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I for one really liked this game. The only down side is obviously the group size issue, but beyond that it was really fun to play, and not as impossible to understand as I first thought it might be by looking at the five million key bindings.
I'd be up for playing it again anytime, now that I've got my commando :cool:. |
As fun as it was to fight alongside Hawkeye and Rychord for most of the night it kind of sucked that we had to split the group up due to shitty multiplayer design. Also it was kind of lame how ineffective anything I ever did was due to using trial mechs and barely knowing what I was doing. Besides listening to you guys and watching a few interesting things happen during the game it was a rather meh night for me. I'll give the game another go if that's what you all want but I don't think I'll be ever playing MWO on my own.
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The multiplayer party system is done like that for a very good reason. MWO is a competitive game and it's split like that to prevent groups of 8 from stomping PUGs and pubbies.
It's not ideal, but trust me. It's better than it was in closed beta. I still have a fucking blast with you guys, and I only sat out a few rounds to make sure everyone fit. This was no biggy for me. I am sorry we didn't get to rock more though Acer. :( Since Hawken is the week AFTER next, what is next week? |
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But for Game Night, splitting up into separate groups and playing separate games seems to defeat the purpose. We might as well just all go split into pairs and play Saints' Row co-op or something. It might be something to go back to if manage to get 8 people again, but that's hardly likely anytime soon. Let's try to stick to games that can actually manage the complex problem of SEVEN PEOPLE?!?! HOW DO Additional Spam: Planetside, Star Trek, Murder Trains, whatever? |
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Trek is probably a massive pain in the ass to get re-set up, so let's break from vidya for a bit and Murder Trains?
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I personally loved MWO, but that's partly because i hadn't played it with friends before last night. My Cicada just won't get to be as awesome as i want it to be for a long while yet, so i was really kind of unhelpful, but it was still fun to blast things with you guys. I'd certainly use it as a "welp, only a few of us left who want to do things tonight, now what?" kind of game.
as for next week, i'd be up for Planetside, since i've been playing a fair bit of that lately. Game can be pretty frustrating at times when your faction is short-staffed and you're fighting losing battles all the time, but other than that it's great fun. We should figure out which faction we're all joining on which server, so that we have one less thing to figure out. Or murder trains, whatever they are. |
Oh shit I forgot a lot of you weren't really regulars last time we played Orient Express. Let me explain.
It's sort of like Clue, but on a train, and you actually have to gather information and interrogate witnesses and use deductive logic. And you have to solve the murder before the train reaches its destination and all the suspects escape into Bulgaria. The players themselves are detectives and not suspects but there's still a competitive aspect and you can use tokens to threaten witnesses into not talking to the other detectives, get into brawls with the other detectives and steal information from them, throw them into closets, all that. The absurdity comes in when the victim was killed by a bomb and it turns out the train is carrying at least 4 explosives experts with possible motive. |
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By the time 12 people are implemented they will likely have the community warfare system in place, or at least the start of it, so this stop gap measure that was released to prevent one sided games will be scrapped.
It's a similar thing to how there are tiers in SC and the like. It's a community balancing thing. |
Oh that's fine then, actual skill-level balancing is a huge improvement on MORE THAN 4 OF YOU? GET OUT OF HERE CLANSTACKERS
Of course Skills will throw off our average massively and we'll get stomped anyway BUT STILL |
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Next time on the Orient Express: giving every single detective a different case to solve, since fuck it I'm apparently doing that anyway
Next week: http://www.playhawken.com/ |
What's that? :ms:
clues~:
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WE'RE IN FRANCE? FRENCH ACCENTS
WE'RE IN GERMANY? GERMAN ACCENTS WE'RE IN CZECHOSLOVAKIA? ... ... ... FRENCH ACCENTS |
You forgot the most obvious -
Austria: Schwarzenegger accent YAHUR |
Honestly it all devolved into Pan-European garbledeharble after a bit.
Except for Acer, who was only a few innuendos away from becoming The World's Campiest Living Being. |
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We may have a problem.
Apparently Hawken does not actually have a group function at this time. I have no idea if it will be patched in by Tuesday or not. |
Considering I've sat in multiple 15+ minute matchmaking queues only to not find a game yet I won't be exactly heartbroken if we have to change plans
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Wow, really? What game modes were you trying to connect to? Team Deathmatch always seems to have players, as I have never had to wait more than a few seconds.
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Missile Control (similar to UT2K4's Onslaught mode) should be a blast with the group but you'll all be scattered and shit since there's no party function available.
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