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I've enjoyed MegaMan though. Despite its the same thing all the time, the powers and levels have always been (or at least on the NES :D) fun to navigate and find energy tanks and such. |
It's been a very long time since I've played Ms. Pacman, I could be wrong about it.
Doesn't explain the shit 3D games. Quote:
One game to account for every game they make. Not to mention the most advanced, comprehensive, and interactive pet simulator ever made, according to popular opinion. And I mean very popular, several million people opinion. Quote:
Also, I've played Kingdom Hearts. People say it's good but the gameplay sucks. Square is terrible at actual gameplay. Quote:
I don't even know what you're arguing about anymore. I think you're just trying to argue against whatever I say, regardless of what it is, meaning that your argument is so flawed and inconsistent that it doesn't make sense. Now an honest question: Do you have the capacity for fun? I mean, can you literally have fun? Because I'm sort of doubting it. And I'd pity you for that, but I'm having trouble there, too. I mean, I don't go brew trouble in the Sony forum for no reason. |
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And finding energy tanks/upgrades is pretty damn fun, especially when they're tricky spots. |
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I can see it now. "Super Smash Bros Revolution." Quote:
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There is no such thing as a handheld console. It's a handheld, that's it. Consoles and handhelds are too different, otherwise you would be calling the N-Gage a console as well. And that makes no sense.
Half of the stuff you replied to wasn't for you anyway. Nintendogs is basically an advanced tamigotchi simulator, and I'm pretty sure others can see and think that for themselves. It just feels like a borrowed idea. You don't see many of those these days. Gran Turismo is a racing simulator, and you see hundreds of them. Why? I don't know, perhaps because they're popular - but that would bring me to my next question - Nintendogs is popular, but because it's treated as a Nintendo game, and "unique", it sells well. Not only is that a great reason to point the finger at Nintendo, but it also shows that you can rehash any popular product which has died and make it popular again without even taking into consideration people's views. Ultimately, Nintendogs is a rehashed idea of the Tamagotchi. It's true. Outside of japan, how many "Train a ____, level a _____, grow a _____" games do you see? Of course there's Pokemon which is by Nintendo, and of course RPGs don't count. So, how many pet levelling/training simulators are on the PS2 and xbox? Not many, if any. If there ARE any, they're probably still inside japan. Getting back to the point I was trying to make - Nintendogs wasn't an original idea like he said it was. It was basically yet again, another project to earn money. Take a simple idea, add some content, don't overdo it, and make it replayability, and you have I'm not trying to derail, troll, or offend anybody here. Nobody can seem to grasp the fact that Nintendo have milked Mario and concepts in the past and have gotten away with it. What does this say for the Revolution? Not much, considering it'll be the 3rd parties that make the quality this time, not Mr. "2 quality games per year" Miyamoto. |
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We're not saying that Nintendo hasn't milked it, there's no doubt that they have, and it annoys me a bit when I walk into a Target and I see "Super Mario Strikers DEMO" and "DDR Mario Mix" in the kiosk (Granted, Super Mario Strikers is rather fun, but the last soccer game I played was... FIFA '95, I think, so I can't really tell how original it is). But we're not arguing that Nintendo hasn't milked them, we're arguing that you're bashing Nintendo unfairly for milking, when companies that do the same thing earn your praise. |
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In that case, Halo 2 just uses the characters and weapons and stuff from the first one...and umm, makes things a little different! ^Yes, yes it does. And you know what, some people like it. Thus, making more of it. Franchises like Mario are profitable. The more of it, the more money. I don't see the problem. Off to work I go. |
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Thomas Edison invented the motion picture. I'd say Kubrick and Godard and Tarantino have used it more effectively. Anyway, I'm not saying that the connectivity game is better than Pacman, or even Ms. Pacman (which you must be a HUGE fan of, defending it so staunchly). But it is better than the game it came with, the 3D Pacman game, made by Namco, which was shit. It's the best one in recent years. Quote:
Anyway, it's a really brilliantly designed game (or nongame, if your PURE GAMER SOUL won't permit me to call it a game), and lots of people like it. A lot more than they like the PSP, apparently. Gimmick for the win. Quote:
Again, I didn't call those original games. I called them Nintendo franchises that had no (or just one) spin-offs. To point out the sheer number of franchises that don't face the multi-genre treatment (which I'm not opposed to, but which I don't buy into). Quote:
And yes, SSBRevolution. It'll be awesome. Quote:
If you haven't noticed, you're the one that EVERYONE ELSE is arguing against. And don't pull some underdog is right bullshit either, because you're not the underdog and you're not right. Quote:
I never said that. Ever. Please, for Christ's sake, stop making shit up. |
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Mario 128, which for a long time had been rumored to come out towards the end of the Gamecube's lifespan, is now purportedly a Revolution launch title. Of course, it instantly sucks because it uses a controller you have never used and hate. I can't argue that the Mario Party series aren't milking Mario out, but that's about it. So I don't buy them or play them, apparently some people do and enjoy them. Who cares. I don't particularly like sports games in general, but I find the Mario sports titles to be a helluva lot less boring than others. Not that I've ever even personally bought one of them. And of course, let's not even mention the Mario and Luigi games, because they're kickass awesome. Lastly, in case you forgot, your beloved Square-Enix is making Mario Basketball for the DS. SUP. NOW. Quote:
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I believe the point of of any company to make money. A cash project is always a good thing. Double Post: Quote:
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Next time they'll try harder, just for you. Quote:
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Your points hold no actual ground. |
What is this about Dr. Mario being a Tetris clone.
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But that doesn't seem to matter. |
-_-'' MY THREAD!!!!!!!
(gee a 6hr sleep and this thread goes from 1 to 3 pages... two pages worth of off-topic stuff) I suppose if I were to make something decent out of all this hoopla, it would seem people here would want a revolution. Elixir seems to be tired off all these "Mario Evolutions" (the evolution of the soccer genre because of Mario etc.), wanting some kind of Mario revolution. Isn't that good, Nintendo faboys? Who here wouldn't mind just a visual upgrade (and advanced gameplay/physics engines)? |
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There's always Animal Crossing, but nobody but myself probably would of thought of that considering it's a Nintendo release. See how biased this is? Quote:
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I don't know what's so fucking difficult to understand. Nintendo are stringing their characters along, not making any real games, yet you have victims like StarmanDX who sit there, proud, with their 40+ Gamecube collection to brag. Sure, it looks impressive, but with the lack of games you'll end up buying Tony Hawk's Underground or Burnout 2, or something like that, just to entertain yourself. Gamecube never did have the variety that the PS2 and xbox did, but people seem to think that every Gamecube title released is made out of gold. This concept is more overrated then Chrono Trigger. What they're doing is quite simple. Nintendo are selling out. They have been, and post-1997 they've done so more. Every company does this, BUT NOT AS MUCH AS NINTENDO. That's why I expect to see Mario Soccer and stuff on the Revolution. When the Revolution is released, a SSBM upgrade will come out. A Zelda game won't be released, because Twilight Princess has been stalled to the launch. This pretty much shows that they're concerned about the sucess of their launch. Perfect plot. Then you'll have the typical games from Ubisoft and EA, and eventually, a few months down the track, a good game will appear. Then a few months later, it will happen again. It seems to happen in bursts wuith Nintendo going by what anything the Gamecube was. It's pretty predictable overall. You have this weird, basic remote which developers now have to work with(much like how developers work with the touchscreen of the DS, even though they can perfectly release a game without even using it once), you'll have your variety of games which are pretty average, and then you'll have the bunch of games you'll actually play. $10 bucks says people use the Revolution for backwards compatibility in the 2-4 month "worthwhile release" period. |
Hahaha, oh yes, I'm such a victim of having games that I enjoy. Those numbers are after trading in the ones I didn't like, mind you. I would actually feel like a victim, however, if I had to pay for as many PS2's as my sister has just to have a working one, or had I bought most of the PS2 games I've played.
Oh, and good job avoiding everything else I said. Quote:
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As far as advanced gameplay goes, that's what we'll be getting with Revolution. More enemies on screen/better AI would certainly be nice to have, but as far as physics go the Source Engine is more than capable, and that ran on Xbox. |
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I personally would like a revolution because ever since the current generation of gaming consoles I've become more of a casual gamer than anything. I feel like I've been playing more of the same thing over and over again. And if the only big thing last generation was online gaming, what for now? The DS brought back the gamer side of me, though, with the new interface and the concept of playing games from another perspective. Alternatively, I could argue that we don't need it, since there's still a potential market for conventional gaming. There is still a large amount of non-gamers out there who may have missed out on gaming and with the introduction of more sophisticated graphics, physics and AI, gaming wouldn't be seen as nerdy (therefore allowing new consumers to enter the gaming world). Ya, I know, the Playstation broke that sterotype but PS3 and Xbox360 may open that realm further. |
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Those two quotes, however, are not remotely hypocritical, even when you took them out of context. So I don't follow. Quote:
I said Nintendo was innovative, you posted a picture of Nintendogs. I respond like so: Quote:
You said this in response: Quote:
And then, this is the coup de grace, you say this: Quote:
Metroid, Zelda, Pikmin, Earthbound, all extremely original games. I think Shadow of the Colossus is original. Fighting big enemies isn't original at all, but it's an innovative game in many ways. The same goes for a multitude of Nintendo games. Anyway, I like how Nintendogs is the only consistent example you have for Nintendo's lack of originality. Nintendogs is not original. But it expanded the borders of virtual pet games far beyond what they'd ever been before. Also, in regards to this quote: Quote:
I like Nintendo because they have original games and original GAMEPLAY. Gameplay is the most important thing to me in games. I don't know what is to you. Probably arguing about them. |
So you'd prefer a revolution than just evolution? (In desperation of avoiding this thread's closure -_-')
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