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http://us.yesasia.com/en/specials/an...ary/index.aspx Anyway, what's bonus for the first press edition? Cause I didn't even know there was one for AC0. |
The problem is how slow free shipping is. I dunno if it's that big a problem in the US but up her ein Canackland it can be a complete and utter bitch. Sometimes taking 2 or more weeks.
EMS all the way. |
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That said, I do give ACZ credit for hinting at many of the answers, what you and I both suspect happened behind the scenes. It's just frustrating to know that so many good questions will likely go unanswered, their screen time given to Hell Bound and PJ and the Hresvelgr. ACZ raises far more questions than it answers, and unless it's the middle chapter of a trilogy we've been left with a plateful of loose ends. Quote:
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Unless, of course, you dare to presume that the people who play these games are intelligent enough to read the news, perhaps even intelligent enough to recognize the Iraq parable and find it not only condescending but redundant alongside the game's already overwhelmingly pacifist theme? Quote:
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What Zero did portray well enough was an overall picture of Belkas past aggressions, showed us the role several players from AC5 played during their pasts, and in general attempted to show us the truth behind what pissed the Belkans off so bad that they'd seek revenge fifteen years later, and if you look at it that way than Zero accomplished everything it set out to do. |
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I think in all honesty, you are looking way too hard into this game, especially with the info we have, that isn't very expanding in their universe. It's a pity we don't have the info from the Japanese sites, because it seems they put a lot of work into it, and I bet those would shed a lot of light onto our un-answered questions. |
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1) Exactly what I said about preaching within the game's plot, only without the sarcastic jest: blatant parables about current events within the plot are in fact necessary to correct the presumed intellectual and/or moral failings of the game's target audience. or 2) That the presence or absence of said parables is a moot point, because the game's target audience is unable to comprehend them anyway. Either way, that's an extremely dim view of the typical Ace Combat player, one which I have to vehemently refute because I've seen so many of them behave otherwise. I don't think I ever saw the words "Democrat" or "Republican" used on AC04's GameFAQs board; all we ever talked about were the ever-faster times and ever-higher scores we logged on the game's missions, the techniques we used to do so and the black magic our Japanese counterparts must have used to get scores 500 points higher than anything we'd ever done. To this day AC.net/ACskies is the only heavily politicized community I've seen this game spawn...as vocal as it's become, I have to consider it the exception rather than the rule. Perhaps it's idealistic of me, but I prefer to think there's a great silent majority of people out there who play Ace Combat and understand its underlying message without such measures. Quote:
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And I can't help but point out that for a noble force, the OADF has some serious retention issues with active-duty personnel... Recent Ace Combat air forces, ranked by number of known pilot defectors: ISAF: 0 squadrons, 0 pilots UAF: 0 squadrons, 1 pilot (Pixy) OADF: 3 squadrons, 21 pilots (Wizard 1-8, Sorceror 1-8, Ashley and company in 8492, Hamilton) Quote:
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Perhaps the Grey men were manipulating both Osea and the Yukes into a cold war standoff (and not just the simple instigation of the war between them). Perhaps their influence was greater than it seems and they controlled a few components of each government to allow for "defense" spending. They seem to go to great measures to exact their revenge on the world.
Theory: I predict that in AC06 the Grey men will be alluded to again, and that perhaps they even had a hand in Grunder Industries growing in power (which eventually leads to the AC3 world of Corperate rule). A nightmarish distopian world where the arms industry orchestrates wars in order to grow richer is perhaps the best kind of revenge there could be. Here's what I understand about the Grey men: They weren't formed until after AC Zero (or maybe even near the end of the Belkan war as several Belkan loyalists saw the writing on the wall) and are comprised of former Belkan loyalists that wanted revenge against the world/Osea for the loss of the great Belkan nation during the war. They proceeded to secretly orchestrate events over the decade and instigate a war with their various spies and agressor squadrons. They apparently also control Grunder Industries (seeing as how both the Yukes and the Oseans were using Grunder built aircraft) which makes them rich. Grunder Industries eventually becomes General Resource LTD. by AC3. Am i right about this so far? |
Taji, you are intelligently looking into the smallest details of this game...but in the end it's turning out stupid. Lemme back up my point:
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Again, finding a country that would rather spend it's defense budget to build something to prospect on, and using diplomacy before war...was something I found noble. However, if you wanna keep over-ranting on the whole stupid AA missile net...feel free. And seriously, your whole pilot defectors point fails so bad, because AC5's story was so long and rich with detail that it actually spawned a prequel, where as AC4's was linear, and didn't focus on the military of ISAF...just one pilot: Mobius One. Sorry, but your whole point is negated on that aspect. Quote:
You do realize this is a game? Since the BEGINNING of this series, it has had that money system. It has and will always be apart of the GAME. It was in no way..connected to the freakin' story. I don't know how in the hell you put something from a game into being part of the story. That's unbelievable. You still haven't answered my questions as to what mercenaries have to do with Osea, since they still have their own pilots and military? Quote:
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Seriously, though, I know it's a game convention, but if Namco had wanted to establish the OADF as such a noble force, they could have established a new payroll system that rewards you for achieving your mission without scoring kills, without resorting to force beyond what's necessary. For that matter, they could have done something better with the only use of ROE I've seen in the series than make the first missions' non-cleared targets non-lockable and/or invincible. The mission failure you get for sinking the surveillance ship in Open War is the closest they ever got to that. As things stand, there is no reason to do anything as an OADF pilot except obliterate every possible target on the map each and every time. If you take the strict red-target path I mentioned, you'll probably be lucky to buy two good aircraft in the course of a start-from-scratch game, while your Republican friend is telling you about how he's got every F-15 variant...and you'll still get the very same ending that pays tribute to your "ferocity" in combat. Quote:
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Horrible naming scheme, bah.
Megalith, I do hope you have the ACZ OST, and you are ripping it now. |
Some people are ignorant and can't tell the difference, lith. ;_____; But #gamemp3s does some of the best quality MP3s possible. So you can't diss them for that.
Speaking of quality though, would you rip and distribute a lossless version? |
I bet Tails would be willing to distribute a lossless rip of the soundtrack, considering we all know he had that ordered and it's either at his place or soon to be there.
I'll wait on downloading the #gamemp3s rip, because a lossless rip is sure to be on it's way. |
I'll have my soundtrack the moment the post office opens in the morning (they tried to deliver Saturday but I was at work, fucking work). Someone point me in the direction of a FLAC codec or something so I can rip in it lossless and it's all yours.
Double Post: OK guys, torrent is up on the GF Tracker. Download Link? For those of you not registered on the GFTracker, there's an APE RIP up on Tokyo Toshokan. That is all. |
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First of all, it's a single APE file per disc with a CUE sheet for each disc, which is the first indicator that it fucking sucks. Second, it does not accomodate for the varying composers. Instead, it just shows up as "Unknown Artist," (with the composers labeled for what tracks they did in the nfo file,) which is another clear indicator that they fail. Deal with the sagery that is having to register for the gftracker and wait for Eleo or Cile to authorize you. Besides, Tails' torrent is going about as fast for me as the other one was. |
Besides, Tails's rip is in FLAC, which is an infinitely superior format to APE. To use Monkey's Audio in this day and age is nothing short of stupidity.
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And I also tagged mine correctly. :)
I give only the best for Ace Combat. As for the Soundtrack itself, I like how they diteched the Arcade tracks (which are already on the AC5 OST for crying out loud) in favor of adding a few more tracks from the actual game. The Prologue is definetly one of my favorite Post-Rocks Gamerip tracks. |
Anybody else notice the tempo on all of Nakanishi's tracks are faster on the OST than the game rip? I actually preferred the slower tempo for a good number of those. :-/
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Aside from Gladisant and Merlon, that's the speed I remember them all being. Especially Contact. I like it this way.
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Welcome to 25 posts ago.
The slower version of Excalibur sounds kind of cool, though. |
Well as long as that's the way it is in the game, I have nothing to complain about. I haven't played it, so all I have to go by is Rock's rip. Don't know why only Nakanishi's tracks got the speed hit though. I wonder if it's different between the JP and NA versions... Has anyone checked this specifically?
And also, Prologue owns. |
Almost all of the tracks on the rip are slower.
Briefing 1 is pretty much retarded sounding after listening to the original track. |
Sorry if this is a bit late, but I had a theory about AC5 that someone had mentioned. Basically they had asked why the Gray Men had Osea and Yuktobania fight, when it seems all the Yukes did was some aid in the form of technology and supplies. Well if you wanted to get back at Osea, a superpower, by having them fight a war that would wipe them out then you'd want them to fight a country of equal power. If they just had them fight, say Ustio, it most likely wouldn't have lasted long.
*shrugs* Just an idea. |
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