Exploding Garrmondo Weiner Interactive Swiss Army Penis

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-   -   [General Discussion] IT'S A PRICE TRAP! EVADE EVADE! Ugghh... (http://www.gamingforce.org/forums/showthread.php?t=6634)

Spatula May 29, 2006 07:05 PM

Ah shit man you certainly can't go wrong with these fine racing games!

http://i69.photobucket.com/albums/i6...A/00142727.jpg

http://i69.photobucket.com/albums/i6...176A/42330.jpg

http://i69.photobucket.com/albums/i6...A/00136364.jpg

C'mon, Ford always wants the best for the gamer.

So awesome, even 3 year olds can enjoy them! :tpg:

Elixir May 29, 2006 07:25 PM

I rented often, so most of the time I didn't buy bad games.

http://img334.imageshack.us/img334/8656/spot18wc6ew.gif

OH HELLO. If you bought Rayman, you could purchase Cool Spot Goes to Hollywood half price. I purchased this along with a Saturn back in the day, and instantly I was smacked in the face with a "sequels aren't always better" sign. There were no refunds on special deals so I was stuck with it, and in the end it just sat around while I played Alpha 2. (Which cost like $95 US)

I still love the original Cool Spot though.

Infernal Monkey May 29, 2006 07:35 PM

Oh man, I've got Spot Goes to Hollywood on Saturn, too. But it was only $8 so I can't really complain. Oh wai- that $8 could have bought a kebab and chips. Saturn cases aren't as tasty! It really is a massive punch in the testicles after the original, but at least the pirate level music is awesome!

I buy (TERRIBLE) games because of the price all the time. ;__; But it's also how I discover some great unknown mystery stuff!

Spatula May 29, 2006 08:33 PM

I take it as that's how you spoted the bikini - helicopter game. That's actually a pretty neat concept, Japanese of course. :tpg:

devilmaycry May 30, 2006 04:33 AM

Quote:

Originally Posted by Qwarky
Right, because a member named devilmaycry thought it's crap (and who apparently thought it was too hard and felt it was repetitive because he kept using the same move over and over).

It's my opinion, he can get the game for 15€ and try it himself but I'm sure he'll regret it, at least I've regreted it. Better yet, rent it if he like's he buys if he doesn't he won't.
But that doesn't make my opinion any less valid, and especially to someone who owned both Comix Zone and the three Streets of Rage for Megadrive it's hard to swallow what Capcom did to a such awsome game genre.

Quote:

Originally Posted by Qwarky
Or did that already happen with Vagrant Story? >=0

That game kinda sucks, the battle system is nice and all but the story made me sick in 3 minutes. I was playing and then... movie clip: "What? Again the wife and son gets killed and the dude gets traumatized and loses his memory or whatever?"
*Power Off*

:lolsign: No dice with me, go do a better story Square.

map car man words telling me to do things May 30, 2006 04:42 AM

Quote:

Originally Posted by devilmaycry
It's my opinion, he can get the game for 15€ and try it himself but I'm sure he'll regret it, at least I've regreted it. Better yet, rent it if he like's he buys if he doesn't he won't.
But that doesn't make my opinion any less valid, and especially to someone who owned both Comix Zone and the three Streets of Rage for Megadrive it's hard to swallow what Capcom did to a such awsome game genre.

Fair enough, an opinion is an opinion after all.
However likening Viewtiful Joe to more traditional scrolling beat 'em ups is pretty silly.

That would be like judging Shadow of the Colossus or Super Monkey Ball purely as typical 3D platformers or judging Resident Evil 4 in comparison to normal third person action games like Max Payne or something like Syphon Filter.

Elixir May 30, 2006 04:58 AM

Quote:

Originally Posted by Spatula
I take it as that's how you spoted the bikini - helicopter game. That's actually a pretty neat concept, Japanese of course. :tpg:

Almost all Simple Series games are bad budget titles, except for Oneechanbara, Zombie vs. Ambulance, and Double Shinryu.

After countless hours I still come back to these titles.

guyinrubbersuit May 30, 2006 05:39 AM

Eternal Ring. I got it for like 6 bucks at Toys R Us. It's a really dull and lame first person RPG from From Software. It had some interesting stuff in magic rings but after awhile the enemies just over power you and the graphics are sub-PSX quality and it's for the PS2.

Kilroy May 30, 2006 06:34 AM

I bought South Park Austin (You know, the FPS game) for like $17, and it was so damn horrible I regretted even owning the game. I convinced the nice store man to let me return it (after saying that the game must be broke, because of stuttering sound and jarring graphics. It wasn't broke, just designed likethat...)

To this day I still curse at that game for being the most horrible game I've ever owned and I hope that I'll never get one as horrible.

Spatula May 30, 2006 08:23 AM

I don't mind the interweaved cut scenes in Vagrant Story, it's found in quite a few other recent games. Take a look at MGS1, 2, and especially 3 during the Virtuous Mission. The thing I just find difficult to grasp with VS is the rather difficult learning curve in terms of weapons and knowing exactly what to use. Q has told me about it, but perhaps this game is more for the REAL H4RDK0R3 RPG players and the like.

And I'll probably just see if another one of my friends have a copy of Viewtiful Joe and try it for free, just like how I did for FFX-2. :cool:

Quote:

Originally Posted by Elixir
Almost all Simple Series games are bad budget titles, except for Oneechanbara, Zombie vs. Ambulance, and Double Shinryu.

Hey lix/Infernal Monkey Machine, are these bikini babe games actually any good as in entertaining? Of course I'm not expecting a polished product here like say.... FFXII (God, why do I keep saying this game ;__; ) but at least would it be worth your $? Seeing as lix has spent countless hours, I wonder if the babes do anything more than just sit there waiting for a Katamari to roll them up. Delicious.

devilmaycry May 30, 2006 08:28 AM

Quote:

Originally Posted by Qwarky
However likening Viewtiful Joe to more traditional scrolling beat 'em ups is pretty silly.

That would be like judging Shadow of the Colossus or Super Monkey Ball purely as typical 3D platformers or judging Resident Evil 4 in comparison to normal third person action games like Max Payne or something like Syphon Filter.

To me VJoe is a plain traditional side scrolling beat'em'up with the added gimmie kick of of Slow/Mach speed and Zoom. The game wouldn't be so bad if they had:
- Made the game easier and less repetitive, just give us the freedom to beat up the baddies the way we want by making all moves with a similar level of damage instead of the SlowRHOH >>>>>>>>>> any possible move
- Made the bosses fight way less based on patterns and far more based on randomness
- Drop the Zoom effect, you can't see anything but Joe with it on.
- Give us powerfull characters/powerups when you beat the normal mode instead of weak cheap characters.
- Bigger!! I want VJoe to be 4 times bigger! (28 levels goodness! Weee!)
- Decent soundtrack! King Charles III music was nice but that's about it.

That would make VJoe great putting it almost at the level of Comix Zone. Maybe on VJoe 3?

Spatula May 30, 2006 08:33 AM

Ya know, I really miss the old side scroller beat em up like Final Fury where you just walk up to a guy and pound his/her sprited-ass into the pavement and pick up hot chicken on the side of the road to get health again. Sure I could go get an emulated version, but the only good side scroller I can think of now is the Metal Slug series on the PS2.

Whatever, we're kinda getting side tracked in this thread, it's not about games we're missing for the PS2, its about games we're missing our money on because of the POWER OF THE IGNORANT CONSUMER! :kitsune:

Solis May 30, 2006 08:56 AM

Unfortunately, my obsession with getting cheap games sometimes backfires on me. While I sometimes end up getting games that I absolutely love and are more than worth what I paid for them (Phantom Dust, Breakdown, Monster Hunter, Shadow Hearts Covenant), I also end up getting stuck with quite a few duds. Most notably:

Commandos 2 (PC) - Saw it was on sale at Best Buy for $20 a number of years ago right after it came out, and the concept sounded interesting and it got quite a bit of praise...after playing it for 30 minutes, I realized it was not a game for me in any way, shape, or form. I don't think I really got any enjoyment out of it, except for seeing the trees blowing in the wind in the title screen.

Star Fox Assault - Ugh, I'm sorry, but this one just sucks. The first mission was fairly fun (not as good as the earlier Star Fox game's shooting missions, but not bad), but then the rest of the game is just terrible. The ground combat is just poor, level design is atrocious, controls are frustrating no matter which control method you use, and the rail shooting sections were far inferior to those in games like Panzer Dragoon Orta. $15 down the drain, but I have to say that the soundtrack was excellent and would've been well worth the price had it been released as a music CD. Instead, it was wasted on a terrible game.

Metroid Prime Pinball: WHY THE FUCK CAN'T I SAVE?!? It wasn't really a bad game, as I did have a bit of fun with it, and it did have the rumble pack which was kinda cool, but omg, why in the world would they make an "objective-based" pinball game where there is no way to save your game? The biggest problem is that most of the deaths are going to be due to random chance: maybe your ball slipped right between the pedals or your ball got cornered and an enemy took away half your health. This, combined with the fact that the game has objectives AND no saving system is just a recipe for disaster. I can handle games that force you to play through it in one sitting, just...not ones where your success is measured by random chance. Plus, I was informed that Pokemon Pinball lets you save at ANY point...so why not Metroid Pinball? But as I said, I did get a DS rumble cart with it, so at least my $15 wasn't a total waste.

But anyway, I'm pretty sure I have a ton more games like this, these were just the most prominant ones I could think of right now. Thankfully, my list of games that I've gotten for extremely cheap and ended up enjoying is longer than me "games I never should've bought at any price" list.

Monkey King May 30, 2006 09:04 AM

Quote:

Posted by devilmaycry
That game kinda sucks, the battle system is nice and all but the story made me sick in 3 minutes. I was playing and then... movie clip: "What? Again the wife and son gets killed and the dude gets traumatized and loses his memory or whatever?"
*Power Off*

:lolsign: No dice with me, go do a better story Square.
I think you just forfeited the right to have opinions of your own. Vagrant Story has one of the most intelligently written storylines of any RPGs, and you turned the thing off after 3 minutes? I mean, did you actually go anywhere in the game?

You are so stupid you warp space and time around you with the colossal mass of your stupidity. I now blame you for all the poor purchasing decisions I have made by altering the past and sucking the intelligence out of my head with your time-warping stupidity.

Speaking of which; I picked up Star Ocean 3 during a closing sale at Media Play for real cheap ($15, I think), but I have yet to even put the thing in my machine. I don't even know why I bought the game. I'm pretty sure I'm not going to like it, from all indications, and I wasn't even going to buy it to begin with. But all I saw was SALE! so I just had to grab it anyway.

Jonathan Ingram May 30, 2006 09:06 AM

Around the month before Metal Gear Solid 2 was released, I was bored. INCREDIBLY bored. So I was at Ames and saw this game with stylized anime-graphics. I figured, "Hey, the chick on the cover looks pretty cool", and it's only $12.99! How can I lose?"

Well, this is how:



Fuck you Bungie, just fuck you.

No. Hard Pass. May 30, 2006 09:32 AM

Quote:

Originally Posted by devilmaycry


That game kinda sucks, the battle system is nice and all but the story made me sick in 3 minutes. I was playing and then... movie clip: "What? Again the wife and son gets killed and the dude gets traumatized and loses his memory or whatever?"
*Power Off*

http://i19.photobucket.com/albums/b1..._of_elrond.jpg

Seriously, mate. You just went after a game with one of the most intricate story lines that Square has ever done. You're going to argue for what, FF VII, maybe VI if you want to seem old school? The only Square game with a story line even beginning to approach that of Vagrant Story in terms of complexity and depth is Final Fantasy Tactics. If you want to say you don't like the game, fine, that's your call, but don't go after its strongest point you fucking prat.

devilmaycry May 30, 2006 09:41 AM

Quote:

Originally Posted by Monkey King
I think you just forfeited the right to have opinions of your own. Vagrant Story has one of the most intelligently written storylines of any RPGs, and you turned the thing off after 3 minutes? I mean, did you actually go anywhere in the game?

You are so stupid you warp space and time around you with the colossal mass of your stupidity. I now blame you for all the poor purchasing decisions I have made by altering the past and sucking the intelligence out of my head with your time-warping stupidity.

Dude, I don't have patience to listen to boring stories about a dude how lost his memory and saw his family being killed... I mean, couldn't it be more cliche? Damn I must have heard a story like that in 4232123 games, 22432 comics and 443234 movies.
The moment I saw that scene I powered off the console and returned the game (it was borrowed), yes the story further down maybe be the best ever but I just didn't feel like listening to it... probably related to my FF8 story trauma :lolsign:

Anyway if you payed attention to my posts you should know that I don't care about stories that much, IMHO most games shouldn't have a story to begin with, that's why I like old school so much, it's fun play with no nonse and the story resumes to a screen saying 'Press start button'. For one I bitched VJoe like hell but I haven't said a word about the story 'cause... well... I don't care, it's lame but a side scroller doesn't need a story it only needs a lot off ass kicking!! VJoe is one of those game that would've got away with a 'press start button' story.

Of course other games absolutely need a story like Shenmue (lame beggining, the cliche bad dude kills dad but god like after it) or MGS.


EDIT: Same goes to you Denicalis, I don't care about stories that much. You can argue that if I don't care then I have no problem playing Vagrant, but somehow seeing such a lame scenes just made me sick... argh looks like watching Titanic all over again. (I bet someone will come after me because of the Titanic movie reference.)

Grubdog May 30, 2006 09:44 AM

Quote:

Metroid Prime Pinball: WHY THE FUCK CAN'T I SAVE?!? It wasn't really a bad game, as I did have a bit of fun with it, and it did have the rumble pack which was kinda cool, but omg, why in the world would they make an "objective-based" pinball game where there is no way to save your game? The biggest problem is that most of the deaths are going to be due to random chance: maybe your ball slipped right between the pedals or your ball got cornered and an enemy took away half your health. This, combined with the fact that the game has objectives AND no saving system is just a recipe for disaster. I can handle games that force you to play through it in one sitting, just...not ones where your success is measured by random chance. Plus, I was informed that Pokemon Pinball lets you save at ANY point...so why not Metroid Pinball? But as I said, I did get a DS rumble cart with it, so at least my $15 wasn't a total waste.
You want to save in the middle of a score based game? That seems pretty silly to me. Just close your DS, sleep mode can last days. Plus, if you don't want to be playing for half an hour or so just don't do the multi mission mode.

Funnily enough Metroid Prime Pinball is the game I recently found at a bargain price that turned out to be an absolute gem in my collection. I got Pac Pix, Kirby DS, Kirby Air Ride as well (all pretty much for the price of one game), and they all rock, but MPP is the best. I wouldn't buy a crap game just because it's cheap though (unless it's $1), but that's just called common sense.

OH yeah! I finally remembered the bargain game I got that left a stain in my collection, Star Wars Rogue Leader. It's a nice graphical showpiece but it would have been nice if they included gameplay worth playing. Not even worth $15 AUD (basically $1 US)
Quote:

Originally Posted by Spatula
I was interested in getting Viewtiful Joe as I was looking for a side scroller beat em up. Now my hopes are dashed to pieces. ;_;

Get it! That guy doesn't know what he's talking about, VJ is awesome

CelticWhisper May 30, 2006 09:45 AM

PS1. Blockbuster used game sale. "Defcon 5." $10.00.

Not worth ten fucking goddamn cents.

Donning my flameproof vest for a minute here...I also saw Metal Gear Solid 2 for $5.99 at a game store, but then remembered that I actually like playing games more than sitting through days-long radio conversations where people spew pseudo-political terms I couldn't give a shit about.

SIX HOURS SOLID.
[RADIO BOREDOM ACTION]

Fuck you Hideo Kojima, just fuck you.

No. Hard Pass. May 30, 2006 09:50 AM

Quote:

Originally Posted by devilmaycry
Dude, I don't have patience to listen to boring stories about a dude how lost his memory and saw his family being killed... I mean, couldn't it be more cliche? Damn I must have heard a story like that in 4232123 games, 22432 comics and 443234 movies.
The moment I saw that scene I powered off the console and returned the game (it was borrowed), yes the story further down maybe be the best ever but I just didn't feel like listening to it... probably related to my FF8 story trauma :lolsign:

Anyway if you payed attention to my posts you should know that I don't care about stories that much, IMHO most games shouldn't have a story to begin with, that's why I like old school so much, it's fun play with no nonse and the story resumes to a screen saying 'Press start button'. For one I bitched VJoe like hell but I haven't said a word about the story 'cause... well... I don't care, it's lame but a side scroller doesn't need a story it only needs a lot off ass kicking!! VJoe is one of those game that would've got away with a 'press start button' story.

Of course other games absolutely need a story like Shenmue (lame beggining, the cliche bad dude kills dad but god like after it) or MGS.


EDIT: Same goes to you Denicalis, I don't care about stories that much. You can argue that if I don't care then I have no problem playing Vagrant, but somehow seeing such a lame scenes just made me sick... argh looks like watching Titanic all over again. (I bet someone will come after me because of the Titanic movie reference.)

Nah, mate. If you don't like stories, than stuff like VS really wouldn't grab you. It's very narrative driven. I thought you were slicing on the story of VS on the basis of you being a story fan. I disagree completely with you on the concept of stories in games, as they're my main reason for playing, but that's just personal taste, and there's no use squabbling over that.

devilmaycry May 30, 2006 09:52 AM

Quote:

Originally Posted by CelticWhisper
I also saw Metal Gear Solid 2 for $5.99 at a game store, but then remembered that I actually like playing games more than sitting through days-long radio conversations where people spew pseudo-political terms I couldn't give a shit about.

SIX HOURS SOLID.
[RADIO BOREDOM ACTION]

Fuck you Hideo Kojima, just fuck you.

Games should be more fighting, less yapping. MGS 2 story is great... but it should be resumed!! Before the last boss fight you have to endure 15 minutes of talk.
I stop reading it after 2 minutes and then after beating the baddie I went to GFaqs to read that part of the script :lolsign:


EDIT:
Quote:

Originally Posted by Denicalis
Nah, mate. If you don't like stories, than stuff like VS really wouldn't grab you. It's very narrative driven. I thought you were slicing on the story of VS on the basis of you being a story fan. I disagree completely with you on the concept of stories in games, as they're my main reason for playing, but that's just personal taste, and there's no use squabbling over that.

Ah, no I'm not bashing Vagrat Story story, it might be good but I don't feel like going through it. Like I said in this post, MGS 2 story for one is great but they just fill the game with it, and after 3 or 4 minutes of it you (or at least I) not reading it anymore, I'll just skip it and read/print (on real paper) the script so I can read it when I can be bored to.

No. Hard Pass. May 30, 2006 09:56 AM

Quote:

Originally Posted by devilmaycry
Games should be more fighting, less yapping. MGS 2 story is great... but it should be resumed!! Before the last boss fight you have to endure 15 minutes of talk.
I stop reading it after 2 minutes and then after beating the baddie I went to GFaqs to read that part of the script :lolsign:

See, the first game I cut my teeth on was FF for the NES. I fell in love instantly. This was narrative, it was fantasy... I'm a huge RP nerd. My collection is expansive and almost all RPG. I play -for- the story, though a bad battle system will ruin the experience, I won't lie.

devilmaycry May 30, 2006 10:02 AM

Quote:

Originally Posted by Denicalis
I'm a huge RP nerd. My collection is expansive and almost all RPG.

What's RP?

No. Hard Pass. May 30, 2006 10:17 AM

Quote:

Originally Posted by devilmaycry
What's RP?

Role Playing

Solis May 30, 2006 12:14 PM

Quote:

Originally Posted by Grubdog
You want to save in the middle of a score based game? That seems pretty silly to me. Just close your DS, sleep mode can last days. Plus, if you don't want to be playing for half an hour or so just don't do the multi mission mode.

Oh the problem isn't that you can't pause in the middle of a game, it's that you have to go through the whole random collecting artifact thing every time you play it. It's just annoying as all hell having to go through the task of collecting the artifacts over and over again, even if you get as far as the last boss and then lose because of random luck. Checkpoints or savepoints would've made the process flow much more smoothly. If it weren't for the fact that you can lose so easily because of bad luck (even after collecting every single artifact), the lack of save points wouldn't have been so bad.

I still don't understand why they decided to turn an adventure game into a pinball game. There's a hell of a lot of better ways to make a pinball game than "hey, lets stick a bunch of vaguely familiar elements into a game about hitting a ball with paddles and slap a name on it". Adventure games where you can save are fine. Pinball games are fine. Adventure pinball games where you can't save are not fine.


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