![]() |
Quote:
http://img.photobucket.com/albums/v374/ZGW/ssbb.jpg Quote:
Quote:
Also, new stage and a moveset are up. Mario's moves have been altered?!? Whaddafuxup?!? |
Quote:
|
I'm happy about Mario's special move changes because that almost assuredly means Luigi'll be packin' Poltergust 3000. Fuck yeah.
|
Anyone notice the glaring omission of the description for the Electric type transformation for Pokemon Stadium 2? The ground one sounds kind of boring, unless there's something else to it beyond there being a mound of dirt in the way. The other two are crazy, especially the flying state.
|
Quote:
|
Quote:
Second, yeah, all of those characters listed have to be unlocked, just like in the last game, which according to you, isn't "exactly like [its] Gamecube counterpart," somehow. In fact, you can still use the Gamecube controller for this game. |
Quote:
Quote:
I have to unlock Donkey Kong, Yoshi, Zelda and Bowser? Fuck that dick. Also, this game's a far cry from the ports that have been overstocking the Wii's library, it's running on a completely different engine, is slower-paced, has almost completely different mechanics and better graphics. What makes you say that? |
Quote:
|
Quote:
|
Quote:
|
While that may be my point still stands.
|
Professor Guy Sebastien? What inspired you there, Monkey?
|
Quote:
Quote:
|
Quote:
"It does absolutely no damage—it’s just for sending opponents great distances. You can even charge it up while shielding. It’s best used in critical moments." I can understand that they need to add something new to Mario in each new Smash Bros. game, like they gave him the cape to reflect projectiles in Melee, but they could've used something better. Still, now Mario has a projectile weapon other than his fireball. |
I'm dissatisfied with his new move also... Now his Tornado Spin is his Down+A attack? What about his phat breakdancing move?
|
FLUDD is nice for strategy's sake, but that's about it.
|
It would probably be wise to only use that when someone else has whorred a lot of damage on another opponent... But I figured that most people figured that out anyway.
|
Quote:
Quote:
...No, they were just shitty ports. I consider them just worthless filler until the real games come out, by which I mean stuff exclusive to the Wii that's actually interesting and original, having a point and being uniquely interesting instead of just being a rehash/port of the same game or being a collection of stupid non-games where you grate cheese/fold laundry/roll a ball into a hole. Ugh. |
Riiiiight. EA and Activision multiplatform games are equal to the first damn shooter to have good controls on the Wii.
|
You know what, fuck it, I don't know how to describe what I'm thinking and I've derailed the thread too much.
I'm so sorry. :( |
Hey, Josh, shut up would you? Please?
I like the FLUDD being in the game. I'd be interested to see just how far it can launch people. It sets up an interesting way to keep people from Up+B'ing their way back into the stage. |
Quote:
|
See, what you were supposed to do even though sprouticus had some bad timing was not talk unless you had something worth talking about. Stop letting us down, Josh. :(
|
Quote:
|
Duck Hunt was just a port of those shooting gallery games at the carnival.
|
| All times are GMT -5. The time now is 10:37 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.