can't even be used as a save.

Musashinden Jun 25, 2006 01:21 PM

Well Ness' bat is MUCH much more versatile which allows for more variety in tactical fighting and techniques:D. (still pissed at the GFF update not that it SHOULDNT have happened lol....joined these precious boards in 2002-03 and had more than 1000+ posts....damn:(. lol)

Rayne Jun 25, 2006 02:51 PM

Quote:

Originally Posted by The_Griffin
Don't forget Jigglypuff's up+B ability. That one can't even be used as a save.

Speaking of Crappy characters.... Jigglypuff's resignation should be the next improvement in SSBB. No one uses her (If it's a her) And she's a waste of space. She could be replaced by someone far much better. Like... Toad or...Banjo and Kazooie. Anybody would be much better than Jigglypuff.
And I'm also waiting for an Underwater level. (Reason Being was because someone said that Goldfish actually does something under water. I threw away countless pokeballs trying to get Goldfish to come out.... and when it did, It didn't do anything. So maybe If we have an underwater stage ((AND A MAGIKARP!!)) Goldfish would be useful.) Plus it would be pretty cool!!


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