Exploding Garrmondo Weiner Interactive Swiss Army Penis

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Scent of a Grundle Oct 27, 2010 03:56 PM

alright, i put up the numbers regarding attack bonuses and damage under everyone's powers on your expanded power sheets. It's not terribly pretty, but it'll do for now.

Philia Oct 27, 2010 04:27 PM

Okay, sorry for taking SO DAMN LONG and no problem, I just glad you actually moved first Rychord, something to give me to go on or something. And yes, I have a very LONG chat with Skills covering all sorts of stupid mundane details I didn't know about. Thanks to him, I'll able to get a handle on this thing.

It'll be a bit trying to do creative stuff with this standard/move/minor restrictions.

I'll play out what was explained to me for you guys to help (like Rychord did). I don't quite uh grasp everything just yet. So bear with me.

READ YOUR POWERS SHEET. READ IT AGAIN. You can only have one Standard, one move type, and one minor. You can substitute for two move types and one minor or three minor for instance.

They're also separated by colors: Green means any amount in battle. Red is for encounter only (once per post for info purposes), and grey is for daily which only once per entire day. Skills also went on to explain to me about this time table. In time table, you could have several encounters besides this one. You'll meet more groups of enemies besides this one so its possible that we'd be battling through the entire day and its probably best to save that daily for serious dire consequences or something.

The Initiative line is for posters in order who should go next. (Like Grandia... :D ) I knew I was coming up soon, and I felt rushed lmao so I'm glad I made that connection to ask Skills. Because my Dexterity modifier was 5 and the DM roll was a 4, I got 9 so.

Now I was looking at the map wondering what the hell did Rychord messed up on but no he just missed. I asked Skills about bushes. YES BUSHES. All he'll ever had known about bush is the darn bushes right there on the map. He said my speed was 6, I have 6 square moves I can do. But the bushes count as difficult terrain and counts as 2 units out of my 6. So I moved in there anyway because going ONto counts as 2 units, you won't get 2 units for backing out of the bush for example. You'll still do if you move into another bush adjacent to it. ALSO, you can move diagonally. Also you do not need to use your MOVE POWER to "move". You can just... move. lol But yes, you need to check your speed stat and see how many squares you can move in.

I have an attack called Inescapable Blade that allows me to reach to an enemy 3 squares away. +2 Weapon and I had a rapier bonus so that makes +3. It was an ideal move to prevent a counterattack. (For now anyway since I'm in training.)

Then I also casted Assassin's Shroud which has huge range, I could cast it on any enemy in the field since it has Burst 10. From where I was, I can hit that Slinger if possible. But nah I just focus on the attacking units for now.

Before anything else in a post, you just type in placeholder text or whatever. Technically its better that you place what you PLANNED TO DO in the post so that way you won't appear as you were cheating (like ZERG) to place that awesome hit amount on another (powerful) enemy or something that you didn't intend to hit beforehand. After your placeholder text is in, hit Roll button. Put in 1d20 (which is the Hit ratio which to CHECK if you hit the enemy or not according to their AC bonus (armor class)) and whatever description you want. Depending on what other powers you got, you can add more damage by rolling another die. In my case since the Minion only has one hp, and my attack was a HIT, I didn't need to do a weapon die. My weapon would been 1d8 and would had finished him off. Bit of an overkill really.

And thanks Hawkeye, you added some yellow highlights in there. ;) That'll definitely clarify things.

Fluffykitten McGrundlepuss Oct 27, 2010 04:40 PM

You'd be surprised. Swinging on a chandelier counts as your move action and flying off to flykick some dude in the face is your standard which still leaves you with a minor!

A4: IN THE DUNGEONS OF THE SLAVE LORDS Oct 27, 2010 04:50 PM

Why a minor is plenty to still do all that and then snap in to a slim jim. Or you know if you're feeling lame use a utility power whatever.

Philia Oct 27, 2010 05:21 PM

Oh I know, as a newbit, it was a bit much to take on at the moment and suddenly trying to translate that to creativity was "like oh... uh... yeah." So in hindsight, I'll be reading other posters and see what they did. :)

i am good at jokes Oct 27, 2010 10:36 PM

Quote:

Originally Posted by Hawkeye (Post 773135)
alright, i put up the numbers regarding attack bonuses and damage under everyone's powers on your expanded power sheets. It's not terribly pretty, but it'll do for now.

This'll do quite nicely. A man with a Red Green avatar worrying about the prettiness of things?

NOW I've seen everything.

Stop Sign Oct 27, 2010 10:57 PM

Hold up. Which ones are the minions and which ones are the dragonshields? I see minions being attacked at J5 and M5 in the other posts, but they have different tokens.

The unmovable stubborn Oct 27, 2010 11:33 PM

Well, my guess would be:

J5, K5, L5, G12, J12 - minions

M5, N5 - dragonshields

G11 - slinger

So I'm guessing DN didn't actually kill the one at M5, if that's relevant to anyone's turn.

Hawk, a good way to convey this for groups of similar-looking enemies is what I did in the kuo-toa fight; just slap down small versions of the tokens next to the defense data so people will immediately associate them.

Scent of a Grundle Oct 27, 2010 11:37 PM

Pang's got them right. Dragonshields to the south, the rest are minions except for the one that looks different.

Dark Nation Oct 28, 2010 01:08 AM

Quote:

Originally Posted by Pangalin (Post 773160)
So I'm guessing DN didn't actually kill the one at M5, if that's relevant to anyone's turn.

Woops, and I thought I had the mechanics somewhat down. Ah well :(

Stop Sign Oct 28, 2010 01:56 AM

Thanks for clearing that up! :)

Philia Oct 28, 2010 06:27 AM

Uh... DN is the guy on top isn't he? If he was, he made an mistake by putting M5 on his post when it should had been K5?

Man okay, LET MET PUT IN THE AVATARS IN THERE FOR CONVENIENCE SAKE.

Rychord - http://i51.tinypic.com/33cr9d1.jpg
Stop Sign - http://i54.tinypic.com/14dq534.jpg
Dark Nation - http://i53.tinypic.com/r8v6vp.jpg

And your map.

When I was talking to DN last night helping him through this process he meant to hit the damn minion in front of him. In other words I thought he input in K5, I didn't see that he put in M5 unless he changed it last night. But lol, shit happens when you don't pay attention I suppose.

Scent of a Grundle Oct 28, 2010 12:04 PM

uhhh.. yes? He was perfectly capable of hitting the M5 dragonshield, so i didn't think much of it. The attack was close blast 3, which is why he was able to try to hit the other two kobolds as well. I'm not psychic, sorry - if you say you do one thing i can't always guess if you actually meant to do something else. Either way, the last minion at close range is toast as soon as its turn comes around, so it all worked out in the end.

EDIT: Advice for Shorty (assuming you want it)
Healing word is a minor action, and never misses. instead of rolling a d20, roll a d6 to see how much extra healing the target receives. You've still got a standard action with which to hurt something. I'll let you use the roll you already did, because it would be a shame to let a 19 go to waste.

Scent of a Grundle Oct 29, 2010 03:09 PM

I'm planning to move the game forward tonight, so if you plan on doing anything else with your turn, Shorty, you'd best do it this evening sometime.

That said, sorry the game is moving so slowly, everyone. I should really look into getting aim so i can harass you all more effectively.

Fluffykitten McGrundlepuss Oct 29, 2010 07:36 PM

I wouldn't worry about it too much Hawkeye. The combat side of the game is where the rules really get involved and I know from experience that tends to slow things down for groups who aren't au fait with the whole thing. Ironically, once everyone knows what they're doing, the reverse becomes true with nobody really doing anything significant betweenm fights until someone steps up and takes the leadership role, dragging the others along with them. Basically, everyone here is too polite to take charge. :)

Stop Sign Oct 29, 2010 08:05 PM

Hawkeye, if you're going to get into AIM to speak to all of us, it might be a good idea to set up an AIM Blast room so that all of us can speak to each other chatroom style if needed. It's like IRC, but through AIM.

If this seems like a good idea, I can set it up.

Philia Oct 29, 2010 08:33 PM

And Rychord needs to sign up for AIM also.

What's your aim Stop? YOU NEVER DID REPLY TO MY PM. ;_______________;

Stop Sign Oct 29, 2010 08:36 PM

I never got it and holy crap when did you become a moderator? I'm so out of the loop :D

Anyway, my AIM is evilpentane. Feel free to get in touch with me, all.

Zergrinch Oct 29, 2010 08:53 PM

It's only been a little over four days since the PCs' turn started. All in all, four days for five players isn't too bad by historic standards here.

Nothing to worry about, Hawk. It is the very first battle. Time needed to acclimatize and all.

Philia Oct 30, 2010 07:56 AM

Hawkeye, my shadow storm attack has "+1 damage for each creature adjacent to the target". Does this also mean it'll hit the Minion on J10 diagonally?

The unmovable stubborn Oct 30, 2010 08:26 AM

No; it only hits one enemy, it just does more damage to that enemy for each other enemy that it's next to. The dragonshield is adjacent to two other enemies, and so you'll do two more damage than you would if he were alone: 1d8+7, instead of 1d8+5.

Philia Oct 30, 2010 09:40 AM

Thanks for clearing that up. Little details like that escapes me. Will edit in my wording.

i am good at jokes Oct 30, 2010 01:13 PM

Hawk, I'm ready to play my turn, but before I do, I just want to confirm with you that the second dragonshield is dead. Since the other one had taken 18 damage, I'm not sure if the 15 damage from Philia's attack is sufficient to dispatch the second one. Is it dead?

Dark Nation Oct 30, 2010 04:10 PM

I have a question too: what does the border and little icon on my character signify?

Scent of a Grundle Oct 30, 2010 06:27 PM

Dragonshield's not even close to being dead. It's not even bloodied yet. Philia, you might want to invoke your shroud on that attack / put another one on beforehand. If you switch targets all shrouds on the enemy you were targeting disappear.

DN, the icon on your character signifies that you're bloodied. The border signifies that i wasn't paying attention and forgot to deselect your token before taking the screenshot (aka it means nothing).


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