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As I listen, I must mention that I am getting deva ju. Your tracks VERY MUCH remind me of the Konami's old nes games, which I played constantly (and STILL play constantly). Need I say that Konami made some of the best tunes for NES? Bayou Billy, TMNT, Gradius, Castlevania...except in many cases, your tunes are much more varied and better developed. Your chiptunes are stellar for their authenticity and definitely bring me back. :) The timbres, the instrumentation, the melodic lines, the harmonies, the drum beats... This sounds like it came straight from a Konami game. To boot, you also have a good handle on composition and understand how to write an engaging catchy melody. Your music speaks well of your ability. Quote:
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You are right. The music of the NES CANNOT die. It would be beyond tragic. Quote:
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After listening to the examples, I am thinking the soundtrack for Contra IV is in excellent hands. Good luck with your music! At the very least, you have a new fan. Cheers Ryan |
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HOLY FUCKING SHIT! virt doing the music?! Game BOUGHT. This is going to be incredible, and even if the game somehow sucks, you just know that Gamespot/IGN/paper mags are still going to rave about the music, just like they did with Scurge, Legend of Kay, Juka, and your other previous games. Wow, this could well be your breakout hit! I wish you the best, man! =D |
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[kisskiss]I loved your Soccer table song in Hardcore Pinball[/kisskiss] |
1UP has SCREENZZZ. Their obsession with resizing DS screenshots to ten thousand times forty eight billion confuses me! HERE IS ONE.
http://img168.imageshack.us/img168/1751/89389567de7.jpg The sprites are sexy-o! |
Thanks for the link Infernal, them screens is HAWT.
The preview makes the game sound even better. Especially the part where the developer is all like "New Super Mario Bros. is a huge inspiration for us," Hulett explains. "Nintendo looked back and created a game that was based on the original Super Mario, not Mario 3 or Mario 64, and made a game that feels like the original. That's exactly what we want to do here with Contra." |
Oh gawd, the sprites are much sexier now that we are getting clearer images. I see an old enemy in one of the grabs! Those flying insect doohickies!
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http://i17.photobucket.com/albums/b8...lf/contra4.jpg :3 At least it's shaping up to be even better than NSMB. Now if only 4 player co-op online is confirmed! |
It's funny though, taking example from Nintendo going back to Mario 1 instead of 3, yet the sprites/enemies and even the two-weapong switch are definitely Contra III style.
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Well, the game is set a year or so after Contra 3, so it's only natural if they kept it in the same style for consistency. It's just fine with me, as Contra 3 is the best game in the series. My opinion of course.
Next to Radiant Mythology, Contra 4 is my most eagerly anticipated game this year. It's about time the DS got Contra! P.S. I don't know what everyone's beef is with Shattered Soldier, but I thought it rocked. My PS2 can no longer play blue-disc games though >:P |
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By the way when watching that 1up video keep in mind that the music and sound you hear of the game (what little there is of it) is fucked up. There's some kind of echo loop so the sound is recorded twice at 100% volume out of sync, resulting in the mess you hear. Don't trust the media! :tpg: |
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^^ Is it just me, or is the original (NES) screenshot the highest quality one?
This devolution of *throws self out of building (i.e. my window; don't worry, I'm fine, it's a single-story house)* (=D @ news of Contra 4, btw. Go virt!) |
It's a well known fact that the more advanced you are, the blurrier you get! I still haven't caught up with all the E3 updates this year, EXCEPT THIS.
http://nihon.se/contra4_04.gif http://nihon.se/contra4-09.gif http://nihon.se/contra4-12.gif http://nihon.se/contra4-18.gif http://nihon.se/contra4-27.gif http://nihon.se/contra4-21.gif http://nihon.se/contra4_07.gif http://nihon.se/contra4-16.gif http://nihon.se/contra4-25.gif |
Hot damn that looks awesome. Infernal, be sure to check out the gameplay footage on gametrailers.com, the animation is splendid~ <3
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Hot damn, those aliens remind me of erm Aliens! Isn't the actual series based/inspired by Aliens anyway though?
All these screenshots just make me want it more. It's amazing how close the screenshots are to the graphical style of Contra 3. Awesome. |
Holy shit, this game looks amazing. I've been waiting for a Contra game like the original, and this one just looks kickass. And hell, 4 player co-op? This game will keep me playing for hours on end.
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Note: NOT ENOUGH PEOPLE ARE WATCHING THE GAMEPLAY FOOTAGE
Damn that music is fiiine~ |
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I really like the way the grappling hook is basically just a means to get to the top screen really fast. So it's "new" and fun and useful, but doesn't get in the way or mess up the basic flow of the game like an item like that usually would.
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Ooooooooooohh, that video was so rad. He was dancing in mid air when the ground fell apart beneath him! THE MUSIC. <3
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Dear Virt. You suck.
Haha jokes! You rock, truly awesome rendition you've delivered there and I'm sure that's only a taste of what awesomeness is still to follow. I've never been a big Contra fan, but the series has always stuck out in front of me to not not take notice (just like Metal Slug). Probotector was pretty good though (Contra 3, right?) and from the looks of it and by the words of hard core/corp fans, Contra 4 will probably be the best schmup on the DS, aside from Nanostray 2 of course :P |
I like how that new remix of the original Contra theme sounds way more rocking than MegaDriver's lame attempt at it.
This game looks so old school it's painful. And from what I saw, they're actually putting the two screens to practical use. It doesn't even feel out of place, given how vertically oriented the original Contra got. This looks gold. I spy levels based off both Contra's first level, and Contra 3's first level, complete with surprise evil dogs. I hope they don't fall into the trap of making the game 80% "nostalgic" rehashes of all the levels from the previous games. |
http://www.gametrailers.com/player/21925.html
Gameplay footage from the first stage. I hope the weapon sound effects won't be quite that deafening in the final version. The basic machine gun sounds nicely old school, though they could always go for a more ballsier sound. |
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