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i am good at jokes Nov 26, 2010 06:02 PM

Here he stands ladies and gents, the new and improved - but no less the chauvinistic idiot you've all come to love - Smothas Beegraks!

smothas beegraks_2.dnd4e

Smothas Beegraks.pdf

iplay4e Smothas Beegraks lvl. 8


I've upped my wisdom and charisma scores by one, and for my feat I have chosen weapon expertise (flail). Hopefully, this'll help him get an extra hit in every now and then.

As far as equipment goes, I've sold the belt of sacrifice (2600 g), and purchased a belt of vigor (520 g), a helm of opportunity (840 g) and Beegraks got himself a fancy Fireheart tattoo (840 g)!

If my calculations are correct, this puts an extra 400g into our party coffers.

I also traded in my Chainreach Heavy Flail for one of Greater Opportunity. This, coupled with the Helm of Opportunity should make our enemies think twice before they try and move away from The dragonborn to chase after his squishy sorcerer partner.

@Zerg: I hope that none of the changes I've made are affected in the november patch since I don't have access to the compendium and hence cannot check up on the latest update.

Zergrinch Dec 8, 2010 08:19 PM

Pang, Rychord.

Any last-minute changes to your characters before I process the level up and proceed with Arena Episode 4?

@Rychord, as I'm currently too miserly to pay for DDI, I'd actually prefer if we continue to use Character Builder. Needless to say I'll be ignoring any future errata until someone finds a way to patch the offline Character Builder with updates :D

The unmovable stubborn Dec 8, 2010 10:20 PM

Actually judging from a certain thread on SA someone HAS found a way to add unofficial patches to the offline builder. As it stands though the method looks a little convoluted and I'm in no hurry to figure it out until I absolutely have to (when someone rotates into my game to replace wvlf, I guess). I had high hopes for the online builder but it's useless to me even with a subscription since it doesn't yet support inherent bonuses what the fuck.

That being the case, I'll just roll with what I put up on 11/4. No significant sorcerer developments in the interim that I can remember anyway.

i am good at jokes Dec 10, 2010 12:06 AM

I'm good to start day 2 of our grand ole adventure arena smash and bash.

Zergrinch Dec 12, 2010 07:40 AM

No one's claimed the item reward (Battle Standard), so I'm putting it with Von Brandt.

Pang, the file you provided did not say so, but did you intend to retrain an at-will (Acid Orb --> Ensorcelled Blade)?

Episode 4 will start within a day. In the interim, the first post of the Arena thread has been updated for the level up, as well as the online quick reference sheets. Please check for any errors, since I use that as my primary reference.

i am good at jokes Dec 13, 2010 10:59 AM

@Zerg: I'm just looking to confirm this, but is Beegraks unconscious or sleeping or somesuch? I can't really tell what the symbol on his portrait is, but judging from your comment that the Zehirite "lies at Cyrus' feet", I imagine that either means one of the above or (hopefully not) something worse than that. I also noticed that the narrative really speaks only from Von Brandt's point of view.

Zergrinch Dec 13, 2010 12:52 PM

Nah, you're just prone. Sleeping and such. There's absolutely nothing wrong with Beegraks :)

Naturally the paranoid one should logically be a light sleeper, right? :tpg:

i am good at jokes Dec 14, 2010 02:40 PM

So do I get to act at all right now, or do I have to roll for waking up?

The unmovable stubborn Dec 14, 2010 02:41 PM

Roll for — I kicked you! You're awake!

i am good at jokes Dec 14, 2010 02:42 PM

Oh, all right. Time to get to work! :D

Zergrinch Dec 16, 2010 06:49 AM

So uh, I obviously decided I want to try a hand at DM-ing stuff other than pure combat encounters. Hope you don't mind!

i am good at jokes Dec 16, 2010 02:04 PM

I personally am rather enjoying the change of pace, although I'm sure Beegraks will soon be in the mood to do some skull-crushing. :p

Seriously though, I truly am curious to see where this will lead us.

Zergrinch Dec 21, 2010 07:56 AM

Rychord, do you wish to make him double-run? If so, Beegraks will stop at Y2 instead of U2. Flip side to this is, of course, you'll be granting universal combat advantage for a turn.

Pang, do you want to retrain Acid Orb to Ensorcelled Blade?

i am good at jokes Dec 21, 2010 09:04 AM

Yes, double-running sounds like a good idea in this case, let's do that. Granting combat advantage kinda sucks, but not as much as U2. :p

i am good at jokes Dec 30, 2010 11:26 AM

I'm ready to play my turn here, but am wondering if VB's attack killed either of the Skellys?

Edit: Nevermind, I figured it out.

Additional Spam:
Guess I hadn't completely figured it out. :eagletear:

The unmovable stubborn Jan 3, 2011 08:44 AM

Gonna go ahead and roll for my spin prize before I decide on my move, here.

Zergrinch Jan 3, 2011 09:26 AM

Fun Spin no. 83

Stone Hide

Immediate Interrupt. Trigger: an enemy makes an attack
against your AC. Effect: The attack misses.

i am good at jokes Jan 6, 2011 03:33 PM

Zerg, I'm a bit confused as to what is going on right now. Is the encounter still going, or are we back in adventure mode?

I ask because your post seems to suggest that you are allowing use to regain encounter powers, but that happens anyway once an encounter ends.

Zergrinch Jan 6, 2011 06:00 PM

You're back in Adventure Mode, sort of. You have time to catch your breath, but not a full 5 minutes to regain all your encounters.

i am good at jokes Jan 6, 2011 06:55 PM

So can I use a surge, or will it be my second wind if I do?

Zergrinch Jan 6, 2011 07:36 PM

You can use any number of surges, without tapping Second Wind.

If you were wondering why I didn't let you access your "Lecherous Hands" on Von Brandt back then, now you know. The structure of four proper encounters per day, with short rests in between... I'm not willing to let it go yet :p

i am good at jokes Jan 6, 2011 09:40 PM

Wait, I didn't notice that the "Lecherous Hands" hadn't gotten through... I thought I had used it as I should, as a minor action in the regular course of my turn... Was there anything preventing me from doing so? :confused:

Zergrinch Jan 6, 2011 09:46 PM

You thought the trap was a real encounter, so I didn't let it go through. It wouldn't be fair to let you waste a daily power on a "fake" fight, right? :)

i am good at jokes Jan 6, 2011 09:52 PM

Ah, I think I understand now. Took me long enough! Although, in my defense, I didn't know traps could sometimes involve monsters.

Zergrinch Jan 6, 2011 09:58 PM

It was supposed to be an add-on to the real encounter, to make your job harder. But Pang had to go and trigger it independently :mad:

So actually I think traps don't really involve monsters. Certainly not at your level.

Spoiler:
Kinda just pulled that minion-generating thing out of my ass. Totally not in the books.

...

Maybe not though. Such a thing has surely been invented already.

Additional Spam:

You know what? Other than my desire to tack the trap on to the actual encounter, I can find no reason to prevent you from regaining your powers.

So, consider yourselves as having the benefit of a short rest.

Curse Von Brandt's inexplicable charge for simplifying the next encounter .__.


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