Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [PS3] Little Dick Planet - HAHA CHECK OUT WHAT MY LEVEL LOOKS LIKE HAHA XD (http://www.gamingforce.org/forums/showthread.php?t=19983)

OmagnusPrime Aug 21, 2008 06:20 AM

This game just continues to look more and more fantastic. I can't wait to get my hands on and try messing around with stuff. I really hope some people here pick it up too so we can do some collaborative messing about. ^^

Kagosin Aug 21, 2008 06:29 AM

Quote:

Originally Posted by OmagnusPrime (Post 639370)
This game just continues to look more and more fantastic. I can't wait to get my hands on and try messing around with stuff. I really hope some people here pick it up too so we can do some collaborative messing about. ^^

You can count me in on picking up the game. :)
I was basically hooked upon this game, because I liked one of their previous ones: Ragdoll Kung Fu. Adding it on with huge customization of whatever you want to make is a big plus.

Rockgamer Aug 21, 2008 07:56 AM

I'm definitely getting this on day one, I'm merely waiting for more details on the pre-order bonuses so I can decide which store to pick it up from.

OmagnusPrime Aug 21, 2008 07:58 AM

Excellent stuff. I'm almost certain I've got Kago on my Triple friends list, have I got you on there also Rock? If not, we should, because I feel LBP muck about is almost a necessity.

Rockgamer Aug 21, 2008 08:04 AM

Wow, I thought I had most of the people from GFF on my Friends List, but somehow I missed you! I definitely need to fix that.

Kilroy Aug 21, 2008 10:25 AM

I have all kinds of plans for levels, but then I see a new feature, and then I get all these new ideas. But still, I'll make a giant mechanical Bowser on day one. That's my goal.

OmagnusPrime Aug 22, 2008 06:51 AM

Quote:

Originally Posted by Kilroy (Post 639442)
I have all kinds of plans for levels, but then I see a new feature, and then I get all these new ideas.

Yeah, I know what you mean. I have a feeling once I get hands on with the tools, and see some of the things Mm have done in their levels there will be a whole wealth of further inspiration for stuff. I'm hoping I can make like a stunt race level somehow. Really am looking forward to getting my hands on this.

Rockgamer Aug 22, 2008 10:34 PM

Can't believe I missed this, but it seems GameCrazy is getting the LittleBigPouch pre-order bonus. Now we just need word on who's getting the stickers and the Nariko Sackgirl (probably the one I'll get if no real Sackboy plushies are announced).

Jurassic Park Chocolate Raptor Aug 23, 2008 01:35 AM

Quote:

Originally Posted by OmagnusPrime (Post 639757)
Yeah, I know what you mean. I have a feeling once I get hands on with the tools, and see some of the things Mm have done in their levels there will be a whole wealth of further inspiration for stuff. I'm hoping I can make like a stunt race level somehow. Really am looking forward to getting my hands on this.

Don't come in your shorts yet, Lord British.

The UGC is REGION SPECIFIC. Don't ask why. I don't fucking know.

Quote:

LittleBigPlanet players will not be able to download levels created by players in other global territories, Sony confirmed to CVG.
Um...fuck off. Bad idea central. At least it says that levels can be moved from regional server to regional server if they do it manually, but I guess that'll only happen to the highest rated or most popular stages. What this means for our community here...well, it's a kick in the nuts.

Sauce.

UltimaIchijouji Aug 23, 2008 10:51 AM

"[...] there will be only one region for the game... a LittleBigRegion."

Tomato Sauce

Tagonist Aug 23, 2008 11:04 AM

Coming from Leipzig, it plays every bit as fun as it looks.
No big surprise there. Teaming up to get a platform across a chasm has never been this much fun.
Plus it really looks just amazing. Guess I'll really need at least one more controller for this one.

OmagnusPrime Aug 23, 2008 11:13 AM

That's good news. It wouldn't have stopped me buying the game, but that would have been rather irritating. Guess Skills and untwist his knickers now. :p

Jurassic Park Chocolate Raptor Aug 23, 2008 11:58 AM

Well, that's good then. I was worried about not being able to share levels with you, Omagnus. Would have annoyed me greatly if that was the case.

Shenlon Aug 24, 2008 03:34 PM

few cam videos from GC
Gametrailers.com - LittleBigPlanet - GC 2008: Creation Time Lapse Gameplay HD (Cam)
Gametrailers.com - LittleBigPlanet - GC 2008: Fiery Ferris Wheel Gameplay HD (Cam)

Looks like a free build mode for multiplayer which may get annoying with all the players in the screen but also pretty damn fun. Also shows a glimpse of the pause menu which shows a "Videos and Voice over" option which I'm not sure what it does exactly.

OmagnusPrime Aug 25, 2008 07:37 AM

EuroGamer have a cool interview up with Alex Evans from Mm:

Media Molecule's Alex Evans Interview - Page 1 // PS3 /// Eurogamer - Games Reviews, News and More

Kilroy Aug 25, 2008 08:59 AM

Damn, I can't wait. I'll see if I can't pull some strings and get my hands on a preview code or something:/

Rockgamer Sep 5, 2008 12:11 AM

In case anyone missed it a few days ago, Nariko Sackgirl has been announced for Best Buy.

I went to one of the BBs in town today to see if they had the vouchers yet, but I didn't see any. Once they do get them in I'll definitely get one, though I don't know if I'll be getting the game from BB (I already have the code for Kratos, but I'm definitely not getting the game from GameStop).

OmagnusPrime Sep 23, 2008 01:34 AM

News both good and bad (to an extent on both counts):
Quote:

Sony has pushed the release of LittleBigPlanet forward to 24th October (22nd for mainland Europe) - a week earlier than expected.

There will be a Sackboy Spaceman costume and rare T-shirt available to download from launch, but for a limited period of time only - a treat for the early birds.

Developer Media Molecule plans plenty of additional content for the future, and wants help from the fans when deciding what to make.

However, the online multiplayer version of the game's level-creation tool won't make it in for launch as originally promised, and will instead be added as a post-launch patch. Offline creation with up to four players will be supported in the launch version of the game.
[ source ]

Shame that the online level editor won't be available from launch, but I can live without it for a little bit if we get the game a little bit sooner (and we will at least get the functionality down the line). The spaceman costume looks quite cool.

Rockgamer Sep 23, 2008 08:36 AM

I was just reading about that yesterday. While I am kinda miffed that one of the game's biggest and most touted features won't be available from the start (and, since no timetable was given for when it would come out, it could be weeks), there's still plenty to do otherwise that it won't be that noticeable (at first). I can still make levels offline with my sister, and hopefully the time will allow for most people to become good enough with the level editor so that people can work well together when they do finally go online.

OmagnusPrime Sep 24, 2008 01:31 AM

Thanks to Taco I've managed to get a hold of a beta key, which I managed to download last night (eventually). Sadly not had a chance to install and play it, and now I'm off to work. Will definitely be giving that a whirl tonight after work.

Shenlon Sep 24, 2008 02:13 PM

theres a beta :mad:

Well I just preordered mine for the nariko sackgirl and can't wait till I get my hands on the game. Checked out the intro for the beta as well with all the picture in credits level which seemed interesting. Just like what people did with spore, I'm guessing some levels created will be on the mature side of things.

OmagnusPrime Sep 24, 2008 02:36 PM

Game is awesome, confirmed. Stephen Fry's narration = <3

Kilroy Sep 25, 2008 01:27 AM

Hopefully I'll get a key today, and then I'm going to create something retarded.
A question, Omagnus: The beta is limited, but how limited is it? Can you make things we've seen in the trailers or are any obvious functions missing?

OmagnusPrime Sep 25, 2008 01:39 AM

I've not got far enough in to hit any obvious walls. You can play various story levels and I imagine they are limited after not too long (though I've played about 3 or 4 and have about 7 unlocked). I've played with the level creation stuff and I've played some custom levels online with a couple of people. I've not actually played all the various tutorial bits and pieces that teach you all the tools they give you access to (with the excellent Stephen Fry narration).

No. Hard Pass. Sep 25, 2008 01:55 AM

I'm sorry, what? Stephen Frye narrates this?


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