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-   -   [360] Halo Reach: Ghosts of GFF (http://www.gamingforce.org/forums/showthread.php?t=39964)

Shake Appeal Oct 5, 2010 04:26 AM

Quote:

Originally Posted by Ramenbetsu (Post 771218)
Can we get a double Credits weekend already? (I don't quite understand the 1,000 Cr bit he goes into at the end though)

Luke pointed out on GAF that the credits you earn scale slightly to your rank. So I get more for everything I do as a Lt Colonel than I did as a Major, Captain, or WO. Luke said it would be a grind to reach top rank, sure, but not at the rate of 20,000 a day for three years.

SailorDaravon Oct 5, 2010 07:55 AM

Here's the playlist changes, not sure if they're already live or not, but should be sometime today. Challenges for today are pretty good as well, will probably play for a bit.

Quote:

PLAYLISTS

Rumble Pit
* Added Crazy King
* Added Juggernaut
* Removed Oddball on Asylum

Team Slayer
* Removed SWAT
* Removed Classic
* Weights adjusted based on voting data

Team SWAT (New!)
* Based on existing Team Slayer SWAT offering
* Removed Hemorrhage
* Replaced Zealot with Arena Zealot map variant

Team Objective
* Added Crazy King
* Added several gametypes on Powerhouse (CTF, Assault, Stockpile, Crazy King, 3 Plots)
* Removed heavy vehicles from all 4v4 Team Objective gametypes

Multi Team
* Added Rocket Race

Big Team Battle
* Added Crazy King
* Removed SWAT
* Removed Snipers from Boneyard
* Weights adjusted based on voting data

Doubles Arena
* Removed Slayer Pro for Season 2
* Removed Boardwalk
* Replaced Zealot with Arena Zealot map variant

Team Arena
* Removed Slayer Pro for Season 2
* Replaced Zealot with Arena Zealot map variant



MAPS

Arena Zealot (New!)
* Added a softkill zone to the space area
* Modified initial spawns so enemies cannot see each other

Zealot
* Objects can no longer be dropped into the boot_base

Asylum
* Removed multiple duplicate Headhunter score zones

Boneyard
* Changed the base object for territories from a hill marker to a flag stand
* Objects can no longer come to rest on the out of bounds cliff behind the scaffolding where the Invasion core is captured
* Players can no longer sit in the out of bounds area under the ship scaffolding

Pinnacle
* Health Packs should not respawn after 15 seconds

Hemorrhage
* Landmine removed from Red team's west cliff
* Respawn time for all Mongoose vehicles is now 45 seconds
* Scorpions replaced with Wraiths (4 minute respawn)

Paradiso
* Respawn timer for Concussion Rifle at Red base is now 30 seconds to match Concussion Rifle at Blue base

Reflection
* Changed the base object for territories from a hill marker to a flag stand

Boardwalk
* Changed the base object for territories from a hill marker to a flag stand

Powerhouse
* Respawn timer for all Needler weapons is now 45 seconds


GAMETYPES

Global Changes
* Slayer DMR now has motion tracker enabled
* Evade has replaced Hologram for all gametypes in which players can hold objects (CTF, Assault, Stockpile, Oddball)
* Evade has replaced Dropshield for gametypes which create concentrated gameplay in specific areas (Crazy King, Territories, Oddball)
* All Classic gametypes should now include Sprint as default equipment

King of the Hill
* Teams are now always able to correctly score points
* Players standing in the hill no longer receive extra points upon returning from a host migration

Rocket Race
* Players now attached to vehicles after being on foot for 10 seconds
* Flipped vehicles will be detected to prevent players from attaching to a non-upright vehicle
* Added functionality for tracking and reporting rotations
* Fountain of Mongeese should no longer be possible (don't ask)
* Players are no longer able to jack another teams Mongoose
* Players are no longer forced into a specific role of driver or gunner
* All players start with a Rocket Launcher
* Players move at 50% speed, do dignificantly reduced damage and are marked with a nav icon
* Players on foot are now able to score points in Rocket Race

Juggernaut
* The Juggernaut no longer sees other players as allies upon returning from a host migration
* New clients after a host migration will no longer lose their Juggernaut status

Territories
* All teams now have separate capture timers for each territory
* Locked territories will no longer prevent players from using equipment
* The flag in the territory is now attached if the territory is a flag stand object
* Added a HUD_Widget to display contested status to players inside a territory
* The progress bar for a territory will now show as full when that territory is being contested (capture progress is saved and will appear again once the territory is no longer contested)
* Random flag clothes will no longer disappear after a round transition

Oddball
* Bombs in Hot Potato now properly report carry time
* Multiple hot potato bombs will no longer spawn in the same location
* The carry time reported stat will now always be correct after a host migration has occurred
* Players carrying the oddball during a host migration will no longer receive extra points

Stockpile
* All stockpile flags are now attached to their spawn location if it is a flag stand

Invasion
* The game score is now set per frame tick based off of the current phase
* A failsafe game end timer has been added to catch any possible bad cases of Invasion games not ending properly

Invasion: Boneyard
* The core will now reset whenever it is thrown through a shield door into a spawning location in Phase 3

Invasion (Assault) and Assault
* Added sudden death to Invasion (Assault) and Assault gametypes

Race
* Players who die before the first checkpoint will no longer spawn in a random location on the map

Ramenbetsu Oct 5, 2010 01:02 PM

Saw this on GAF and thought it was kinda funny:Bungie.net : Halo Reach : File Details

Tails Oct 5, 2010 01:14 PM

Fuck yes SWAT playlist Now someone needs to tell Bungie to get their maximum troll on and make one of the daily challenges 150 kills in SWAT.

Additional Spam:
Ahahaha the prompt for the new playlist info says "I'm ready! How 'bout you?" instead of Press A to continue. Emile for best Spartan ever.

Additional Spam:
Someone tell Shims I have officially gone BUCK WILD. I never thought I'd get that medal in matchmaking.

map car man words telling me to do things Oct 5, 2010 06:02 PM

This isn't me, but it could might as well be me with the way I handle the grenade launcher.

Fluffykitten McGrundlepuss Oct 5, 2010 07:03 PM

I think the drop shield has no place in CTF games as well as oddball etc. Me, Qwarky and Zip won a game earlier by basically spamming the shield on the flag and triple-teaming anyone who ran into it, I felt kinda dirty. In fairness, the offence points we scored were smooth as fuck but still.

SailorDaravon Oct 5, 2010 07:08 PM

I think today's update removed the Drop Shield from objective games, or at least some of them. I'm pretty sure they've said that they'll be removed from all of them, as that was fairly obviously broken from day one.

Fluffykitten McGrundlepuss Oct 5, 2010 07:10 PM

Also, sadly, SWAT is still an option in Multiteam :(

map car man words telling me to do things Oct 6, 2010 02:02 AM

But so is ROCKET RACE so it evens out.

Also this amused me to no end.

WolfDemon Oct 6, 2010 07:18 AM

Damn it, I hate Xbox Live players. All these fun new gametypes and these assholes only want to play Slayer. Or Slayer Pro/Classic if they're feeling particularly frisky. I played for the last two and a half hours and couldn't get into one god damned Juggernaut match. :mad:

The unmovable stubborn Oct 6, 2010 07:39 AM

Man, this is going to sound like a troll, but if you honestly expected a playerbase interested in exciting new gameplay then maybe Halo wasn't for you.

WolfDemon Oct 6, 2010 07:42 AM

I'll give you that.

I'd love to play with you guys, but by the time I get home from work, most of you are probably asleep. I know a couple of you live in Englandland, but I'm not sure of the time difference between there and Korea.

map car man words telling me to do things Oct 6, 2010 08:25 AM

My image is that everyone votes for Snipers as much as they can. I would welcome normal Slayer matches for once, it's always Snipers or DMRs or SWAT when it was still an option.

Pleasingly, the minute Rocket Race popped up in multi-team when zip and I were playing, everyone flocked to it, much to my surprise and delight. Too bad we got the same map back to back. Still hilarious.

value tart Oct 6, 2010 08:37 AM

Quote:

Originally Posted by Raptorfox (Post 771329)
Emile for best Spartan ever.

Fuck you. Jorge in Firefight is like playing Halo as Jason Statham.

Jorge for best Spartan ever.

Additional Spam:
Quote:

Originally Posted by Shake Appeal (Post 771288)
Luke pointed out on GAF that the credits you earn scale slightly to your rank. So I get more for everything I do as a Lt Colonel than I did as a Major, Captain, or WO. Luke said it would be a grind to reach top rank, sure, but not at the rate of 20,000 a day for three years.

Which part scales? The commendations, or the end of game/winning the game bonuses?

Tails Oct 6, 2010 09:08 AM

Quote:

Originally Posted by KING MANCHU WOK (Post 771434)
Fuck you. Jorge in Firefight is like playing Halo as Jason Statham.

Jorge for best Spartan ever.

Wrong.

SailorDaravon Oct 6, 2010 07:06 PM

Shake is a dirty kill-stealer. Bet he was in a tank when he did it too.

Tails Oct 6, 2010 07:26 PM

Yeah, dudes like that on XBL blow, but I can never bring myself to do Team and Party or Friends Only, because proxy chat is always funny, like those dudes who were getting so pissed earlier when Shake and I were playing Team Slayer.

Nothing tops that one time Daravon and I were on H3 and this dude had some serious techno blasting through his mic and Daravon swore we were playing against the Techno Viking. It was like a party every time he got near enough for you to kill him, I couldn't stop laughing.

untz untz untz untz untz

SailorDaravon Oct 6, 2010 08:32 PM

The problem that Reach seems to have for some reason (as opposed to other XBL games) is that every time I put it on Everybody, there's always a billion people talking on lobbies over one another because multiple people apparently have it on Team and Party. I tried rolling on Everyone for a while tonight, but aside from being told I was going to be raped a few times, it was just unbearable cross-talk.

Quote:

Originally Posted by Raptorfox (Post 771463)
Yeah, dudes like that on XBL blow, but I can never bring myself to do Team and Party or Friends Only, because proxy chat is always funny, like those dudes who were getting so pissed earlier when Shake and I were playing Team Slayer.

Nothing tops that one time Daravon and I were on H3 and this dude had some serious techno blasting through his mic and Daravon swore we were playing against the Techno Viking. It was like a party every time he got near enough for you to kill him, I couldn't stop laughing.

untz untz untz untz untz

That was SO GOOD. I remember it was on the Pit, and I could literally hear him through the proxy voice chat before he would even blip on the radar. It was like I was killing the party every time I killed him :(

Shake Appeal Oct 7, 2010 04:15 AM

I stole that kid's assassination, it's true. And I'd do it again, and not just because he was a teenage mouthbreather.

I will never play Team and Party. You have to drink from the cornucopia of Live behaviour.

Tails Oct 7, 2010 06:47 PM

Hey Shake. 1688. 1704.

The Arena is lulz.

Shake Appeal Oct 8, 2010 03:31 AM

Yeah, I discovered the secret is to go in with people who haven't played it yet, or haven't played it much. Their TrueSkill offsets yours, and you get to play people who are not, in fact, ninjas. When I took Sparrows in I got two 1500+ games.

map car man words telling me to do things Oct 8, 2010 03:47 AM

Any idea if there was some changes to playlists again or something because all the multi-team matches I had with Tails, zip or mo0 recently have just vanished from my history?

I have an entire Rocket Race match uploaded as well as a screenshot and when you click View Game it brings up an empty page and says specified game can't be found =/


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