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And it's strange, but I absolutely never used Annie in battles. Her healing circles really did nothing for me so I stook to really strong HP Regeneration. At any rate, my party was almost always composed of Veigue, Tytree, Mao and Eugene (swapped in and out with Hilda). Tytree used to start losing mad health at one point, so I just gave him a Black Onyx and he was fine since. |
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The only reason I use Annie is because she has a strong hi-ougi with Eugene, useful during boss fights... other than that, she's pretty useless. And dammit, I can't accept the fact that Mao is a boy @#$@%^@#$.... whoever chose his voice actress is a evil evil man.... :biggrin: Tytree's position is practically reserved in my party because he could really keep the enemy busy with his combos. |
I never used Mao and Tytree because... I don't know why. I generally like to keep a party of "normal" people and those two didn't fit that description.
So Veigue, Eugene, Annie and Hilda the whole game. |
I feel bad that this is the Legendia thread and we're only talking about Rebirth (not our fault its great).
At the current moment, I'm in the midst of finishing ChloƩ's Character Quests and one of my characters died for the first time in the entire game. Field of Effect monsters seem to be popping up everywhere now. I'll try and finish Chloe's quest by Sunday evening. Quote:
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Hey I didn't expect to meet so many other Tales fans here.
First of all... STOP BASHING NAMCO. They didn't cut Character Quest voices on purpose; they did not cut to save money. There's a Q&A thread about the cuts in the official TOL forums. You'd have to have high expectations to not agree that the localization is good. The first half is amazingly well done (good voices!), while the second half is a bit disappointing with no voices. Namco was pressed for time, and the decision to cut out CQ voices was made when TOL was still unreleased in Japan. If you hear "Character Quests", you would think it's just a sidequest, but... oops. I do say that they should have done a bit more research before cutting, but mistakes are for learning. I don't mind if people don't like the game, but bashing Namco because of the cuts ticks me off. They really spent a lot of effort on Legendia, I can tell, and if we encourage them (give suggestions rather than complain and whine) we may get Tales of the Abyss. Calling their current efforts cheap may make the company think we're too demanding of a series, and they obviously won't pour tons of money into a series that hasn't sold well here in the past. The Tales of Phantasia localization is something to be ashamed of, though. There's another thread about it so I won't go into it. Ahem. Anyway, Tales of Rebirth. ^_^ Cool game, but the difficulty is quite high, mainly because healing is so limited. The Duel the Sun extension is cool, but the requirements to pull it off are a bit too high. Two controllers? |
glad i got this game, it's so cute! the music is nice too...
the plot's interesting thus far (i'm maybe 25% way thru the game...^^;;) i do wish that tales of rebirth and tales of abyss will be released in the US tho...really wanna play both of those... |
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By the way, what's everyone's Max Combo in Legendia? I only managed 253 hits and that's without a Climax Mode. Kinda sucky, I've always done much higher in the other Tales games. :( |
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Oh, and there's a video of someone doing it on that YouTube place. |
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I reached 1'000+ in Symphonia thanks to Photon and a couple other tricks. About YouTube: That place is spawning quite a huge list of Tales fan films and performances. It's kind of nice to see so many people uploading stuff there. So far, it's the best alternative to Holystar's RPG Media Files. |
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For now, I'll respond based on what you wrote, forgive me if I misunderstood something. How are they pressed for time to make a decision to cut out the English version's CQ voices when the Japanese version hasn't even released? If Legendia turns out to have a crappy sales in Japan, I doubt they'll even bother to release it here. A large coporation like Namco should know what's appreciated by gamers and what's not, not to mention that they treat gamers in two different countries differently. If they want to have good sales, if they want positive comments instead of complaints, then they should at least try to keep things they can keep from the Japanese version. Instead of removing the intro's theme song and recomposing a totally new instrumental track just to make the game feel more "mainstream", they could focus on more voice acting. They could even leave the Japanese voice track on without any English dub and I bet the game will sell as well as it did as the current half-voiced-game. When they have spent so much effort on this game, I don't think there's no reason to go an extra step and finish something that's supposed to be there. Double Post: Quote:
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The topic in particular is here The part of his post in regards to CQ. Quote:
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It doesn't bother me all that much that the voices were omitted after the Main Quest. If anything, I'm glad they stopped it there instead of mid-way in either the Main or Character Quests. Speaking of Japanese tracks, you reminded me one of the reasons why I loved Destiny on the PSX for so much; how they kept all the original japanese voices during battles. That was truly cool, albeit lazy, but I'm 100% sure I would have preferred those voices instead of lame English dubs. I think it would be nice, granted developers had the disc space, to always include Japanese and English voices. Capcom is notorious for this in its Onimusha series, Shin Onimusha JAP is entirely dubbed and subbed in English or Japanese. It's why I imported it instead of waiting for the American release this Spring. ;D Hah, the Gentleman do give a "wtf" moment, and even though their attacks are really annoying, they do no damage and are clearly there for pure combo purposes. Quote:
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The problem with cutting CQ's voices is, people see CQ as sidequests, so it doesn't matter if there are voices in there or not... but the fact is, CQ contains another huge portion of the game's story (unlike sidequests from Symphonia or Phantasia) that goes on for a good 15 hours...
The way I see this is that it all goes back to the words "Character Quest", if they weren't there, or if the whole chapter separation screen was never there, perhaps the whole game would be dubbed. Rebirth had a similar trend as far as how the story's told, Spoiler:
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That's why I like .hack series even though Bandai decided to release something that could be on two DVDs into 4 separate DVDs... the complete Japanese voiceover is kept there for gamers to choose. |
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And regarding Legendia progression, I opened up Moses' Character Quest right before seeing Dave Chappelle's Block Party. This is one fine night. ;) |
So currently at the Character Quests Intro. Well, how long would this take (and when the "main" quest had voices in cutscenes for the most part, I'm surprised they took it off here. Quite the letdown at least for me.
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Finished the Character Quests and opened up 2nd Play as well as the Grade Shop. Thoughts? Really awesome. The Character Quests were more fun than the actual Main Quest.
The final boss Spoiler:
So yeah, then the Grade Shop opens and you can buy just about everything available in the shop for about 450 Grade. Good thing I stocked 900. :) Quote:
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I completed the full game last week, and I must say that I highly enjoyed it. The battle system was good, but i CANNOT STAND random battles because they happen too damn often. I found myself using holy bottles throughout the CQs. Either way I look at it as the "main" quest being Senel, and Shirley's CQ. It seems to make more sense that way. Also did anyone else feel good after the end of chapter 4? Just one thing that bugged me about that chapter, and about the events in the CQs.
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Other than those small nit picks, a VERY enjoyable game. Oh, and IMO the music his HIGHLY overrated. It seems everyone just likes unique sounding stuff these days. |
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And yes about your spoiler. Spoiler:
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Yea, I guess i'm in the minority about the music. I'm not saying I hated it, but I only found about 2 songs that I would listen to outside of the game. IMO the best song was the very crazy one they played in some of the monuments in the quiet lands. And in response to your response about my spoiler:
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Well I'm after 15th hour of gameplay and I just switched to Grandia III =P Maybe later I'll pop it back to PS2.
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