Quote:
Originally Posted by Karasu
That's bullshit. 'Embarrassment'?? Why, because the real point in the story of AC5 was to be harmonic and peaceful with each other in the world? That's embarrassing? That's such crap dude. No one here is disagreeing that Chopper got annoying, hell even Nagase felt that way...but Nagase, just as much as another person 'doesn't want to see anymore young men or women lose their lives', especially if it's over a war that had no meaning but to exhaust each other's power so another could gain superiority. How sick is that? Would you want a war based on such superficial things? Lives wasted because of old war vendettas from years ago? THAT is what Nagase meant, she didn't want to see people in the war she's in, die in vain. I am proud of AC5's message and proud to be a big fan of that game. It was a wargame with a message, and I think it's something we all should listen to.
|
Damn, Karasu...don't you think you're overreacting a little? Don't get me wrong: there are plenty of moments in AC5 that make me feel warm and fuzzy, but there comes a point when soldiers engaged in combat generally shut up and concentrate on what they're doing. Nobody in Blaze's squadron, with the occasional exception of Grimm, ever hit that point. Eventually, it simply gets ham-handed: just how many times do you have to hear "Killing is immoral, pointless and wrong, except when you, me, he or she does it" to get the point?
Quote:
AC04's story was based from a kid's perspective of the war and how he was in it. Mobius One, in a way...wasn't the real main character. It was just a basic story though, like AC2's. A group forced out of Usea, trying to reclaim it so the continent can be peaceful once again. There ya go. Linear as can get.
|
Yes, but at least you got the sense that you actually were in a war. And the anti-war message was still there, just delivered with a hint of actual subtlety in the cutscenes rather than poured into your oxygen mask at random intervals.
Quote:
Originally Posted by RayPrower
I don't see what the deal over the story is, really. If you play through it all three times and actually listen and take in what you see and hear, then most questions are answered pretty easily.
|
Sorry, Ray, but you asked for it:
Where was Yuktobania involved in the Belkan War on any level, let alone enough of one to make the Belkans want to nuke Okchabursk 15 years later?
How and why did the Grey Men come to be, and exactly what connection do they have with Belka? Were they a factor in what we see during ACZ?
Exactly when did the Rald Party take an active role in Belkan politics, and what if any influence did it have on the events of ACZ or AC5?
Just who were the Belkan bomber pilots in Stage of Apocalypse aligned with? Which faction of the Belkan government ordered them shot down? Were they merely decoys, or part of a larger strike plan? If the latter, why would they withdraw on the verge of success?
Who built the Hresvelgr, and for what purpose? Its Sapin escort craft still leave this point unclear.
What official involvement did the Kingdom of Sapin have, if any, with the coup?
What was the target of the V2 launched from Avalon?
That's a very quick-and-dirty list, none of which even begin to address your own questions regarding Kupchenko.
Quote:
Originally Posted by Stealth
Every super weapon since Stonehenge has been poor because there is no intense buildup like they did with AC04. But I liked Excalibur quite a bit. Of course I have to agree, the XB-0 came out of nowhere.
|
It's also a product of the fact that every superweapon since Stonehenge has been far easier to deal with...>5000 feet for Yuke burst missiles versus <2000 for Stonehenge long-range fire, one huge orange targeting cone with 10-second delay for Excalibur versus wherever any of the seven operational guns are pointed at will for Stonehenge. That said, though, the Arkbird is the only opponent I ever feared in AC5; even before the story considerations it's sad to go directly from that to an overgrown B-2 that, unlike its inspiration, can be destroyed in flight by FAEBs.
Quote:
Remember, they were trying to close off the entire South Eastern front. Some of those nukes could have been more for strategic value then actually hitting Osean troops. It's not like they could send people across after it without radiation issues. It was meant to slow Osea down, and that's exactly what they did. They knew the war would end anyway.
|
But most modern tanks and APCs are NBC-survivable, so if they weren't directly hit they'd be able to button down and drive through the radiation...it'd certainly slow down everything else, although you have to remember from AC5 that if you've got four tanks, you've got an invasion.