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Region free wont happen bacause of the incompatibilities of PAL/NTSC and that's something no costumer support wants to deal with. It could happen on the 360/PS3 since the 720p everywhere means the same number of lines universaly but both console also support regular TV so no luck.
Even if they didn't the 720p standard has floating rafresh rate like on regular TV, like 720p50(Hz) and 720p60(Hz). This is probably to make todays TV shows of each region work without using 3:2 pulldown (inserting frames into each second of the image to make it 30 Fps/60Hz) but unfortunly screws our region free gaiming. Nonetheless it can still be done, but companies don't do it so they can rip us more money based on regions :( |
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I don't see region free happening for Nintendo, but it would be a dream come true if it did. There really are no other obstacles left other than publishers being greedy. |
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Guys, about the 512mb storage and VC games.
The largest N64 game ever created, Conker's Bad Fur Day, was 64 megabytes. You could store approximately 8 of those. (The only other game that reached that filesize was Resident Evil 2.) 90% of N64 games are a lowly 8 megabytes. You could store 64 of those. I sincerely doubt anyone wants to download 64 games from the N64's library, given that it didn't have more than about 20-30 really good games. You're all literally worrying about nothing. |
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An average danish game costs $76.74 - I'm getting the same from a couple of reliable online-shops I've been using for a long time now at an average of $40. I count 3 games I've bought in Denmark since the beginning of 2005 (5!). Screw Denmark, they can't compete on the international market, and damn, has the world grown smaller... I also just got a Xbox 360 controller for two thirds of the danish price - delivered to my front door yesterday. Importing has in time become my only option. I'm still too much of a pussy to import a console though... =P |
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The problem is (also) in the rest of the specs, the NTSC has 525 lines while PAL has 625 lines meaning that a USA game has a diferent resolution from a European game, and while this can be solved in-game too it's harder and brings other problems so diferent builds are always used. Also, the color system used is diferent (see NTSC color jokes) and this is a big problem too, this one can be solved by the console by codifing the signal according to your settings. Bottom line, I'm sure they could do it (and some XBox 360 games do I heard) but they don't usually do it because it would make the console and the games a tad more expensive and because they woudn't be able to rip our pockets like they do today :D Also for us europans it normally doesn't make the games that cheaper, we have to pay import duties, pray that game doesn't get caught in the customs, that doesn't get lost overseas, wait weeks for the game to arrive... USA/Jap imports are only for non available in Europe games. |
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"Hey guys, computers are so expensive becuase you can buy all the different software titles for it!" |
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Good. That will push developers to economize on space, which would also decrease on delivery times and cost, as well.
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Don't forget that there is still time between now and Q4. Nintendo can still realize this and upgrade to a harddrive (which would not cost much more at all). Nintendo seems to be full of suprises this year, so why should hardware be an exception?
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Madden on Gamecube might've sold like, 5 copies. Bad example.
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The Wii will come with two USB ports, and I seem to remember reading that you can use just about any USB harddrive with the Wii.
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Yup that came from a quote from Iwata. =)
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It's pretty much official everywhere...
Nintendo OWNS E3!! http://news.com.com/Nintendos+Wii+st...?tag=nefd.lede http://media.games.ign.com/articles/...80/vids_1.html (note: editors say so in E3 Day 3 Wrap-up) And there's more... |
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The worst thing is that they might force them on us by shipping them with the game and dispite the common(??) belive these don't come for free. Quote:
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I don't think their has been a case where Nintendo will charge extra for an accessory that is required for a game. |
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Owned you've got a memory card you've never seen!
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I just remembered something...
You might not have to worry about savegame space taking up the 512MB flash. Remember this? http://media.revolution.ign.com/arti...g_3233326.html Oh yeah, memory card ports. So it is quite possible that the Wii games could save to the same memory cards we've been using the past 5 years!! |
i've had a memory card 59 for awihle now, and i'm probably not getting another memory card. why? because by the time i get a game that actually requires more space than i have, i can delete old games that i'll probably never play again (or that i'll want to play through next time instead of continuing with a saved game after the end of the game).
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Time for a random post in this thread. Although it wasn't playable at E3, there's a trailer of Super Swing Pangya Golf up now.
http://img104.imageshack.us/img104/1...ngwii187dx.jpg hello kasumi =x |
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Yeah, Wii isn't getting a HD. According to Microsft and Sony, a 20 GB HD costs at least $100. Besides, SD cards are cheap and as BurningRanger said, VC games aren't going to take up massive amounts of storage. If you can pick up a 512 MB card, that's a gig of stroage right there. Enough for hundreds of VC games.
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Besides, you may be able to transfer those games to your computer via the SD cards to make more room. I really wonder how Nintendo is going to prevent piracy this time around.
Double Post: And that looks awesome, Infernal! =D Pangya looks like some fun arcade golf. It's a shame it won't be going online but if that means for a better offline experience then so be it. |
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