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-   -   [Wii] Metroid Prime 3: Corruption (http://www.gamingforce.org/forums/showthread.php?t=5576)

Ryunam May 12, 2006 10:17 AM

Quote:

I like how the game looks no different than the first two.
Because that's a bad thing.

On a serious note, I'm frankly relieved they didn't stray from their established style. And I'm no doubt excited this is aiming for a launch title. However, I wonder if they've got enough time (that's it, up to Wii's launch) to accurately design the game's layout, in an intricate and polished way.

We'll see how this shapes up, though I'm mostly optimistic.

maxmontezuma May 14, 2006 10:54 AM

i really need this game... i'm a big fan of metroid // metroid prime.. i just love this game.. and corruption will be awesome , like mp1 and echoes were too :biggrin:

RushJet1 May 14, 2006 11:32 AM

Quote:

Originally Posted by Megalith
I like how the game looks no different than the first two.


eh, from what i've seen, it looks like the textures are higher-res and the draw distance is insane, as well as better animations and cooler looking enemies and some better lighting. it's not leaps and bounds above metroid prime 2, but it's better nonetheless. i'd still want to reserve judgement until we see it on final hardware with the final version of the game with our tvs which aren't a little 320x240 video we downloaded off the internet of someone's camera recording someone else playing the game.

HostileCreation May 14, 2006 11:52 AM

Not to mention Retro straight out said it'd look better than it does now, when it's released.
Besides, it'll play better than any game available for. . . whatever system Megalith plays.

Helloween May 14, 2006 01:51 PM

It looks absolutely smashing to say the least (not as smashing as Smash Bros. LOLOLOLPUNOLOLOOLOLL........... yeah? well i thought it was funny)

Anyways, i'm definitely going to get this on launch, or whenever i pick up a Wii.

I am slightly worried about the controls though. Specifically movement, and looking around. I don't want to have to twist my wrist into really awkward positions, and hold it there for a really long time to turn around.

garthvadr3 May 19, 2006 06:39 AM

Um once you watch the fight with Ridley you will not think the game still looks barely better than Metroid Prime 2. They have a HD video of this fight in an 800ish mb file at IGN go check it out if you have a subscription.

chaofan May 28, 2006 04:29 AM

Quote:

Originally Posted by garthvadr3
Um once you watch the fight with Ridley you will not think the game still looks barely better than Metroid Prime 2. They have a HD video of this fight in an 800ish mb file at IGN go check it out if you have a subscription.

Someone upload/link the HD video!!!

I wasn't sure about MP3, since the first two didn't really affect me. But after watching the huge ass video at IGN (especially the fight with Ridley) I'm compelled to buy it when it comes out. Bloody awesomeness!

Is that voice acting I see... er... hear? WHOA NINTENDO GAME WIF VOICE ACTING!!!

Forsety May 28, 2006 11:07 AM

Quote:

Originally Posted by chaofan
Is that voice acting I see... er... hear? WHOA NINTENDO GAME WIF VOICE ACTING!!!

What?

chaofan May 28, 2006 11:42 AM

Quote:

Originally Posted by Forsety
What?

It's in the huge ass video at IGN, where Samus is fighting off more space pirates. A mysterious other fellow comes in and helps Samus, saying,

"Clearly pirates are more fragile than they appear. Your next objective should be getting that generator back online. I'll go on ahead and get the other generators back online. I seem to have a knack for it."

DOUBLE POST:
Oh, and what I meant by "NINTENDO GAME WITH VOICE ACTING" was that you don't see many Nintendo first-party games with voice acting. It was quite a pleasant surprise to hear it in Metroid Prime 3.

werepandamike Jun 2, 2006 11:41 PM

The camera lag wouldn't even be a problem if they hadn't insisted on having strafing be you regular movement on the joystick (instead of strafing only working when you locked on, like the previous two games). I liked the old control scheme, and the camera lag problem puts me off a bit.

Klondike Jun 5, 2006 09:36 AM

Quote:

Originally Posted by chaofan
DOUBLE POST:
Oh, and what I meant by "NINTENDO GAME WITH VOICE ACTING" was that you don't see many Nintendo first-party games with voice acting. It was quite a pleasant surprise to hear it in Metroid Prime 3.

Mario 64.

RABicle Jun 5, 2006 09:42 AM

Onya Klondike.

Nintendo have had voice acting in their games since about 1992. What was that game what had it again? Was it, was it SUPER METROID?! Yes.

And of course let's not go past Metroid Prime 1, Metroid Prime 2, Wave Race Blue Storm or LylatWars/StarFox 64 either.

RushJet1 Jun 5, 2006 08:38 PM

yeah, starfox 64 was really heavily voice-acted.

also, mario sunshine was....

Protom@nNeo Jun 6, 2006 10:03 AM

I'd love to see Retro really make use of the Wii remote's built in speaker. Getting communcations from your ship, or Space Pirate mumbles and groans in a dark room would be awesome.

chaofan Jun 7, 2006 01:57 AM

Quote:

Originally Posted by Protom@nNeo
I'd love to see Retro really make use of the Wii remote's built in speaker. Getting communcations from your ship, or Space Pirate mumbles and groans in a dark room would be awesome.

Yeah originally I thought the speaker was a waste of time but thinking about how it could enhance the Metroid experience really turned my opinions around.

I'm hoping they deliver so that MP3 doesn't become a rush-for-the-launch kind of game.

NovaX May 21, 2007 08:30 AM

MASSIVE BUMP

Release date for North America: August 20, 2007

LINKY

Lukage May 21, 2007 08:38 AM

On top of that, EB/GameStop are taking your pre-orders as well.

speculative May 21, 2007 09:07 AM

Quote:

Originally Posted by Protom@nNeo (Post 154475)
I'd love to see Retro really make use of the Wii remote's built in speaker. Getting communcations from your ship, or Space Pirate mumbles and groans in a dark room would be awesome.

I thought much of the speaker use in Zelda was pointless. It would seem to make more sense in a sci-fi setting such as Metroid. I'm fine with it, as long as it doesn't run my battery down too much.

Snowknight May 21, 2007 11:32 PM

Quote:

Originally Posted by Lukage (Post 437011)
On top of that, EB/GameStop are taking your pre-orders as well.

My EB/GameStop employee has lied to me, then; I was told the release date was August 2nd.

chaofan May 22, 2007 02:00 AM

August 20th! With a solid release date now hopefully we can finally get some info on this game, cause I've just about gotten over the "Ridley gameplay" video. One "biggie" release date down, two more to go.

Two more being Mario Galaxy (which I expect 2008) and Smash (info going to be released sometime today, perhaps?)

Kilroy May 22, 2007 03:07 AM

Quote:

Originally Posted by NovaX (Post 437009)
MASSIVE BUMP

Release date for North America: August 20, 2007

LINKY

Even better, NoE has said nothing about this game, which I'm sorta interested in. Jesus, Nintendo. Would it really pain you to release this game, along with Super Paper Mario and Trauma Center in Europe before Christmas?

MuppeTFuckeR May 22, 2007 09:17 PM

Some new screens (May 22, 2007)
 
http://image.com.com/gamespot/images..._screen001.jpg
http://image.com.com/gamespot/images..._screen002.jpg
http://image.com.com/gamespot/images..._screen003.jpg
http://image.com.com/gamespot/images..._screen004.jpg
http://image.com.com/gamespot/images..._screen005.jpg

28Link May 22, 2007 09:24 PM

I like how the new screen shots still look much like the old ones, regardless of Retro's claims that the final form should look a lot better. Oh well, I'm not one to complain about graphics, just wanted to point that out. Still want the game really badly though :p

chaofan May 22, 2007 09:45 PM

I don't know... To me the screens seem to tell me that they've got more going on this time around. The architecture looks more intricate, the world looks more lively and from the videos, the environments more interactive. In terms of looks, MP3 looks no different from its predecessors. They've seemed to use the extra power to put more on the screen.

I'm hearing ramblings about online. Did anyone actually enjoy MP2's multiplayer (it was quite fun for a while *runs away*)?

28Link May 22, 2007 09:56 PM

Quote:

Originally Posted by chaofan (Post 437941)
I don't know... To me the screens seem to tell me that they've got more going on this time around. The architecture looks more intricate, the world looks more lively and from the videos, the environments more interactive. In terms of looks, MP3 looks no different from its predecessors. They've seemed to use the extra power to put more on the screen.

I'm hearing ramblings about online. Did anyone actually enjoy MP2's multiplayer (it was quite fun for a while *runs away*)?

If Retro does decide to include multiplayer, I really do hope they do include an online component. The real problem I had with MP2 multiplayer was that no one I get to play games with actually want to play with. Most do opt for games like SSBM, Soul Calibur 2, and random sport games rather than play that. If it does have an online component, then it would greatly remedy this situation. Also, adding a few more modes and options wouldn't hurt, and mabye making some of those other characters playable (wishful thinking, I know).


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