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No doubt. Some.... A LOT of the better players in my local arcade (chinatown fair) are actually dickheads when it comes to a lot of things. Better players tend to have a hard time judging how good people are, so they automatically assume that the person is a random scrub, and act accordingly. I have called them out in the past, but it fell on mostly deaf ears. It's a large part of what turns off a lot of possible new players that want to learn at my arcade. I mean, why do I wanna spend $10 worth of tokens only to get my ass kicked, and hear you belittle me? So yeah, the whole pride thing on the real good players is another large part of the problem here. Anyway, that's enough of that off subject ranting. >_<
I just hope KOF XII is able to pick up as much steam as some of the older games. I thought KOF XI was a blast, but a lot of the old school players (including the majority of the asians in my area, who are really good at the old ones ) look down on it. I just want some good competition. What's the point, otherwise? |
Best believe, I want KoF XII to have some kind of online component when it's released.
((You know, trash talking is a part of the experience... but I can't describe the feeling I get when I beat a person who has been owning me for so long. That measure of progress just can't be beat as you just completely surpass a person who didn't think anything about you. And if you think about it, that 10 dollars worth of tokens is just another investment. It's funny to see how many high level players literally have their skills bought and paid for, heh.)) |
Indeed having your "family jewels" handed to strangers is a part of the arcade gaming, it's pretty much what drives people to get better, the whole competition thing.
Heck, the only reason I know how to play every single 2d fighter out there is because I was tired of having my ass handed every time I was at the arcade, It's annoying, but exciting as well, It's cool when you do kick some ass and people look up on you. Which reminds me of a time, when Marvel VS Capcom was the hype, my local arcade had this huge ass 70" projector, right up front so everyone would stop to see the epic fights, and I managed somehow (I still don't really know, lucky I guess) to beat the dude who had just won an small torney there, the feeling man, it's awesome, heck, I won several small torneys after, and managed to get better than my rival (another friend who also loves fighting games and was a lot better than me when I started) but the feeling of that victory, is still the best one. |
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You started it, man.
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The early 90's were cool too. I learned Chun Li really well and I remember being 11 and beating a lot of guys twice my age (this was at another arcade that had closed by the time MvC had come out). My favorite victory was doing a spinning bird kick through a fireball and killing this one guy's Ken. This was after a load of shit talk from him in front of his girlfriend. He left after that. And I still remember one time, this hot Asian chick just came into another arcade and started destroying people in 3rd Strike. Didn't say a word, just Chun Li beatdown after beatdown. Wasn't even close. Now THAT is something I'd like to see online gaming provide! |
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Famitsu KoF XII Systems Explanation and Screenshots
SNK-CAPCOM.com SNK Gallery :: King of Fighters XII: High Resolution Pix from Famitsu's Website These are the latest shots of the game, and goddamn does it look amazing. Edit: Just so you know, the second link's description appears exactly as I pasted it. The shots aren't Halo 3 hueg rezolushun type pictures, so don't kill the messenger on this one. Quote:
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Whoa, Keith is gonna be in KOF? AWESOME. He kind plays/looks like Garou Terry but excellent choice since kizuna and buriki 1 had their shine with 11. Also, welcome back Andy O.o. Hey, I'd like to see that thuggish look!
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Andy does need a makeover indeed; his look has always rubbed me the wrong way along with his playstyle. I guess it would be silly to have included Clara or Kanji over Keith, but you have to admit that Hikaru could totally fit into XII as well, not to mention look awesome in the process.
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Are you talking about that kid with the sword? Blah he's ok but I think I'd prefer Buntaro over him any day =p. I guess anything's possible. Which means we might get Pepe in this game as well. *hopes for Billy*
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The only things that can make this news more awesome are Olof and King Lion appearances!
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Thanks a lot for the info Rotorblade, it's killing me that this thing is still so far away and so much is unsure. And yes, Olof should be in there. Olof is awesome.
Did you guys notice the sprites in the shade were actually dark? I hope that's not just my imagination, I really want to see that in motion, with the sprites coming out in the sun and becoming brightly-lit... That would be sick. Also, the effects (fire and lightning and whatnot) have always been by far the best in SNK games, so I'm glad to say that these live up to that legacy judging from the screenshots. Very original and kick ass, hope they look as good animated as they look in the stills. |
First link is for those of you who will "WTF" toward Athena's current look. Of all the nostalgia nods to make, they choose "Psycho Soldier" Athena. Anyway, there's your news fix, pulled from High Voltage Online.
http://upload.wikimedia.org/wikipedi...ho_Soldier.png Quote:
http://img258.imageshack.us/img258/8...0002ur2.th.jpg |
Gameplay vids :
1st: 「THE KING OF FIGHTERS XIIã€åˆã®ãƒ—ãƒ¬ã‚¤ã‚¢ãƒ–ãƒ«é ˜è§£åƒåº¦ãƒ.ãƒ¼ãƒ“ãƒ¼ã‚’å¤§å… ¬é–‹ in 第46回AMショー - GIGAZINE I was able to snag a high quality file of it from my brother. If anyone wants it. let me know. It's a big difference when playin it on the ps3 for those who own a big hdtv >=p. 2nd: ¥¶¡¦¥.¥ó¥°¡¦¥ª¥Ö¡¦¥Õ¥¡¥¤¥ ¡¼¥ºXII¡¡AM¥·¥ç¡¼¥×¥ì¥¤Æ°²è - ư²è - ¤Ï¤Æ¤Ê¥À¥¤¥¢¥ê¡¼ I'm impressed... It definately is the " Ultimate 2d fighter " this year. Anyway, I can't wait. EDIT: Btw : Someone's on ROID-RAGE http://www.cyberfanatix.com/img/news/kofxii/14.jpg |
chato: I was wondering if someone still cared, the information just hit GAF and I caught glimpse of stuff through Highervoltage.
Frankly, someone already theorized we're seeing more information on the game now that Street Fighter IV's major hype has slowed a bit. SNK was on the verge of losing my interest and they come out with this location test/picture set finally. Good move on their part. |
I gotta be honest. I dont know if I like the new KoF look. Don't get me, the animation is great [lawled in the first video with the fat white chick in the background constantly headbanging], but the characters look slower as they're moving. Plus, the graphic interface [if thats the term im thinking of] that shows you "ROUND 1...READY..GO!" Looks very boring for such a game as KoF XII. Hopefully that's just beta shit, and the fonts and text will be different in the final game.
Overall, i'm not that impressed. EDIT: Ralf looks like he's had too much Weight Gainer supplement. Lame. |
rotorblade: Well you already know the number of fighting gamers here, so.. someone's gotta do it ;p.
Honestly, these vids gave me more hype than what SF4 offered. Not like I'm going to bash the game but SNK answered back with their REAL 2d graphics. Not 2.5d. I only want to know the reason behind creating Ralf's sprite. Ryo I'll understand because it reminds me of Art of Fighting. EDIT: Well it is the first beta test. I mean for one thing, there's no super gauge or anything but the lifebar being present. The small character boxes aren't really necessary.. I prefer KOFXI's. |
Hopefully? Whoa, Karasu, slow your role a bit! We're not exactly looking at expert players and it's gonna be difficult to draw any final conclusion as to how the game is going to play when there are things blatantly missing from this build, which clearly ISN'T FINAL. This is basically just to get the public reminded of the fact that the game does exist and is coming. Though it will more than likely not be in the near future given the development that's being put into the game.
The slower movement would definitely stem from players, mainly the gaming press, not knowing the game and the slower gameplay itself to possibly highlight the greater detail of animation put into the game. Edit: OUTSPONDED BY CHATO! Hey, chato, if you play GGPO or 2DF, let me know. ----------------------------------------- Shamelessly taken from Ultima at Highervoltage: Quote:
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Its not the players im looking at, its the animation of the characters. It looks slower to me than XI's or prior KoFs. Plus the interface. And I never gave a final impression, I gave a first impression as to what I think so far, which is not that stunned but willing to let the game grow and get out of it's beta shell.
Roto, I play GGPO. we should play, im playing it now with a friend. |
LOL I honestly can't disagree with everyone's thoughts on Ralf. It's just too obvious. However, I don't think I notice anything wrong with Leona unless I missed a screenshot somewhere. We need vids for both of these characters before criticizing them otherwise ;p.
I think we might need a slight modification on the thread's topic but I'll leave it to the expert. As for the movements in characters, it was sorta pointed out in the very first vid a few months back. I'm sure SNK's aware of that and the character select screen looking alot like 2k3's. But then again, it is the first beta testing. Maybe they just want to see what the players have to say from their perspective. I know I would've. rotorblade : I have ggpo. Never heard of the other one. |
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And you're right, it wasn't final, my bad on that. While I did say that, I would have rather implied and meant that it's just early for a heavy judgment like that. Not necessarily final, but something that could stick a bit too well given the stage of development and what we're seeing. chato: 2DF FreePlay Not quite as good as GGPO, but there's a large selection of games and the netcode is still fairly comparable to what GGPO offers. I'm currently practicing my DP in Super Turbo, but I tried getting some interest going for GGPO in the Multiplayer subforum and it went to shit. Bleh. |
I'm glad they're seemingly not going for the hyperactive PARA PARA fighting stuff that seems to be the trend lately, but instead creating a proper classic 2D fighting game where you can still think and strategize. I don't really see any problems with the designs (other than Ryo looking a bit EVIL), I really like that they're a bit "spicy" and not so conservative as many of the old KoF sprites were in my opinion, and all the preliminary issues I see in the interface and such are hopefully due to it being an early build.
Most importantly though, the sprite animation and effects look sick. I'm stoked! |
Holy shit, I am impressed. Never liked the actual game that went beyond '97 (I think its '97...). The whole new "3D" crap they tried before was epic fail.
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Uploaded 2 vids on a rar file.
Terry/Leona! Judging by Terry's movements, I must say there is nothing slow about this (maybe cuz of the low-quality vid from before.). Leona's sprite is just pure awesome. EDIT : haha , you can notice Terry straightening his hat after every move ;p. More info : Quote:
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