Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [Wii] Virtual Console & WiiWare Games - Doing wonders for illegal emulation since 2007 (http://www.gamingforce.org/forums/showthread.php?t=16339)

Lukage Sep 28, 2007 12:27 PM

They could even get some craphole translators like the guys over at Dattebayo to do that overnight.

Conan-the-3rd Sep 28, 2007 12:46 PM

Well, I got myself a Clasic Controller (no one told me of it's awesome non waggle Wii menu pointer option) and a 2000 points card and got myself S&P and I'm enoying the hell out of it even if I don't understand one lick of the story (The goverment are arseholes and are aiming to kill a rebellion when thier first priority should be an alien infestation?) and I honestly don't know if I'm playing as a man or a woman (Saki suggests female, but his/her voice suggests male).

Oh and If you guys are hurting for some hate; they don't have a Duel Shock configeration for one stick does move and the other does aim, go on, rage for that.

So that leaves me with 800wp, eyeing the Super Nes cataloge just now.

MrMonkeyMan Sep 28, 2007 01:02 PM

Quote:

Originally Posted by Lukage (Post 509169)
They could even get some craphole translators like the guys over at Dattebayo to do that overnight.

They didn't even have to. They fully localized the game when it was first released in Japan in 2000.

Quote:

Originally Posted by Conan-the-3rd (Post 509172)
Well, I got myself a Clasic Controller (no one told me of it's awesome non waggle Wii menu pointer option) and a 2000 points card and got myself S&P and I'm enoying the hell out of it even if I don't understand one lick of the story (The goverment are arseholes and are aiming to kill a rebellion when thier first priority should be an alien infestation?) and I honestly don't know if I'm playing as a man or a woman (Saki suggests female, but his/her voice suggests male).

Oh and If you guys are hurting for some hate; they don't have a Duel Shock configeration for one stick does move and the other does aim, go on, rage for that.

So that leaves me with 800wp, eyeing the Super Nes cataloge just now.

Which stick do you use to aim, anyway? Do they make you move with the d-pad, or the buttons? I hate aiming with the right analog stick.

Conan-the-3rd Sep 28, 2007 01:08 PM

Uh, the way I have it is D-pad = Move, Right Analoge Stick (the one nearest the buttons)= Aim.

Seems to work fine for me.

Sure, I wouln't mind Left Stick = Move and Right = Aim but eh.

MrMonkeyMan Sep 28, 2007 01:21 PM

I was just curious if you could aim with the left stick. I'm a thousand times more accurate with my left thumb than my right thumb.

Although, I doubt I'll bother with the game anymore if they're not even going to translate it. I already have the N64 version.

Conan-the-3rd Sep 28, 2007 01:54 PM

From what I have, they translated the menus (which wern't translated in the orgional), the tutorials and the ending (according to it's VC page). They havn't translated the JP subtitles for the stage-prologes (but that's a non issue cuz those have english dubbing).

Just got to 2-1...god that cat thing is such a pain in the ass.

and Maybe i'm geting my right from left mixed up cuz have the flu, I use the dpad to move and I use the stick nearest to the buttons to aim, am I mixing it up?

Oh, and got DKC 2 cuz I wanted to play that again, man it's hard. But enjoyable hard.

Infernal Monkey Oct 1, 2007 07:22 AM

Okay, so apparently Lost Levels and Sin & Falcon Punchiment hit the American VC today. Same dealy as PAL regions, 600 points for Lost Levels and 1200 for S&M. Oh hell I'll just text quote block you to death. :]

Quote:

WII-KLY UPDATE: TWO NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Oct. 1, 2007

This is a special week on the Wii Shop Channel. Frankly, it's a gamer's dream come true: Nintendo is launching the new Import genre with the release of two games that previously have never been available in the Western Hemisphere on their original platforms. The first will be hugely popular with Mario™ fans, who will love reliving the style of his classic games as they encounter new skills, new levels and new dangers. Nintendo® 64 enthusiasts also get a masterpiece of the shooter genre and perhaps the best game never released outside of Japan. Welcome to Import Week for the Wii Shop Channel!

The two new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the Wii Shop Channel every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

Super Mario Bros.™: The Lost Levels™ (NES®, 1 player, rated E for Everyone, 600 Wii Points): Originally released in Japan as Super Mario Bros.® 2, this game has previously made only brief cameo appearances in the Western Hemisphere. Now available on the Virtual Console™ in all of its original splendor, Mario fans will appreciate the familiar look and feel of the game, while finding that its updated game play creates an entirely new challenge. No longer content just to wear different-colored overalls, Mario and Luigi also possess different skill sets: Mario can stop quicker, while Luigi can jump higher. In addition to the classic enemies already known to fans worldwide, there are also Poison Mushrooms, backward Warp Zones, and the occasional wind gust (which can help or hinder your progress) to take into account. And if that's somehow not enough, expert players can go looking for the game's secret worlds. So get ready to put your Mario skills to the ultimate test, and save the Princess again. Just don't be surprised if she's in another castle.

Sin & Punishment™ (Nintendo 64, 1-2 players, rated T for Teen – Blood, Fantasy Violence, Mild Language, 1,200 Wii Points): Created by the legendary development studio Treasure, this is a game that hard-core gamers and fans of Japanese imports recognize as one of the finest Nintendo 64 titles to have never previously reached North American shores. Its unique combination of English voice-overs with Japanese subtitles (preserved in this version) has only added to the enthusiasm for its eventual release here. Experience the frenetic pace of a classic shooter, while choosing from a variety of options and a number of different skill levels until you are ready to take on the full-blown challenge of Turbo Hard mode. Not to be outdone by the action, however, the intriguing story line gives the game its soul and draws you even further into the mix. Set in the near future, on an overpopulated Earth starved for resources, players uncover the intriguing mystery of two teenagers (Saki and Airan) and their battle against the Ruffians as they advance through level after level of nonstop action. Take a deep breath, gather your energy and prepare to see why this game is so highly praised.

For more information about Wii, please visit wii.com.

Matt Oct 1, 2007 08:41 AM

If I wasn't buying Zelda this week and The Orange Box next week, I'd scoop up that Sin & Punishment like it was a chocolate covered candy concoction of flavorly goodness.

Any word on if S&P is a limited release thing? I don't want to see it go before I have a chance to nab it.

Elixir Oct 1, 2007 08:59 AM

Why would they have a limited edition virtual download. That's just dumb.

Infernal Monkey Oct 1, 2007 09:05 AM

Well, NoE took Lost Levels down last night. =\ The rest are staying up, but LL was a one month only thing. I don't think NoA's that retarded though, it's not mentioned if any of these are limited releases anywhere in the PR.

DarkMageOzzie Oct 1, 2007 01:26 PM

Quote:

Originally Posted by Elixir (Post 510243)
Why would they have a limited edition virtual download. That's just dumb.

Probably the same line of thinking that is still keeping all but handheld games, region coded.

Elixir Oct 1, 2007 02:04 PM

Quote:

Originally Posted by DarkMageOzzie (Post 510349)
Probably the same line of thinking that is still keeping all but handheld games, region coded.

Except not, because that's done for a reason. Remember the PSP? Remember Lik-Sang?

Quote:

1200 for S&M.
:tpg:

nuttyturnip Oct 1, 2007 03:19 PM

Is there any difference between Lost Levels on VC and Lost Levels that came with SM All Stars for SNES?

SuperSonic Oct 1, 2007 04:51 PM

Aside from better graphics and added extra music from the SNES version, I'd say not that much.

Chaotic Oct 1, 2007 05:05 PM

I've only heard of Sin and Punishment as of recently, is there anything that should make me get an orgasm and go download this game? It sounds good to begin with, but I need some reassurance on why I should get it... And perhaps get another Wii Points card since I might be short 100 points. >.<

DarkMageOzzie Oct 1, 2007 06:31 PM

Quote:

Originally Posted by Elixir (Post 510365)
Except not, because that's done for a reason. Remember the PSP? Remember Lik-Sang?

But if I remember correctly, the main reason that happened was because some country was short on PSPs and the games aren't region coded, meaning you can play imports regardless of what country the PSP is from. I've never tried myself but I heard Nintendo's handhelds have always been that way. Why not console games? It would be nice to be able to play games that companies don't feel worth releasing here without modding a system or importing another version of a system you already have.

Heck I think stuff like that is why most DVD players can play any region code now and I'm pretty sure HD DVD and Blue Ray aren't region coded.

Anyhow, I shouldn't have started this cause we're gonna get way off topic.

Slash Oct 1, 2007 06:43 PM

I like the addition of S&P And I'm looking forward to playing it...but whats with the lost levels? Wheres my Mario RPG :-p

Ronz Oct 1, 2007 06:44 PM

Sin & Punishment is by far the best 12 dollars I have spent on a digital download for any current-gen console. The game is simple enough to play and has that Treasure appeal that will keep you playing for hours. Not to mention that once you kick it up past the easy mode setting that they have enabled by default, it starts to get crazy tough.

I really hope Nintendo explores more into this idea of releasing gems that never made it to the US before. I am ready and willing to keep buying them.

Chaotic Oct 1, 2007 06:59 PM

As I ranted in my journal, I'm short 100 points on getting Sin and Punishment, but I'll definitely download it as soon as I can. I saw some screen shots and I was impressed with them.

I might get The Lost Levels if i'm up to it. I bought the original one for the hell of it.

chato Oct 1, 2007 07:02 PM

So I grabbed the game. I've always had high hopes for this game when I first saw this in a gamepro magazine back in the day. If I remember correctly, People compared this to Jetforce Gemini and said S&P is way better. Time to see if it's true =].

btw, I noticed they added tax when you purchase wii points. Damnit jews XD.

nuttyturnip Oct 1, 2007 07:09 PM

Quote:

Originally Posted by chato (Post 510449)
So I grabbed the game. I've always had high hopes for this game when I first saw this in a gamepro magazine back in the day. If I remember correctly, People compared this to Jetforce Gemini and said S&P is way better. Time to see if it's true =].

btw, I noticed they added tax when you purchase wii points. Damnit jews XD.

S&P reminds me a great deal of Panzer Dragoon, but with more awkward controls. It's an awesome game, but it would play a hell of a lot better with an N64 controller. The laughable voice acting alone is worth the download.

Are you talking about tax on your wii points that you bought through the Shopping Channel? I just bought some tonight for S&P, and it didn't charge me tax. Maybe it's the state you live in.

Summonmaster Oct 1, 2007 07:50 PM

I've always had to pay tax on Wii Points purchased via VC on credit card :s

S&P is indeed a pleasant surprise and I again motion that they continue to release import games like this. Never expected it to come over on VC out of all the games. I wonder if it's 1200 instead of 1000 just because of that. I also like how they only released 2 games today, despite being import only, so that they could stretch out the releases across the future and have at least another week of profit.

K_ Takahashi Oct 2, 2007 12:42 AM

At the beginning of the year I was going to try to import a cart of S&P, I guess thats not the case now (and since I havent bought any VC games since launce I guess now is a good time to do so).

I wonder what other import games will come out (Doki Doki Panic perhaps?)

Trance Machina Oct 2, 2007 01:19 AM

Nintendo has made it so the VC has more use than before. Hope this sparks some interest in other developers so we can actually see more games outside of Europe and Japan.

MUST HAVE TERRANIGMA.*

Went and spent the $10 to get S&P because that makes me hawt in the pants reading about it everywhere. Can't wait to play it.

* outside of roms :(

wvlfpvp Oct 2, 2007 06:58 AM

Dude, I get the feeling now that if they released 'nigma, it'd be in Jappo format, since NTSC -to-NTSC releasing'd be easier than releasing the PAL Europe version.


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