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-   -   Duke Nukem Forever: 2006? (http://www.gamingforce.org/forums/showthread.php?t=4187)

speculative Apr 25, 2006 06:35 PM

This game has been in production so long... that we'll all need to install a VESA 2.0 layer over the top of our graphics drivers to play it when it's released. ;)

DarkLink2135 Apr 25, 2006 06:35 PM

Quote:

Originally Posted by Zip
Phantom is probably a bigger hoax.

yeah, good point, gg :p

evilboris Apr 26, 2006 06:11 AM

Quote:

Originally Posted by speculative
This game has been in production so long... that we'll all need to install a VESA 2.0 layer over the top of our graphics drivers to play it when it's released. ;)

VESA would be an overkill, however, a 3dfx Glide wrapper may come handy.

Lukage Apr 26, 2006 12:41 PM

Everyone bust out your Voodoo video cards for this bad boy...the graphics of yester-year are gonna be great!

This game isn't ever going to happen.

DarkLink2135 Apr 26, 2006 02:04 PM

Oh yeah, baby ->

http://home.tiscali.be/silvio/voodoo...s/V5-6000.jpeg
http://www.voodoo3dfx.com/Fotos/Prot...ntel%201x4.jpg

Quad core FTW :p

Umma Apr 27, 2006 08:58 AM

Aren't there any screenshots or other pictures about this game somewhere? If it's going to be released this year, there should be some screenshots already.

Newbie1234 Apr 27, 2006 03:32 PM

Nobody knows for certain if it's really going to be released this year or even next year. They have also stated that they would start releasing screenshots and everything when they knew the game was near completion, which it obviously isn't right now.

Nukkus Apr 27, 2006 03:54 PM

Quote:

Originally Posted by Azral
p.s.
Daikatana was so terrible it was legendary... John Romero was just plain silly when he made that game.

I still like Daikatana. No matter what anyone says.

JasonTerminator Apr 28, 2006 04:31 PM

Quote:

Originally Posted by Umma
Aren't there any screenshots or other pictures about this game somewhere? If it's going to be released this year, there should be some screenshots already.

Quote:

Originally Posted by The Article in the OP
3DR's George Broussard also demonstrated world interactivity that includes Duke standing in front of a computer and emailing the player, if he provides his email address for the game. But, according to the piece, Broussard was bashful, overall, about showing off the game, commenting: "The problem is that when we show it, people are going to be like, 'Yeah, whatever'. Honestly, at this point we just want to finish it."

GTFO.

Matt Apr 29, 2006 01:16 AM

Quote:

Originally Posted by Nukkus
I still like Daikatana. No matter what anyone says.

Stop doing that in my thread. :(

Duke Nukem Forever will rock the house...because it's not some crap ass game like Daikatana.
And you know what? Duke will even make a reference to that game, somehow. Like, in one of his awesome quotes.

Monkey King May 1, 2006 09:10 AM

Quote:

Posted by Matt
Duke Nukem Forever will rock the house...because it's not some crap ass game like Daikatana.
And you know what? Duke will even make a reference to that game, somehow. Like, in one of his awesome quotes.
Yes, yes, of course he will. And it'll be so awesome he'll jump right out of the screen and you'll go mow down some aliens together then kick back at the titty bar and have a beer in celebration.

There there. It'll be all right Matt.

Newbie1234 May 2, 2006 10:37 AM

I hope we see something at E3, but I remember reading that they'd never show anything at E3 again...

Matt May 13, 2006 02:16 PM

OSHITUPDATE
 
This is taken from an interview with 3DRealms' Scott Miller, fully readable here.

Quote:

THR: You must have done even better with your "Duke Nukem" franchise.

Miller: Oh, absolutely. Back in 1996, it took us two years and $350,000 to build the first "Duke" game. Of course, things were a lot different back then. And we've recently been offered $80 million for the franchise.

THR: What about the latest "Duke" game ... the one that seems to be taking forever to build?

Miller: We've put about $7.5 million into that and we've been working on it since late 1998. So it really hasn't been that much of an investment. And once it comes out, if it's as successful as we think it'll be, we'll make that money back in the first day or two of sales.

THR: 1998? You've been working on it for eight years?

Miller: I know, I know. It's embarrassing.

THR: Maybe you can explain to readers who don't know the games industry why it should take that long to make a game.

Miller: It shouldn't. And I'm dumbfounded myself. A huge part of the problem is that it's really hard hiring good developers to come to Dallas. This place used to be a hotbed of game development. But, nowadays, people seem to want to go to Austin instead. Plus we have this reputation now -- that our games don't ever come out, so ...
For being so long into development, it hasn't really cost them that much.

Hopefully someone will spill the beans with release info soon.
I was disappointed when I didn't see anything from them at E3. No demos, demonstrations, nada. :(

PUG1911 May 13, 2006 04:33 PM

Hasn't cost them *that* much? That all depends on how much money the final game makes them. 7.5M to not make the game, or let's guess, 3M to make and ship it. So with the number I made up, they would have saved/made an additional 4.5M assuming games of equal gross. Now, if that 7.5M actually improved the product, or even resulted in anything saleable, then things might be different.

Krelian May 13, 2006 04:41 PM

Was DNF actually at E3 this year?

RABicle May 14, 2006 09:49 AM

As a comparison. Shenmue was 7 years in development and cost somewhere between 30 and 70 million dollars US.

JasonTerminator May 14, 2006 11:45 AM

I'm pretty sure DNF wasn't at E3 this year, but they've said time and time again that they don't want to show it off until it's done, so they don't get distracted. Don't forget, it takes time to make demos and videos and such, and they just want to get it done at this point.

I wouldn't be surprised if that interview is dead-on about hiring troubles for them. With the way the project is going, I can imagine it's hard to hire new people for DNF development.

The only thing I'm afraid of now that it'll be released on an ancient engine like a certain OTHER development hell game *COUGHDAIKATANACOUGH*. I don't wanna be killing pig cops on the Unreal engine.

speculative May 14, 2006 06:13 PM

Quote:

Originally Posted by RABicle
As a comparison. Shenmue was 7 years in development and cost somewhere between 30 and 70 million dollars US.

wtf? I just don't get these long development times. 7 years before Shenmue's release there wasn't even a Dreamcast around. What did they develop it on, Amigas? :rolleyes: I guess the moral of this story is really that if you want to make a game for PS9, you'd better start now... :D

If DNF is still a "real" game that will really come out someday, they will probably have ported it to 4 different engines just to keep up with the times by the time it gets released...

NaklsonofNakkl May 17, 2006 10:43 AM

Quote:

Originally Posted by Zip
Phantom is probably a bigger hoax.

lol, good one i like that.

Anyway, i think the Duke Nukem Forever might not make it to 2006, but it will come out none the less, i think that they have something going for them that they don't wanna mess up which is why it is taking so long. I saw a trailer for it (not the best graphics) but the game looked phenomenal, it was everything people wished for in a better looking version of the game. In honesty, the game may be just like another Stalker in the sense that it will keep having to re-do it's graphics when better engines come out but if they can just tap the game into Unreal 2007 engine then i believe that DNF might just be the kind of game the world has been waiting for!

kensuke May 17, 2006 11:36 PM

Quote:

Originally Posted by speculative
wtf? I just don't get these long development times. 7 years before Shenmue's release there wasn't even a Dreamcast around.

It was originally developed for the Sega Saturn. Honestly, if it really came out for that console, the graphics would've been so utterly next gen. They ended up canning it and bringing it to DC with a new design for the main character (in the previous one he was just a kid). You can see gameplay videos for it if you complete Shenmue II and wait till the end credits finish.

Monkey King May 18, 2006 09:43 AM

Quote:

Posted by Scott Miller
And we've recently been offered $80 million for the franchise.
Shenanegans. The companies who would do something like this are all bankrupt now. Acclaim, 3D0, and their ilk are gone. Nobody still in the game would do something that stupid.

takeru May 28, 2006 03:40 AM

I bet for 2007
 
Otherwise, why not Duke Nukem on 2006? I think 3drealms should put a period on this story. I think the warning "When it be done" must be hung up on their website from 2004 or so on. They have enough money, enough time and enough players wanting to play a new duke's adventure. Why not to finish their work? After all, I think there are a lot of engines to give Duke a good place to move around.

randomwab Jun 12, 2006 11:32 AM

http://www.gamesradar.com/gb/pc/game...sectionId=1006

If this game isn't out by the end of the year then we will never ever see it, this is proof

Lukage Jun 12, 2006 12:12 PM

Quote:

Originally Posted by randomwab
http://www.gamesradar.com/gb/pc/game...sectionId=1006

If this game isn't out by the end of the year then we will never ever see it, this is proof

Who is offering it? Why would the company be desperate for THAT SMALL an amount of money?

No. It's not going to happen.

Stealth Jun 12, 2006 12:37 PM

That would be Take-Two interactive, the publisher. Also, it's not $500,000, it's 4.75 MILLION. (Source). But I still don't see the game coming out this year.


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