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We should break this into chunks. Have everyone get to some arbitrary point and then discuss the game up to that point and continue that way. It'll make any discussion afterward more coherent because there's less to talk about. Other game clubs I've seen have a schedule of the games they're planning to play with a start date and then they establish points in the game to complete by other dates. It seems to run really smoothly. Sometimes a person is assigned screenshot duty, like a Let's Play, if you want to get into that here.
Perhaps a new thread should be created for each game in a subforum? |
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We've discussed a lot of how we'll go about this, and a single thread was selected over an entire subforum, in an attempt to focus the discussion, instead of splitting attention. The opening post will most likely be updated with links to where discussion for each titles "starts" for easy reference for people reading up later.
Personally, I'm beginning to feel there should have been one thread for club discussion and people joining in, and a separate thread for game discussion to avoid clutter (this can still be done with a simple thread renaming, luckily), but new people joining in will likely lessen once everyone interested have joined and the first deadline is reached. I'm also not in favor of setting checkpoints or requirements. We've all seen how badly most GFF members fare with schedules (GFF journal, Secret Santa, CD swap, etc), so we've set a single date by which we will begin discussion. It's up to everyone to decide how they'll play or if indeed they'll have time, putting less pressure (I feel) on the player, and making the experience more about them playing and enjoying the game, as opposed to keeping an eye on strict rules and requirements on process. If the final date comes and you haven't finished the game, you can discuss what you experience till then, and, if you plan on finishing, avoiding the discussion altogether since spoiler tags won't be used. But the main thing is everyone play at their own pace. For instance, I haven't even started my replay yet, I've been continuing Castlevania: Circle of the Moon. But then, I already know how quickly I can play through the game, even when taking my time, so it's easier. |
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However, if you would like to post thoughts and discussion before the end date for a game please put it in spoiler tags. As for the issue of multiple threads and sub-forums, for now I don't think we need to have more than this thread, but if need be we can always split threads out; we can see how things play out for the time being though. |
I'd be interested in this as well. I don't own a PS2 though so ICO is a definite no go for me. Nevertheless, I'd love to participate in the future if that's cool.
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I'd like to join in on this. Threw together a Backloggery and everything.
Plus, it gives me an excuse to finally play Ico. |
Since I appear to be the only one currently playing...
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Ending the spoiler chain!
I would like to join, Omagnus. Sign me up! |
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OK, I've updated the first post with those new people who've said they'd like to join in, so that should all be up-to-date. And, provided I stop being a lazy bum, I'm going to actually try starting ICO today.
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Finished the game yesterday, jJust thought I'd offer up a few observations and a couple of responses to Shin's comments.
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I know we got started on this early and the period doesn't end for a while but does anyone have any thoughts on what the next game should be? I'd vote for something a bit more exciting, how about Crackdown? |
...or some xenogears?
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RPGs would be very hard to do. They require a lot of time and dedication, and a lot of people can not or would rather not do that. It would have to be short and simple, something Xenogears is not.
Crackdown isn't a half-bad idea. It's on the cheap, it's not too long, and I don't think it's a game that everyone's played. Maybe the first Army of Two? I'd like to see how multiplayer goes for the Game Club, and it's a quick and dirty game. Plus I wouldn't mind playing it again. |
I thought we were going to choose based on what was already in the backlog of a decent number of members. Incidentally, I didn't realise we were supposed to have already started discussing Ico, I thought we were going to wait until the closing date before that started. Not like I mind, having played it already, though.
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To keep interest levels up here you need some momentum. A few of us talking about it now will encourage more people to join the thread. We can keep talking about for as long as everyone has something interesting to say so chime in whenever.
Apologies to OP etc if I'm talking out of turn here and in fact you did want to wait for February to start talking about the game. I suggested Crackdown as it's suitably faster paced than Ico, I assumed a bunch of people had it, it's dead cheap if people want to pick it up, it's fucking awesome and frankly, I just felt like playing it. :) |
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Oh, she can vote for Xenogears all she wants.
Just remember that there are four of us overseeing the choices here. So. |
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