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While Silent Hill 4 does take this a bit far, the rule stands for all games. You can't attach a gamer to a character they cannot understand. |
If this movie were a game then I guess it would be Bad Ending or Bad Ending+
I was kinda disappointed with the movie. It was creepy but I played the games and knew how the scary stuff worked so I could watch it without hiding behind my jacket or looking away. Lots of people were hiding their eyes when the screen went pitch black so that was entertaining for me. Also like everyone said, "not enough Pyramid Head" and also not enough monsters. They got the mood right but could've made it more creepier. They kinda messed things up by having lots of people in the town and the miners. If they do decide to make a sequel it should be like the games, new story with new characters. |
It was also cool how they used the piano version of Promise 900 times in the movie.
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It was very well done in Half-life, yes. I'm just saying that it's not a universal rule, is all.
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It's not either or though, bad ass or blank slate. Henry could of had some sort of personality, would of been nice.
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Yeah it was alright. Should have just stuck with the original story really. And I agree with Megalith, why couldn't they have used some of the better Silent Hill music instead of the same thing 900 times.
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I wonder if they will try to turn the "Theme Tune" for Silent Hill into club mixes for nightclubs like they did for Brokeback Mountain. That would be interesting, lol.
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No, wait, what? Where do you get this stuff from? If you have a game with a deep plot there simply has to be a character that you can empathize with in some type of way during their journey. This is true with any good story or it is not a good story. |
So I heard that Sean Bean is going to star in the Silent Hill sequel in order to find his wife and child, and his fight scene with Pyramid Head will be choreographed by Yuen Wo-ping.
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http://img163.imageshack.us/img163/9...03928710qs.jpg |
That guy looks like a samurai to me. Looks Photoshop to me..
hrmm.. a samurai in Silent Hill.. |
Hey, I'd watch it.
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Here's a quote I found on IGN regarding the sequel to Silent Hill, from Christophe Gans himself:
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Do you have a link to that interview?
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It's a joke.
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Figured. Lame.
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Here you have Mark Hamill (!) as the main character Christopher Blair. Blair interacts with all these characters in the game - you have Maniac who's the obligatory "crazy" person, you have two love interests, you have Cobra as the person whos a bigot, you have the idealistic youth with Vaquero... But Blair lacks any personality himself. Sure, he's there and he interacts with the world around him. But nothing happens to Blair. Nothing in the story really affects him - even when you find out your best friend from the last game + two add-ons is a traitor, you get a *choice* as to if you seek revenge or not. How... clinical. Main characters HAVE to be static. A player has to be able to emote themselves through the character - otherwise you're just watching something. You can't play a game where the player is Jack Nance in Eraserhead though I'd love to see the attempt. Quote:
Perhaps you meant "detailed" and I'm misreading? |
I AM THoroughly disappointed. Bad cast, bad script, clusterfucked plot, it was just fucking vile. It was a shitty horror movie, but it was a golden comedy. I just couldn't take the substandard shit seriously and laughed the whole time. Best part was the scene with the hot, dead, scapel nurses. NO CONTEST.
The only thing I recognized from the game in the movie were the MAPS.... I think Final Fantasy Tactics had a very intricate and involved plot. Plenty of character development, events common to the time, and a gripping storyline. I think it'd be an amazing idea if they made a Final Fantasy Tactics movie and FOLLOW the FUCKING GAME as the script. |
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