Exploding Garrmondo Weiner Interactive Swiss Army Penis

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A4: IN THE DUNGEONS OF THE SLAVE LORDS Oct 22, 2010 05:48 AM

Quote:

Originally Posted by Shin (Post 772685)
I updated the Obsidian thingy with my character background if anyone's interested.

Likewise


On an unrelated note Do you care if I use you as my go to bag o healing surges for my 2 for the price of one healing power? Seeing as you have the most of them and all.

The unmovable stubborn Oct 22, 2010 07:52 AM

The whole point of a meat shield is to get hurt for the benefit of others, and Shin's PC is literally composed of savory beef. I'm just saying.

Zerg, I'm not going to accuse you of anything, but if you happen to accidentally stumble upon information regarding this adventure's particular challenges, please keep it to yourself. Or we will have words.

(The words will be uttered in an angry voice with many non-sibilant fricatives.)

Jurassic Park Chocolate Raptor Oct 22, 2010 08:30 AM

I am capable of more than words, so with a single one I can fix access...problems as needed. If it comes to that.

Zergrinch Oct 22, 2010 08:38 AM

Quote:

Originally Posted by Pangalin (Post 772698)
The whole point of a meat shield is to get hurt for the benefit of others, and Shin's PC is literally composed of savory beef. I'm just saying.

Zerg, I'm not going to accuse you of anything, but if you happen to accidentally stumble upon information regarding this adventure's particular challenges, please keep it to yourself. Or we will have words.

(The words will be uttered in an angry voice with many non-sibilant fricatives.)

Now now. You know very well nothing would please me more than to see the halfling rogue eviscerated into ribbons. Given that I have no investment of any kind in this particular party, why ever would I be motivated to accidentally stumble on any information regarding challenges? :tpg:

I fully intend to sit back, relax, eat some popcorn, and eagerly anticipate every single one of the party die a horrible horrible death!

Also, Beefi's the textbook illustration of a glass cannon striker (give him a +2 magic armor out of pity), so it's his job to grind enemies to dust before they turn him into hamburger. Given his low initiative, I suspect he's going to get pounded into fine paste pretty much before he has a chance to rage. Meat shield indeed.

A4: IN THE DUNGEONS OF THE SLAVE LORDS Oct 22, 2010 08:48 AM

Since we're doing the inherent bonus thing wouldn't he have to be given +4 armor to get that kind of boost? I mean I know I'm not much better off but at least I sprung for chain mail.

Zergrinch Oct 22, 2010 08:51 AM

Well, inherent bonus gives him +2 to attacks and damage, and +1 to defenses right now. Normally, without the inherent bonuses, he'd be entitled to a Level 8, 7, and 6 item, which translate to +2 armor, +2 weapon, and +2 neck slot item no matter which item is at what level.

In the Defenses section of the sheet, compare the enchantment bonus given to Gra-fa-zut against the rest of you.

Don't get me wrong. There's no way we can give Barbarians Defender-type AC and still keep them effective as strikers. Highest I've gotten a level 7 minotaur barbarian's AC and make it something I still want to play with is 21, with a penalty to Will; naturally it inflicts considerably less damage than Shin's optimized build.

AC 19 still makes Beefi Pang's punching bag (level 7 enemies' +13 vs AC = hit on 6+ or 75% chance of getting whacked). But hey, 1 additional AC means roughly 5% less chance you get hit :)

Fluffykitten McGrundlepuss Oct 22, 2010 06:49 PM

I built Beefi to be as damage dealing as possible and bollocks to anything else. He's got a ton of hp and endless surges but I gave literally no thought to defence as I was setting him up. Even in my initial submission before Pang toned down his magic items he wasn't wearing particularly defensive armour. Cette, you're more than welcome to abuse his surges as he'll never get to use them all otherwise.

I didn't really go for pure stat maxing so much as I went for a character that'd be amusing to storm into a group of bad guys and fuck their shit up. Initiative counts for nothing Zerg when your character is an avowed pacifist and won't attack anything until he gets injured anyway. I think you're forgetting that I play this game for laughs* rather than to "win" as such.



*Trolling the rest of the party

Additional Spam:
Is there anywhere on that character sheet that reminds us what our feats actually do? I'm sure the character builder thing adds in all the right bonuses and such but for example, I've already forgotten how much extra damage I do to prone opponents due to Headsman's chop. I know I can look them up on the character builder but that's installed on my other laptop...

Zergrinch Oct 22, 2010 07:10 PM

Nope. For this reason, I put this information in the character sheet for my characters. I also prefer quick reference sheets to manually browsing through powers list, but your mileage may differ.

I suggest putting all that situational damage under the "Notes" section. There's plenty of bonuses to attacks and rolls you barbarians get.

Fluffykitten McGrundlepuss Oct 22, 2010 07:11 PM

Quite, that's why I wanted a list. :)

Zergrinch Oct 22, 2010 07:14 PM

I can muck around with Beefi if you like. Send me his Character Sheet and give me temporary ownership :)

Fluffykitten McGrundlepuss Oct 22, 2010 07:21 PM

Er, that's on the other laptop too. :(

Oh no wait, I uploaded it to the GFF server!

http://www.gamingforce.org/staff/Shi...iKertanz.dnd4e

Although that's the version with comedy amounts of magic gear, the feats and such are unchanged now. I've given you ownership of the article too.

He still has the horned helm and running shoes now.

No. Hard Pass. Oct 22, 2010 08:08 PM

O zerg. One day we will get you a big 'ol sign to hang around your neck that reads: "I just don't get it, whatever it happens to be." And we will save people oodles of time.

No one but you cares about "winning" the game, or having a tank of a character. We just play characters we can have fun with and use to amuse the people we play with. Shin's character is hilarious, and if he dies early, it will probably be in an epic fashion that will go down as one of the most remembered moments of the campaign. Rolling dice and stabbing shit after you figure it out on an excel sheet to maximize your percentages is fucking boring, son. None of us want to do that.

We've tried explaining this time and time again, let me try a different approach.

You think we're all trapped in the Passion of the Christ, and everything is serious and must be approached with a certain amount of gravitas and importance.

But it isn't. This is Life of Brian, Zerg.

Put away the fucking spreadsheets. We're whistling on the cross. Stop subtitling in Aramaic. We don't care.

The unmovable stubborn Oct 22, 2010 08:19 PM

Yeah, Skills made power cards for feats & rituals & etc too and figured out a tidy way to actually arrange them in something other than a vertical column, but I've not had much luck duplicating his work. This is why I suggest people to join Obsidian with us, then your sheet can show or not-show whatever the fuck you want it to. Otherwise you can wait for Skills to get more free time or wait for me to get more competent at coding; neither of these are on the immediate agenda.

In the meantime MOST feats are simple enough that you can just jam quick explanations into the NOTES field of your sheet, under the cash.

Jurassic Park Chocolate Raptor Oct 22, 2010 08:23 PM

My final midterm for the month was today. Give me an hour to go grocery shopping (and put on pants), and use that time to drop on me what you want me to organize first and I'll get on it. PM or this thread. Matters not.

Zergrinch Oct 22, 2010 10:30 PM

Shin, I'm done with modifications and am reverting Beefi to you. I took the liberty of adding a quick action sheet organized in the Monster manual style.

http://upload.jetsam.org/images/beefi-kurtanz.png

The R symbol indicates Rage add-on riders. The copyright symbol © indicates charge add-on riders.

Fluffykitten McGrundlepuss Oct 23, 2010 05:19 PM

Cheers Zerg, that's just what I was looking for.

Zergrinch Oct 26, 2010 02:49 AM

Looking at Hawk's explanation of initiative rolls in the training thread made me wonder. How does one break ties in initiative rolls? I've been using the initiative bonus as the tiebreaker in the Arena, but was wondering whether monsters just go first in the event of a tie?

The unmovable stubborn Oct 26, 2010 03:02 AM

Quote:

Originally Posted by Zergrinch (Post 773031)
I've been using the initiative bonus as the tiebreaker in the Arena

Good, because that's the actual rule. And then if the BONUSES are tied, you flip for it.

The unmovable stubborn Oct 28, 2010 03:08 AM

I'm just gonna keep tossing these out.

http://www.saxypunch.com/missile/Dra..._Fucked_Up.png

No. Hard Pass. Oct 28, 2010 03:53 AM

Wait. Does this mean we have fucked up... now?

Fluffykitten McGrundlepuss Oct 28, 2010 04:05 PM

Do we have any action points yet? I never really understood them.

I really hope that gargoyle doesn't have any damage resitances that will lessen the massive can of whoopass just opened by the enraged cow-man.

The unmovable stubborn Oct 28, 2010 04:35 PM

Yeah, everybody's got one; you reset to one whenever you sleep and you get an added one for every two encounters (usually fights) you complete without sleeping.

Fluffykitten McGrundlepuss Oct 28, 2010 04:42 PM

Ok, cool. If I push a large monster in a thin corridor, does he go backwards down the corridor or diagonally up into the wall?

The unmovable stubborn Oct 28, 2010 07:43 PM

Assuming I understand your question properly: Technically the rules say a large creature can't be forced into a small space, but that's a dumb rule and we'll ignore it if comes up since squeezing huge things into tiny crevices is just good clean fun all round.

Fluffykitten McGrundlepuss Oct 29, 2010 02:20 PM

Well I was basically asking if from where we're all standing at present, using one of my moves that pushes an opponent would result in Slim getting squashed or the gargoyle smashing into the wall but it's good to know I can use them to knock people into cupboards and such too.


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