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And also except your power doesn't come with a free attack.
The table is supposedly commensurate with a +4 boost to attack/defense. So it can't be anything awesomely unbalancing :tpg: It's okay, Rychord. Just watch Von Brandt get one of the really subpar cards! :D |
ALL THE CARDS ARE SUBPAR
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That would be technically impossible!
Because of the definition of "par". Personally, the cards which give you a free potion or whatever are really sad. |
Is this card a one time use type thing?
I'm guessing that it is. |
Yes, of course :p
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It's quite late in the day, but Beegraks' sheet is up.
GFF D&D Arena :: Smothas Beegraks Von Brandt is also up, but only the Quick Sheet and Feats section are correct (because Pang doesn't need it and also I'm lazy). GFF D&D :: Cyrus Von Brandt |
Great job on the sheets Zerg!
I have only one little question, and it is with regards to Divine Sanction. In the sheet you wrote that the enemy also takes a -2 penalty to attack rolls on top of the damage. However, I don't recall seeing the penalty mentioned in the DS description. Is it simply a characteristic that applies to all marks, or did you misread the description? |
On a second look, you're right. Nowhere does it indicate there's a -2 to attack rolls. On the other hand, that's pretty much standard issue for marks, and Divine Sanction is supposed to be a less-restrictive version of Divine Challenge...
I'm not so sure now :( Also, I reflavored three of your powers. Hope you don't mind :) |
I was going to mention the reflavoring of the powers, it just slipped my mind. I don't mind at all, really, in fact it fits the character quite well.
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So Pang, what do we do with these prizes? The belt sounds ok, though I imagine we'd be better off selling it at the end of the day (2600 GP is quite a bit). I'd like to wear it 'til then, if you don't mind.
As for the traps, I'm liking the "Rock Falls, Someone Dies" as much for the concept as for the usefulness, though we'd have to somehow immobilize the target if it's to be of any worth. Your thoughts? |
Divine Sanction does, indeed, carry a -2 penalty I think.
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Before you folks make your choice, please note that I have made changes to the hazard as well as the alternative. You now get eight, and not four fire blastpatches, and activating the hazard is now a Standard Action.
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Rychord, it might be worth it to risk an OA if you can get over to that helpless Assassin. Coup-de-grace opportunities don't present themselves every day :3:
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You know, I'm kinda wondering why Von Brandt didn't glass up the arena. Truly I am. 1 standard action per 6 seconds with an at-will means 10 squares per minute, and 50 squares during the entire short rest.
I am of course asking this only now, because it's too late for you to actually go ahead and do it... :tpg: Also, he'll be risking two OAs. So choose carefully :3: Spoiler:
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Because I know the very moment I actually tried it, you'd get all rules-lawyery and point out that Lightning Strike has to target a creature. :mad:
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Pffft, no. I'd totally allow it.
Why else would I hint at it in the previous battle narration? :tpg: On second thought, maybe I just suck at hinting. Look where those hints about the bone worms being trainable mount candidates via skill challenge led us :mad: |
See, I had other options besides melee basic attack.
The damage is exactly the same, but we don't need to mention that, do we? Also, I wasn't completely certain which of the assassins was helpless, as I couldn't find mention of it in the other thread. Just know that I wish to charge to the space that'll keep me closest to Von Brandt, I have a feeling he may be in need of medical assistance in the near future. |
And here I was thinking the coup de grĂ¢ce was an auto hit.
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It is an auto-critical, not an auto-hit :(
I must admit I am not very sure what the second part about slaying outright means. It's never come up in Pang's game since his monsters never become helpless. I figure you'd need to expend dailies or be a terribly damaging striker (like Shin's minotaur), to actually inflict damage equal to half the poor sap's health? COUP DE GRACE: STANDARD ACTION Helpless Target: You can deliver a coup de grace against a helpless enemy adjacent to you. Use any attack power you could normally use against the enemy, including a basic attack. Hit: You score a critical hit. Slaying the Target Outright: If you deal damage greater than or equal to the target’s bloodied value, the target dies. Let's calculate! 10 (Ardent Strike) + 2 (combat advantage) + 1 (charging bonus) + 6 (roll) = 19 < 21 miss. Of course, you could fix it with token use. If you want to. Cuz I'll totally let you. Though if you do not want, I understand. You only got 3 left. Save some for a rainier day? Additional Spam: By the way, the closest I can put you to Von Brandt and have a legal charge is J15. |
I'll use the tokens if it is applicable in this situation.
And from what I read, slaying outright doesn't sound all that impossible. The possibilities are pretty wide if you consider any kind of damage dealer versus any kind of monster. Knocking out an enemy and then having someone with a high damage output attack it doesn't sound impossible to me if the right skills are used. Additional Spam: J15 is fine. |
Way late I know but throw me on the list.
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Oy Zerg, shouldn't Reynolds have taken 6 Necrotic damage from my sanction for attacking Von B, or is he somehow immune to it?
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Why yes, he should!
Oh god. He's bloodied. 15 ongoing, 6 necrotic, 9 melee basic attack :( Forgot. Yell at me when I forget. :) |
Zerg, in my current game I'm playing a wizard with the sleep spell. We have had four coup de graces because of it. 4 outright kills. 2 from a rogue, 2 from a Paladin.
You burn a daily and murder the fucking thing outright. |
Heh. Wizards get all the fun. I suppose no other class can deal out the unconscious status at level 1, huh.
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